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Why isn't anyone talking about the Nidalee Rework?

Creator: Kazega May 21, 2014 11:22pm
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Nidalee doesn't need a rework
DillButt64
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if they made nidalees ult like quinns then it would make nidalee terrible
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Good. Make her unviable and keep her that way if worse comes to worst.
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Mooninites wrote:



that's already what she does. Her Q is already an execute that scales off their missing health.


Yes, it's what she's supposed to do anyway. She never actually HAS to be in cougar form except to escape. Riot is *forcing* this behavior by making his spear and traps mark targets to deal bonus kitty form damage. Also by nerfing spear. Praise Morello.
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Yeah, the whole "switchy thing" makes it more complicated than it needs to be. If it was a temporary transformation (Think Quinn's Tag Team), instead of almost twice the available kit, it wouldn't be this difficult to balance out her offensive power and utility at the same time.



There's nothing overpowered about her cougar form. You literally cannot have suggested a more ******ed ult concept. Quinn's ult is the worst ultimate in the game
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Tell me more about how Quinn's ult is the worst.
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It sets a squishy champion into melee range, thus makes her very easy to kill. It's a strong ultimate in 1vs1 and 2vs2 fights and for chasing/ escaping but it is incredibly risky in teamfights, unless you play her as a bruiser.
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BlueArtist wrote:

Tell me more about how Quinn's ult is the worst.


what ultimate is worse than Quinn's
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Mooninites wrote:



what ultimate is worse than Quinn's


You cannot simply state that one ultimate ability is the worst in the game. Champions should be looked at as a whole and one shouldn't single out an ability.

In the current state I think: Idol of Durand, Hyper-Kinetic Position Reverser, Vengeful Maelstrom, Unbreakable Will, Impale, Stormbringer, Soaring Slam, and Radiance are quite awful as well. They are at least as bad as Tag Team in their current state.
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You cannot simply state that one ultimate ability is the worst in the game. Champions should be looked at as a whole and one shouldn't single out an ability.

In the current state I think: Idol of Durand, Hyper-Kinetic Position Reverser, Vengeful Maelstrom, Unbreakable Will, Impale, Stormbringer, Soaring Slam, and Radiance are quite awful as well. They are at least as bad as Tag Team in their current state.


Idol of Durand is considered one of the most impactful ultimates in the game. The problem with Galio is the rest of his kit. Same goes for Vengeful Maelstrom, it's actually an incredible ultimate, but Maokai has other issues. Unbreakable Will is a fantastic ultimate, I literally have no ****ing clue why you would think this is a bad ultimate. The problem with Impale is that you can Flash out of it. So yes, I guess that makes it a bad ultimate. Hyper-Kinetic Position Reverser is okay, it's pretty strong as an ult the problem is it's range.

Soaring Slam and Stormbringer are bad ultiamtes, I'll give you that. Radiance isn't great, but it's not worse than Tag Team. You can potentially grant your team up to 210 AD late game, but a lot of it can be irrelevant.

The usefulness of Tag Team is essentially to get to lane faster, run away, get to a fight faster, or execute someone. It has very little practicality in any scenario and her execute isn't even that strong after looking at the values.


This is honestly the dumbest post I've ever seen you make. None of the ultimates you listed are worse than Quinn's, and you can absolutely look at ultimate's individually. In fact, a lot of the ultimates you listed are incredibly strong.
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Mooninites wrote:



Idol of Durand is considered one of the most impactful ultimates in the game. The problem with Galio is the rest of his kit. Same goes for Vengeful Maelstrom, it's actually an incredible ultimate, but Maokai has other issues. Unbreakable Will is a fantastic ultimate, I literally have no ****ing clue why you would think this is a bad ultimate. The problem with Impale is that you can Flash out of it. So yes, I guess that makes it a bad ultimate. Hyper-Kinetic Position Reverser is okay, it's pretty strong as an ult the problem is it's range.

Soaring Slam and Stormbringer are bad ultiamtes, I'll give you that. Radiance isn't great, but it's not worse than Tag Team. You can potentially grant your team up to 210 AD late game, but a lot of it can be irrelevant.

The usefulness of Tag Team is essentially to get to lane faster, run away, get to a fight faster, or execute someone. It has very little practicality in any scenario and her execute isn't even that strong after looking at the values.


Idol of Durand has a cool down that's off the charts and generally requires some form of repositioning skill to actually be able to do its job. Other than that it can easily be canceled out by on-hit interrupts (e.g. Blazing Stampede) and Cleanse and Quicksilver Sash cancel it out completely.

Vengeful Maelstrom has an upkeep cost that is way too high and a pretty hefty cool down so you cannot reposition it; therefore you cannot keep up with mobility. It's a decent ultimate for damage reduction but there are at least 10 alternatives which are (a lot) better.

Unbreakable Will does nothing. Sure it gives you a good chunk of AD and reduction but Alistar does not scale with AD and his cool downs are as long as the universe is old. Sure you can nullify CC and counterengage but that's it. Once his Q and W are down, Alistar is a tank you can ignore; Unbreakable Will does nothing to change that. Lastly, yes you can tank towers with it but then again, everyone can.

Impale requires another repositioning skill which makes its actual cool down a lot higher (cuz Flash), also you can Flash out of it and QSS nullifies it. On top of that; it really does no damage.

Hyper-Kinetic Position Reverser puts you in a very dangerous spot to begin with and it took a HUGE nerf back in S3 when they changed the way penetration works. The range is laughable and again, QSS nullifies it.

Good we're on the same page regarding that. Radiance isn't amazing because it falls off incredibly quickly. For an ultimate it's just not impactful enough. It's not a terrible skill in general, but as ultimate it just doesn't quite cut it.




Tag Team has a few uses. Generally it's used as chase tool and assassination tool and sometimes turns into an escape tool. Shadow Assault esque. During all stages of the game, it's (almost) impossible for any AA based champion to 1v1 Quinn as a result of her blind. Tag Team is a good consistent steroid and decent finisher. The major problem is the cool down which is absurd and obviously the fact you're trading 525 range for 125.

Tag Team has a lot of uses that are generally overlooked. I'm not arguing that it's a great ultimate but it's definitely a lot better than people think. It contributes to her 1v1 potential and split-pushing power. On top of that it's a solid disengage, engage and even re-engage tool. Tag Team has multiple uses and doesn't require other skills in order to be useful. The cool down is heavy, as are of all the others I've mentioned, but at least the consistency is high.


Mooninites wrote:
This is honestly the dumbest post I've ever seen you make. None of the ultimates you listed are worse than Quinn's, and you can absolutely look at ultimate's individually. In fact, a lot of the ultimates you listed are incredibly strong.


Thank you for making yourself look like the idiot you are so I don't have to. The ultimates I've mentioned have major strategic flaws of which one is consistency. In any strategic game, consistency is the most important aspect. However, you apparently fail to realise this.
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