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Okay, I see your reasoning for all your counterpoints. I also do believe that I did not correctly put out some points there, and the meta between our servers must be different. An example would be how
First of all, I meant
Second, I think I screwed the part of my review about the matchups a bit. But why do you reply to me with tips? I believe these tips you are telling should be in your guide, not in your post (hence the concern). I was not even asking for tips. I am trying to let you consider some options when you do intend to make a write-up on those matchups.
Here are my corrections for that part as I did not write it properly:
a. Do get
b. I stand by harassing and zoning
c. Versus
Other notes:
a. Okay, it's your choice to use
b. I don't retract my statement on
c. With the
Finally, here's how I think I could help. Honestly help.
Versus AD. Your versus AD build item guide section doesn't really look that nice. To be frank, it's quite funny how you get Tear and Morello's as consecutive core items. For the most part, rushing
Cheat Sheet Problems. A note in your cheat sheet under core states that you get
Haunting Guise replacement. It's more than worth mentioning that
Your gameplay section is bad. If you want your guide to rise again, then fix this section. Bad coding here and there, redundant sentences, wall of text, etc. etc. Honestly, the bulk of a GREAT guide should be gameplay. Here are some really helpful tips that worked wonders for me:
a. In early game, place the ball on the opposite side of the lane where your jungler is going to gank. This will make people generally move to the other side, and closer to your jungler for easier follow-up.
b. Spam
c. In teamfights, it is a good idea to be behind a wall or cliff when the major part of the teamfight breaks out. This superior positioning can make you land really great
d. In early game again, using the Yoyo combo (Q + E) works well if the enemy has decent counter-trade. This also allows you to get an extra (Q + W) if the enemy decides to prolong the trade.
e. Take an extra point or two in
f. Using
Decent guide. Here's my evaluation:
GOOD POINTS OF THE GUIDE
1. Mana Regeneration Seals. This is just... yes. Correct. Even if you are constantly given the blue buff this is still important.
2. Morellonomicon. How wise of you to mention this item as a viable pick! Though, you should consider that in some match-ups Morellonomicon is core even versus AP mids. For example, if the enemy team has a
3. In-depth Matchup Description. You covered majority of
BAD POINTS OF THE GUIDE
1. Hybrid Penetration Marks. Not to be condescending, but this is a mistake mathematically (which is done even by Diamond-rated
2. Don't suggest using
3.
4.
THINGS YOU SHOULD ADD
1. Utilization of
2. You haven't mentioned/considered boots enchantments.
That is all. I main
Yours truly,
Omicron
GOOD POINTS OF THE GUIDE PART:
1. Note that I did not put them as the general recommended runes. Mana is rather easy to manage but health and armor isn't as easy to manage against some certain targets. I count them as viable.
2.
3. Against
BAD POINTS OF THE GUIDE PART:
1. This depends on the way you play. greater mark of hybrid penetration make your farming easier and increase your damage against your enemy. It depends on how much you attack your enemy and I've listed
2. I do suggest using it early on to harass. Not too often, but if you can afford it.
3. I haven't updated the guide for a while
4. 2 points. 1. it's mostly skill matchup. One mess up from either of you and the other one usually wins. 2. On platinum level people usually don't play
GOOD POINTS OF THE GUIDE
1. Mana Regeneration Seals. This is just... yes. Correct. Even if you are constantly given the blue buff this is still important.
2. Morellonomicon. How wise of you to mention this item as a viable pick! Though, you should consider that in some match-ups Morellonomicon is core even versus AP mids. For example, if the enemy team has a
3. In-depth Matchup Description. You covered majority of
BAD POINTS OF THE GUIDE
1. Hybrid Penetration Marks. Not to be condescending, but this is a mistake mathematically (which is done even by Diamond-rated
2. Don't suggest using
3.
4.
THINGS YOU SHOULD ADD
1. Utilization of
2. You haven't mentioned/considered boots enchantments.
That is all. I main
Yours truly,
Omicron
total score: 90% (18/20)
information accuracy/cheatsheet viability: 10/10
The items in the cheatsheet and skill order look fine to me. Though it should be noted that you can actually max W first in some match-ups.
The offense tree masteries in the cheatsheet don't match the ones shown in the guide.
