I only played one game today, and it was as Volibear. I can honestly say that it was the worst experience I have had jungling with voli, as everything just felt slow. My early and mid game clearing were both slower and It seemed as if I lost much more health than before. I had voli's passive proc in the jungle multiple times, when before it would only occur when i didn't get a leash. Sure, I still got kills and assists well enough but it was much harder as I didnt have as much sustain or my passive up as much. Lategame I was obviously a monster due to the 25% HP but it felt like I had little impact on the game until then. Overall I was dissatisfied with the new item. I'm going to try it out on Naut, another one of my tank jungles, & hopefully have a more positive experience.
sejuani died to the jungle even with golem because her passive is lame and she doesnt do enough damage or have enough sustain to clear camps faster than they can kill her
tbh they should just give her a sustain passive involving bristle eating dead things to get more HP back instead of having some armor(not mres either just armor) when you attack someone with some slow reduction which to me isnt important because you have one of the best AoE slows in the game that isnt a box, and bristle eating the scraps of dead things feels better thematically than magic frost armor
anyways im about to play a game with it on naut to see how well it works on him since everyone seems to be tree hugging hippies right now
tbh they should just give her a sustain passive involving bristle eating dead things to get more HP back instead of having some armor(not mres either just armor) when you attack someone with some slow reduction which to me isnt important because you have one of the best AoE slows in the game that isnt a box, and bristle eating the scraps of dead things feels better thematically than magic frost armor
anyways im about to play a game with it on naut to see how well it works on him since everyone seems to be tree hugging hippies right now

Thanks to TheNamelessBard for the signature
Seems pretty decent on jungle
Nasus. Felt like I could clear a lot faster and like I was taking a lot less damage once I got
Quill Coat.
NOTE: this doesn't actually fix
Nasus' other problems as a jungler


NOTE: this doesn't actually fix

I really like it for my
Gangplank. You get through that bonus magic resistance (As you normally would buy
Ninja Tabi but now
Mercury's Treads) and the new
Hunter's Machete is perfect for him.





The_Nameless_Bard wrote:
Seems pretty decent on jungle


NOTE: this doesn't actually fix

To be honest, I felt like Nasus' problems as a jungler was that he got so many good changes coming his way back then that made him a much better top.
Thank you Byron for 2014's loudest laugh up till today

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I think Maokai is in a pretty good spot, seems very strong, and I thought his clear once I got juggling item was very good as well. I like the damage from the new W, and the range nerf isn't a killer. The ult buff is also great.
Volibear I was underwhelmed by. Clear still felt slow, even as the game progressed, and I even got a few early kills so I thought I should be accelerating ahead of people. Just didn't love it, I still think volibear is still better top.
So I just wanted to see if anyone else had any early impressions of the new jungle items. The next few I am looking forward to trying: Nautilus, Sejuani, and Mundo. Anyone you are looking to try out?
Also, pretty curious about how Olaf would like the new items! I'd love for him to make a comeback in the jungle!