Views: 1265 Balance Predictions for S4
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Season 3 is about to end this month and Riot is working on some tweaks. Some have been approached in the forums, others may not be seen as an issue. However, and since I belive Riot takes the heavy "shifting balance" method, I will mention some other possibilities, that do not really respect this philosophy.
The main flag for Riot right now is gold income for supports and junglers. I will write some things they will probably do, as well as other ideas of mine:
The main flag for Riot right now is gold income for supports and junglers. I will write some things they will probably do, as well as other ideas of mine:
- Removal of
Clairvoyance as a spell. If this is done, an item or two will be introduced with an active that acts like it.
Wriggle's Lantern will be slightly cheaper (my bet is around 300g, even though it may not seem enough)
- An interesting alternative to
Wriggle's Lantern
Aegis of the Legion,
Runic Bulwark and
Locket of the Iron Solari reworked/removed
- Jungle monsters will give more gold if the killer has
Smite or a specific mastery (requiring a bit of investment points)
Smite will deal more damage to jungle monsters than lane minions.
- Mastery/rune exclusive items (intended for supports, requiring investing in somewhat useless-for-laning materies/runes)
- New items with specific stat combinations (maybe odd ones), so that specific champions can have more consistency ingame (trollmode suggestion: AP+Critchance+Passive says spells can crit, have fun).
- Following the
Clairvoyance suggestion, items with mechanics like Hextech Sweeper can become popular support items if introduced.
- An item that boosts your damage/resistances slightly if you have low creep score
- items for mid to ward their areas, so they won't be so reliant on support and jungler (doubt this one will be)
- Following the
- Some resit penetration components might be nerfed (mainly percetage based ones)
- AD price might raise slighty (very unlikely, even though the last change made a large impact for AD casters to take over)
- AS (and other AD dependant stat) price might be reduced
Entropy or a similar item might appear in SR.
these are just opinative changes Riot might undertake. Feel free to share your own opinion about mine and possibly what you think Riot will do to change the meta for next season!
I can sumarize an answer by asking you where is
this is a meta of assassins and bruisers, not because these were buffed, but because tanks were nefed so heavilly they are barely playable.
only
Wriggle's will indeed need a change, preferably a possible upgrade. Locket however doesn't need one. The item is perfectly balanced atm.
As far as I know, Riot will be looking into supports again. I don't believe %pen items need a nerf because tanks are the meta now and this will make tanks ridiculously broken.
karthus q spam op.
also stuff that deals damage over time would be awesome.
- Cheaper ward sources either via masteries or itemization (second prone to abuse and already covered by
- New cost-efficient items that supports could build (though this is the whole
IMO, the support as a role is fine, it's just not for everybody because supports aren't the main protagonists of the game. They can't be expected to itemize like a carry would because that beats the whole point of supporting.
Either vision becomes more expensive (giving more reasons to have a dedicated character to cover the vision department - would just be a nerf to supports and make even LESS people wanting to play it) or it becomes cheaper (and support mains will just light the map like a Christmas tree).