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Diana Build Guide by MrCuddowls

AP Carry Heretic of The Moon

AP Carry Heretic of The Moon

Updated on March 3, 2013
6.7
8
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4
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League of Legends Build Guide Author MrCuddowls Build Guide By MrCuddowls 8 4 12,473 Views 48 Comments
8 4 12,473 Views 48 Comments League of Legends Build Guide Author MrCuddowls Diana Build Guide By MrCuddowls Updated on March 3, 2013
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1
Antelopes | May 3, 2015 10:01am
Voted +1
Now just keep it updated.
1
Gott der 7 Meere (51) | May 12, 2013 1:30am
Voted +1
Has potential, but needs more content to get to the top. Still ~50% rating is far to small for this piece of art. +1
1
utopus (313) | March 29, 2013 1:24am
Yoo, so a long long while ago, you asked for a review from my review shop. Sorry for the wait! I've been really busy lately and i have not had as much time to review guides.

So here are the notes that i wrote down for your guide. Please note that the grade i give you at the bottom does not necessarily represent the actual quality of the guide, and that it should instead be used as a means for you to determine the relative importance of my points.

Spoiler: Click to view


If you found my comments helpful or insightful, please give me a +rep, or one of my guides a quick read! Thanks for your time,
-u
1
Meiyjhe (538) | March 21, 2013 3:57am
Bad attitude towards readers = Lethal

Careful now :P
1
Toshabi (509) | March 12, 2013 10:29pm
Voted -1
There's a lot wrong with this guide. It's simply the worst.



Toshabi has inflicted -3% guide score to your guide.
1
tehAsian (247) | March 4, 2013 9:24pm
Oh, one more thing:

Diana is NOT played as a burst caster anymore because her abilities have been nerfed multiple times combined with the fact that everyone buys Warmog's Armor now, and that part of her burst ( Moonsilver Blade) is delayed, means that she's useless as a burst caster and should be built as what Rose says, a tanky initiate.

Additionally, because you should be building tankier, Nashor's Tooth is now a viable buy because you'll actually be tanky enough to use the CDR and attack speed to deal more overall DPS than what burst Diana would do.

A champion can be considered a tanky initiator if

1. They are tanky (obviously)
2. They have some kind of utility to help them initiate
3. If they can actually initiate

Warmogs, Zhonyas, GA is not tanky initiate because it's 100% selfish and centered upon you surviving.

Items which give utility, such as Locket of the Iron Solari, Iceborn Gauntlet, Randuin's Omen, are 'tanky initiate' items. You have none of those, and you even have the balls to call your guide as such.
1
tehAsian (247) | March 4, 2013 9:19pm
Voted -1
You asked for it.

Your guide is legitimately one of the worst guides I've seen on Diana. At least the other guides, even if the builds were bad, had half the decency to write explanations.

I'm not saying this out of spite or hatred towards you (even though you pissed me off, sort of). I'm saying this because I hate it when people write guides on champions I enjoy and do a piss poor job at it.

Starting off at your cheat sheet, you state:

Starting Items: Crystalline Flask and 3 Health Potions, and fail to identify other viable starts, going as far even to say Boots start isn't viable. Boots aren't the best start anymore, but it's FAR from unviable.

OTHER STARTING ITEMS:
- Faerie Charm
- Doran's Ring (Should at LEAST warrant an explanation in your guide, which you DO NOT HAVE)
-7 Health Potion 2 Mana Potion 2 sight ward start.

Then you say:
VS AD MID: Seeker's Armguard
AGAINST STRONG AP: Sorcerer's Shoes, Abyssal Mask, Doran's Ring
ALL OTHER SITUATIONS: Sorcerer's Shoes, Deathfire Grasp, Doran's Ring

I hate to break it to you, but 'All other situations' doesn't exist. At all. Every mid laner will give Diana some kind of hell, even Karthus which is practically a free win for her. Additionally, DFG rush only works for burst mages. Too bad Diana isn't a burst mage as of Season 3.

Last part about this is:
What the **** are you doing buying Doran's Rings during mid game? Are you really half ***ing this so much that you won't even DRAG IT BEFORE YOUR BIG ITEMS?!?!

@Offensive Items:
Liandry's Torment is ****ing terrible. Where's your movement impairment? From your (unreliable, low elo?) teammates? Your ~400 range Moonfall? Rylai's Crystal Scepter? OH WAIT!

Quoted:
Rylai's Crystal Scepter has a passive that you really won't use at all on Diana


looooooooooooooooooooooooooooooooooooooooooooool

No Lich Bane, which is ACTUALLY GOOD UNLIKE WHAT YOU THINK
No Nashor's Tooth, which is ALSO GOOD ON DIANA
No Twin Shadows, WHICH IS GREAT ON HER
Instead, you buy an item that's TRASH ON HER, Liandry's Torment, and you DO NOT BUY Rylai's Crystal Scepter TO COMPLIMENT IT.

