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From Morello: Ezreal to be nerfed after world...

Creator: YayaFTW October 13, 2012 9:04am
Do you want Ezreal to be nerfed?
Vapora Dark
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TxTVira wrote:

Another thing I wonder, is why people always emphasis on his Q reducing its Cd.
Hell graves reduces quickdraw's cd by autoattacking.

That only covers like half the distance Ezreal's E does.
Luther3000
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Ezreal - 475

Graves - 425
MyRepublic
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Luther3000 wrote:

Ezreal - 475

Graves - 425

LOL

Thank you Miss Maw, CasterMaster and Arcana3 for the sweet sigs. I'd definitely recommend you to anyone looking for a nice sig.

"But we are stronger creatures than babies, why cant we hunt them?"- Meiyjhe
GrandmasterD
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Well for "knowing how he works" you're making a big deal about a necessary nerf that actually won't hurt AP Ez in the mid to late game where he actually starts to be an AP carry. Please if you're going to rebuttal what I have to say bring something more factual than your over attachment to the AP build style and "I know what I'm doing bro".


First of all, the "I know what I'm doing bro" attitude is towards your "You don't seem to have a clue of what you're talking about" act. Second, the Q buff is the one that unleashed him so a nerf to his Q should set him back again or is that illogical?

AP Ez has pretty decent poke early and quite some kill potential with his E. When his E gets a really high CD he can't use it at all to engage anymore as he will be extremely vulnerable once used. It'd be like giving Kassadin's ult a 20+ CD; you ruin the playstyle.

Also, I don't see what people had against the whole W max on Ezreal and why we can't bring that back. It's a tradeoff between overall having higher CDs and more duelling potential.



If they seriously want to kill AP Ez as they did to AP Kog; they should increase the E mana cost and CD; nerf his ult in base damage and make it deal physical damage.
GrandmasterD
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My proposed changes:
  • Mystic Shot:
    • Range reduced to 900 from 1100
    • CD reduction on-hit reduced to 0.5 second from 1 second.
    • Mana cost increased to 30 / 35 / 40 / 45 / 50 mana from 28 / 31 / 34 / 37 / 40 mana
  • Arcane Shift:
    • Cool down increased to 20 / 19 / 18 / 17 / 16 seconds from 19 / 17 / 15 / 13 / 11 seconds
    • Mana cost increased to 180 mana
    • Now refunds 90 mana when it damages a champion.
Embracing
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The only change AP ezreal will get if he gets a no-cd shuffle will be a nerf on his poke - engage transition. that's pretty much it...
XeresAce
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It's not ez's fault for being balanced.
Other ad carries except corki and graves to some extent are pathetic..
Just buff them up to ez's level and leave him be..
Thanks to GrandmasterD for the sig!
Vapora Dark
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Luther3000 wrote:

Ezreal - 475

Graves - 425

Wat? Impossibru!
TxTVira
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Permalink | Quote | PM | +Rep October 17, 2012 11:17pm | Report
Kay AS debuff is REMOVED.

LMFAO
OTGBionicArm
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Yea that nerf was a bit harsh.

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