TARIC SKIN!!
So now supports and backdooring will be nerfed a little.
Really hope the support-rework finishes soon. Supports have enough problems.
Looking forward to the Pantheon and Nasus changes. :)
Not looking forward to Leona buffs. She is annoying as hell in duo-lanes.
She can DOUBLE SNARE on her own. It's just ridiculous how troublesome she gets with a lane partner to attack with. Especially if they have a snare too.
So now supports and backdooring will be nerfed a little.
Really hope the support-rework finishes soon. Supports have enough problems.
Looking forward to the Pantheon and Nasus changes. :)
Not looking forward to Leona buffs. She is annoying as hell in duo-lanes.
She can DOUBLE SNARE on her own. It's just ridiculous how troublesome she gets with a lane partner to attack with. Especially if they have a snare too.
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I really can't say what I think about Leona because I've been taking a break since she came out, but some of the changes in this patch will probably get me playing again. Only thing I'm disappointed about is no mention of Shen buffs or Stealth Rework (though it might come out anyways).
I'm very happy with the Pantheon buffs, even though, unfortunately, it makes him into another tanky dps (though I guess he will rely on his spells more)
Just while we're at it, if Pantheon shoots a spear at melee range that would kill his target, he should definitely Spartan Kick.
EDIT: Anyone else see the instant Spirit Fire? =)
I'm very happy with the Pantheon buffs, even though, unfortunately, it makes him into another tanky dps (though I guess he will rely on his spells more)
Just while we're at it, if Pantheon shoots a spear at melee range that would kill his target, he should definitely Spartan Kick.
EDIT: Anyone else see the instant Spirit Fire? =)
All they have to do with Fiddle is touch up on his fear, and maybe drain cooldown. This way a person, who gets the jump on fiddle, won't have to wait for 3 seconds and watch all their damage done to him get healed up.
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All they have to do with Fiddle is touch up on his fear, and maybe drain cooldown. This way a person, who gets the jump on fiddle, won't have to wait for 3 seconds and watch all their damage done to him get healed up.
This, this frustrates me (and I'm sure many others) quite a bit.
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