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That is for ganks... though I am not sure if it wouldn't hurt his trading potential in jungle though. But I am not really a jungler, it was just a thought.
Predator seems viable though. It's honestly been a long time since I've tried it on him (I think I tried it on release but not since then). I'll give it a shot next time I play Cho. Maybe it'll surprise me.
Thanks for the suggestion.
Unfortunately jungle Cho'Gath isn't played very much at the moment, which probably accounts for some of the reason why this guide doesn't get as much traffic. At least there are some people making use of it. :)
In my experience, if you're ahead and can get Turbo Chemtank and Warmog's Armor, you're already going to win, so building more defense just gives you more insurance in case the enemy team holds out till late game.
If you just wanna have fun or prefer the extra damage then feel free to experiment with Titanic, you might just get punished for it sometimes.
And yeah, I think the runes are still good. Second Wind is better early but I tend to buy Warmog's Armor which makes the sustain pretty pointless later. Unflinching and Demolish are also options but Font of Life is probably the most reliable rune in that tree.
I know some people are going Grasp of the Undying on Cho but currently I still feel that as long as you can hit Rupture, Aftershock is the better choice.
As a last item you might as well go with something else like Randuin's if you don't take Warmog's early.
Warmog's Armor is a pretty mediocre item late game on most champions, but you'll have around 7000 HP on Cho by that point. There's actually no way to sustain that much health without buying Warmog's, plus as you said it gives a pretty good bonus to your ult. A jungler like Sejuani might get away with an early Warmog's because she has natural resists and doesn't rely on other items as much, but not Cho.
You could build it in place of Stoneplate (and get Stoneplate after) but it's a lot greedier, as you won't have the threat of one-shotting in team fights. That's probably okay if you're ahead.
I've done some builds without Warmog's (mostly against Kog and Kalista) and its absence is notable late game, where being forced to recall costs your team a ton of tempo. It's not as bad early and mid game when recalls are more common.
I'll try some more games with a later Stoneplate if that makes you happy. Maybe it'll surprise me. ;)
It's still going to be necessary to team fight against comps with better backline protection though.
As a last item you might as well go with something else like Randuin's if you don't take Warmog's early.¨ if you build warmog early you wouldnt really be useful because none of your abilities but ult would actually make sum dmg