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Gold Per 10 Nerf

Creator: Jebus McAzn June 15, 2011 7:03pm
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Jebus McAzn
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Ya1232
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Bah hum bug.
Hopefully its just Item unique
Lugignaf
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Sure... Why not... It's not like I stacked them on very many people. inb4 I get yelled at that I should have. :P
This is gonna throw out the 1-1-1 Roam-Jungle meta, isn't it?
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nomad93
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**** there go my alister build down the drain. No more Philo, HoG, boots, HoG, Sheen, wards.
Lugignaf
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I hope it just gets nerfed to GP10 instead of unique .
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EvilDice
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This is a huge nerf to the metagame and many currently imba champions. See: Irelia, Jarvan, Amumu, Nunu(currently top 2 junglers in competitive play), Alistar.

I honestly hope it's totally unique. Would probably be the best way for balance, or else Irelia will once again be the #1 OP tanky dps carry. It's probably going to kill the roaming metagame and will probably hurt supports, but whatever. It's a needed fix.

Thanks to Xiaowiriamu for the sig!

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Not happy about this :/ As the main player of support amongst my friends, I let the carry get all the creep kills and try to earn gold through assists and double philosopher's stones.

Not keen on having to buy Heart of Gold or kage's pick to get the same generation of gold. Might have to buy Avarice Quints :P
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the issue is more to have OP champs able to do their job with just regen and life and not standard items , and base regen/mana too low compare to how costly spells are
Xiaowiriamu
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Haha poor jarvan now I can kick his *** even more 1v1 with xin zhao ^_^
Dante Rebellion
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Haha poor jarvan now I can kick his *** even more 1v1 with xin zhao ^_^


Lol yeah, Jarvan and maybe Swaine will be the hardest hit with the nerf, tbh it won't change my gameplay.

EDIT: Will this effect avarice stackers too xD?!
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