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I have a few recommendations.
1) I'm slightly confused as to why previous posters said that the only runes for
2)
3) Remove
4) Add in additional options for Offense and Defense.
5) There's a few grammatical and spelling errors here and there. You might want to read over your guide carefully to make sure you purge them. I've done with mine multiple times and still occasionally find a few.
There's a lot of promise here; you just need to work on it some more.
thank you Starki113r for the feed back I will be sure to make the updates
1) I'm slightly confused as to why previous posters said that the only runes for
2)
3) Remove
4) Add in additional options for Offense and Defense.
5) There's a few grammatical and spelling errors here and there. You might want to read over your guide carefully to make sure you purge them. I've done with mine multiple times and still occasionally find a few.
There's a lot of promise here; you just need to work on it some more.
I have to disagree with your summary, Noctourne is not always a good pick.
Imagine if you have no tanks.
That is why you would build
Imagine if you have no tanks.
However, the guide had good information with good coding, though it could have been longer.