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New Runes Available in the Upcoming Patch

Creator: Diesel December 13, 2011 1:49pm
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Diesel
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Lesser Quintessence of Endurance - Increased HP by .84%
Quintessence of Endurance - Increased HP by 1.17%
Greater Quintessence of Endurance - Increased HP by 1.5%
Lesser Quintessence of Transmutation - Increased Spell Vamp by 1.12%
Quintessence of Transmutation - Increased Spell Vamp by 1.56%
Greater Quintessence of Transmutation - Increased Spell Vamp by 2.00%
Lesser Quintessence of Vampirism - Increased Lifesteal by 1.12%
Quintessence of Vampirism - Increased Lifesteal by 1.56%
Greater Quintessence of Vampirism - Increased Lifesteal by 2.00%
Lesser Quintessence of Destruction - Increase Armor Penetration by 1.11% and Magic Penetration by 0.63%
Quintessence of Destruction - Increase Armor Penetration by 1.55% and Magic Penetration by 0.88%
Greater Quintessence of Destruction - Increase Armor Penetration by 2.00% and Magic Penetration by 1.13%
Lesser Mark of Destruction - Increase Armor Penetration by 0.56% and Magic Penetration by 0.32%
Mark of Destruction - Increase Armor Penetration by 0.74% and Magic Penetration by 0.44%
Greater Mark of Destruction - Increase Armor Penetration by 1% and Magic Penetration by 0.57%
Greater Seal of Avarice - Increased Gold by .25g/10 Sec
Lesser Seal of Endurance - Increased HP by 0.28%
Seal of Endurance - Increased HP by 0.39%
Greater Seal of Endurance - Increased HP by 0.5%


/awwyeah 6% Spell Vamp/Life Steal
Zoki
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Greater Quintessence of Endurance will totaly replace flat HP Quints. With only cca 1750 life you already gain more than from flat HP, and then tanks with 4k life = 180HP.

Marks of Destruction will be great replace for halved ArP/MrP marks so far on champions like Kayle and such.

Greater Seal of Avarice and Quints now allow you to have 5.25 G/10 only from runes, which will make not farming more forgettable for supports.

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Blowfeld
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Interesting...
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Luther3000
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Health/level is better than the new health runes up until about ~3400 health. So basically, they suck.

Pretty sure lifesteal quints will be standard on all AD from now on though.
ZioSerpe
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Lifesteal and spellvamp don't seem to be that good compred to flat AD.

The best I can see is seals of avarice, 8 of those combined with quints make 1 GP/5 item... I'll have to take them in consideration for my support rune page (name "GIBE MONI PLEASE")

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Crazy Smurf
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Greater Quintessence of Transmutation - Increased Spell Vamp by 2.00%
Greater Seal of Endurance - Increased HP by 0.5%

My Inner Vlad is beggining to tremble.
When SV isn't that amazing much for me here.
4,5% HP on Vlad that uses a 1 per 1.8 scaling for HP gain, considering his Rabadon'ed AP reaches ~750s. 3,900~4,100 HP Vlad with 800 AP. Troll ****ing much.
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Pølsemanden
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sooo basically every ad carry is gonna come out of the fountain with:
6% lifesteal from runes 3% from masteries, 3% from dorans blade
=
Almost free vamp scepter for everyone Huhu..


I think they're going towards encouraging offensive/scaling supports.
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DuffTime
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While the spell vamp is not exciting to me, 2% life steal is a lot.

Those are actually very legitimate quints and I suspect they will -really- open up some new styles of play, and also I imagine a lot of champions will now be capable of solo laning who previously could not.
Luther3000
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ZioSerpe wrote:

Lifesteal and spellvamp don't seem to be that good compred to flat AD.


Flat AD is pretty ****ty really. It gives you extra last hitting power earlygame and if your champ has any skills with good AD scaling it can give them a good punch early.

Lategame flat AD is useless though. 6% Lifesteal certainly remains useful lategame, in fact the more damage you have the more useful lifesteal is.
DuffTime
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Consider the concept that lifesteal quints MAY afford you a Doran's blade start in a lane you'd otherwise have to had to have started with pots...

And that 6% life steal end game is probs better than 6 AD.
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