Tryndamere actually has a lot of use of crit damage. I say you should go 21/0/9.
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10% crit is actually fairly substantial and one of the most usable masteries in the list for him.
Agreed with the above posters.
Agreed with the above posters.

Besides, Trynd isn't terribly reliant on red buff, and blue is completely non-essential. Utility Master won't really be missed as much as other champions would miss it.

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I'm not the best Tryn in the world, but as is standard for the Dufftime, I run a mix of Offense and Defense on my melee's.
All to say, I'd probably run something ugly and unique like an 18/6/6 or something.
All to say, I'd probably run something ugly and unique like an 18/6/6 or something.

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Jungling is my main **** and I usually go 19/0/11, I think Jhoi explained somewhere how usless
Havoc
truly is, better have 30% more buffs.
Unless you obviusly are a tank jungler, there you go 1/19/10

Unless you obviusly are a tank jungler, there you go 1/19/10
^Nou, you're terribly wrong.
I'm pretty sure Jhoi said Havoc was terrible BEFORE the buff (which was a while ago).
And going that far into the defense tree without taking 21 points is dumb.
I'm pretty sure Jhoi said Havoc was terrible BEFORE the buff (which was a while ago).
And going that far into the defense tree without taking 21 points is dumb.
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Always 21/0/9 for Tryndamere.
His damage is everything
His damage is everything
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