I personally have never liked
coding/appearance/readability: 3/5
nicely coded, but there are some really badly phrased sentences and quite a few grammatical errors that make this guide slightly awkward to read. e.g. "She is all about burst in the late game, but her early game damage is just insane, too." (the comma after insane is unnecessary). If you want more examples feel free to ask.
extra credit:
You get 5 extra credit points for your tips. As an Ori player myself, it's nice to see more than one good guide for her for once.
you should add the new AD meta champions at matchups , the likes of Kha'zix , Zed , Riven on mid
Thy sins
1. I myself don't play Orianna all that much anymore, but I think 1 dorans is enough.
2. "against AD" part in the cheatsheet looks out of place. Create an alternate build path instead.
3. Bring the gameplay section before the matchups section or make a shortcut.
Thy blessing
1. C2V
2. Build overal looks fine
3. All basics included
4. Good use of coding and structure
5. Bonus: Matchups and synergies
Thy thingies
1. Once I was reading the guide I was thinking: I have seen this before. But then I rememberedinos that I already semi-reviewed it :O
Result: Path of the Successor
Everything seems fine overal. Some more depth within the tactical section is welcome, other than that I am content.
glhf
-Meiyjhe
(Do not forget to vote! :D)
accually is plagiarisisism
will fix 2day or 2morow
1. I myself don't play Orianna all that much anymore, but I think 1 dorans is enough.
2. "against AD" part in the cheatsheet looks out of place. Create an alternate build path instead.
3. Bring the gameplay section before the matchups section or make a shortcut.
Thy blessing
1. C2V
2. Build overal looks fine
3. All basics included
4. Good use of coding and structure
5. Bonus: Matchups and synergies
Thy thingies
1. Once I was reading the guide I was thinking: I have seen this before. But then I rememberedinos that I already semi-reviewed it :O
Result: Path of the Successor
Everything seems fine overal. Some more depth within the tactical section is welcome, other than that I am content.
glhf
-Meiyjhe
(Do not forget to vote! :D)
welp.
1.
+ Orianna can trade any mid with her autoattacks because they deal huge amounts of damage
-why?
2.
I dont like ur wording in the con section.. u always write can while it should be. "Teamfights ARE..."
3.
I am kind of a barrier lover and dont think ignite is all too good on ori.
4.
If u get chalice or mask u really dont need the 2nd d ring.
5.
You can also get this as your 5th or 6th item, if you think you don't need it before.
- get it 4th or 5th 90% of the time 4th.
6.
Why exactly would u get guise rather than chalice vs champs like leblanc?
u can just go ring-chalice-guise...
mistake like dis shouldnt be in a plat guide from a midlane main ~
7.
When you hit lvl 6, try to kill the enemy champion with Ignite + Command: Attack + Command: Shockwave + Command: Dissonance + autoattack combo.
eh.. no u dont wanna waste ur ult which is easy to dodge with stuff like flash the instant u hit 6.
+ u really shouldnt make people think its basically a sure kill on 6.
any1 with brains wont even get rather close to u and if u go to aggressive the jungler ****s u up.
What u should mention is that u can easily use it when their flash is down and not just go herpaderp on level 6.
Otherwise u basically safe it until ur jungler comes around.
8.
With the cooldown reduction you have your ultimate has 60 seconds cooldown, meaning that you can use it twice in a long teamfight.
no, a "teamfight" is over once a team retreats and comes back. theres like no way u can use 2 ults, u cant even do that with lux properly who has 24secs cd.
All in all I feel like you mainly beat around the bush while not mentioning too much important information.
And actually handing out some semioptimal ones. Plus you arent supposed to make orianna sound like the greatest champion in the world, this is a guide it should be neutral and realistic, some scenarios in here kinda assume ur enemies are just ******ed.
Sometimes this whole crawl into your friends a** stuff on mobafire just goes too far.
(I am not saying there is another ori guide thats better, didnt even have a look)
Theres prolly more but I cbf to go even more indepth.
Kudos for the art tho.
1. fix'd
2. edited
3. Well, I do say when
4. that was a mistake which I didn't delete because I didn't notice it
5. Well, edited that
6. with that I mean that you should get the haunting guise and then go for chalice because health is effective against her and it increases YOUR burst
7. and 8. edited