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Had an awesome game with Kayle and this build. Thumbs up.
Thanks. I'm going to test out
Ummm,I feel that you could update it once in a while.I like how it's focused around the nerf,and how to make Kayle viable even if Riot takes a giant dump on her,but you should have some kind of...General guide,instead of making a comparison between the old and the new Kayle.This IS the new Kayle,yes,but in a month,she's not gonna be the new Kayle,and this build will STILL work,but will be close to archived.So make it more general.If not now,at least in a month,or whenever she stops being the "new" Kayle.
Hmmmm. Well, maybe eventually I'll do something like that. The builds given are actual builds in an order. I'll probably change them around at some point.
Why is Rabadon's Deathcap not good for her? Her Q will have insane burst damage with it.
That's just one skill. To get as much from your AP as any mage in the game would, you still have to land 3 or more auto-attacks after that.
If you get a rylai's crystal scepter and a deathcap, you still splash 60 more damage with fury. And slow does work with fury.
60 extra damage every second or more-- I don't think it's so bad.
The fact that her Q will deal twice as much damage easily is also a good thing.
Theory ***ide I think getting sorcery archaic knowledge would be more important than 4% additional attack speed.
For one, splashing a 15% slow isn't that great. Getting to slow one target a bit more and then being all out of single-target spells isn't that great, either.
Just about any two ASpd items on the list increase your attack speed by 80-100% for the same cost as Rylai's and a deathcap. Doubling or tripling the number of auto-attacks is better than doing 60 more damage. The Q is nice and all, but if you lose just one or two auto-attacks for it, it's already a loss.
I'll change the masteries. That 4% doesn't even matter with this build, anyway.
60 extra damage every second or more-- I don't think it's so bad.
The fact that her Q will deal twice as much damage easily is also a good thing.
Theory ***ide I think getting sorcery archaic knowledge would be more important than 4% additional attack speed.