Mowen just posted the recipe changes. There are some actual changes when it comes to stats but, they're not set in stone yet so we're not changing them yet.
Spirit Visage is having the regen passive toned up to make of for FoN's loss and Warmogs is losing the stacking passive but getting FoN's old passive minus the move speed.


So something i think that is interesting now. They removed Force of nature. Which gave the most MR in game. They didnt replace it with anything that gave equal MR though. They moved the MR onto some attack oriented items. So im guessing now tanks are going to be even more powerful then before.
HeroesNeverQuit wrote:
So something i think that is interesting now. They removed Force of nature. Which gave the most MR in game. They didnt replace it with anything that gave equal MR though. They moved the MR onto some attack oriented items. So im guessing now tanks are going to be even more powerful then before.
1. It would be "than before" not "then before".
2. Defense is being nerfed across the boards to cut down on "tank's" mid game power level.
3. Riot is adding items to offer a wider variety of build options for all roles.
@Thread:
I'm seriously wondering if rushing Lizard Elder on ADCs might become a thing...I was ****ing around on PBE with Varus and all of his skills proc the passive...Stupid idea, I'm sure it won't happen as that is really a "jungle" item...But it was cool to hit max range Q and watch it clear waves hella quick.
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2) A moment of silence for FoN.
3) So, with FoN out of the game what would be a better item on Shen?