Oh, defensive options? Pft.

No Enchantment: Homeguard.

Hybrid Penetration Runes? LOL. Because you'll TOTALLY AUTO-ATTACK RANGED MIDS WITHOUT A GAP CLOSER. TOTALLY, WITHOUT FAIL.

Here, I'll even do some math.

Spoiler: Click to view


YEAH, THESE RUNES ARE TOTALLY WORTH IT AND IS FAAAAAAAAAAAAR SUPERIOR TO STRAIGHT MPEN.

Moonfall @3 for gank reception.

No Summoner's Wrath when you take Ignite, lol.

Introduction:
Full of ******ed useless quotes. People aren't here to read what Oscar Wilde wrote, they come here to learn how to play the ****ing champion.

Pros:
High burst.
Yeah right. Try bursting anyone with a Warmogs.

Cons:
Difficult.
Maybe if you're 200 elo.

Runes:
Straight up ******ed except for Yellows and Blues.

Listen up. Diana has NO WAY TO RETALIATE against ranged AP Mids EXCEPT FOR Q. You take AP Quints so you can TRADE BETTER when they harass. You don't ****ing take MS to run around in circles hoping you don't get hit. You take the damage with Pale Cascade like a man and counter harass with Q. If you're low on mana, you just harass with Q.

Skills:
Crescent Strike
Quoted:
Instead of using your ultimate immediately, it is better to use Crescent Strike before hand, as it will allow you to use your ultimate twice and ensure a kill.

Wrong.
"Better to use your judgement to know whether or not you should wait for a Q or just immediately gap close."
If I can guarantee a kill with just 1 Lunar Rush, I will dash at them immediately before they Flash.

Lunar Rush
Quoted:
This can be used as an escape method, you can mark jungle creeps or minions with Crescent Strike and dash to them with this, which is especially useful when done on jungle creeps.

Grammar fail.

Quoted:
Cast this a moment after you use Crescent Strike to ensure that you will hit your ultimate.

Lol, you can actually miss a point and click ability.

Items:
Deathfire Grasp
Quoted:
Anytime when the AP on the other team isn't very strong.

Wrong.
Only get this if
-There is ONE major threat on the other team.
-You are VERY fed.
-That 'major threat' is stacking health.

Quoted:
Your choice of ONE Offensive item. Take all three Defensive items.

LOL ALL 3? GOOD LUCK BEING USEFUL.

IMPORTANT items that you do NOT EXPLAIN:
Iceborn Gauntlet <- One of my SECRET OP ITEMS LOL YOU HAPPY NOW?
Rylai's Crystal Scepter
Lich Bane
Twin Shadows
Frozen Heart
Randuin's Omen
archangel staff
Nashor's Tooth

Oh yeah, you have literally zero explanations here.

None.

Take this in X situation. A lot of times it isn't even right.

Take Dcap if 3 or more of them have under 100 MR? The game isn't as static as that, you dumbass. You always build situationally depending on MULTIPLE factors, not just on enemy items.

Why don't you learn how to play the game before writing a guide?

Matchups
Lux is a free win.
Nidalee will rake your face off.
Mordekaiser is a free win.
Cho'Gath is a free win.

Again, there's nothing here except for ******ed wrong information.

Gameplay:
Laning Phase: Anivia is as far from 'easy' as it gets. Think Nidalee, except you will never touch her and when you decide to be stupid enough to even hover your finger over R, you'll get bursted for 80% of your health and die.

Conclusion:
Quoted:
I really hope this guide helped you become a better player at Diana.

I have no idea how you can fail at the conclusion.

Guide is full of ********. THINK about what's upvote worthy in a guide before you click that yellow button.

And **** you Cudd.
1
MrCuddowls (47) | March 3, 2013 4:40pm
I didn't think people were still able to see the text the way I made it O_O
Ill change it.
1
jhoijhoi (2057) | March 3, 2013 3:38am
The text in this is really hard to read.
1
Phemeth (14) | March 3, 2013 3:23am
Voted +1
Nice guide I like the different kind of style, however you should add more information and match ups. You may add a warding section and separate the guide into sections or add. +1.
1
MrCuddowls (47) | March 3, 2013 1:11am
1. I don't see why you would keep a build for a game private
Is it going to kill you if you share it?

2. You didn't really help, you gave me feedback but without there anything being anything that justifies your point. You tell me that the build is not a tanky initiator but that's all you tell me, you don't tell me why. You say you need utility to be tanky initiator but you don't tell me where you get that utility.

3. As I recall, your first post was telling me that I didn't know what im talking about, but i'm supposed to give praise for everything you're telling me even though it has nothing backing it up.


Your losing your credibility with every post by refusing to explain what you are saying.
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