Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

MOBAFire's first Mini Guide Contest of Season 14 is here! Create or update guides for the 30 featured champions and compete for up to $200 in prizes! šŸ†
's Forum Avatar

Favorite video game top 10's

Creator: Ninja Trigger October 18, 2014 11:50pm
1 2 3 4 5 6 7 8 9
FalseoGod
<Veteran>
FalseoGod's Forum Avatar
Show more awards
Posts:
6243
Joined:
Mar 21st, 2012
Permalink | Quote | PM | +Rep October 20, 2014 6:01am | Report
Quoted:
Really nice spoiler there, False.


She's been dead for almost 20 years, people have to deal with it.
Searz
<Ancient Member>
Searz's Forum Avatar
Show more awards
Posts:
13418
Joined:
Jun 6th, 2010
Permalink | Quote | PM | +Rep October 20, 2014 9:46am | Report
I took my time and thoroughly thought this through and this is the list I came up with.


1. Bastion(PC 2011) - the combination of a fantastic story with great simple combat mechanics, wonderful music and beautiful artwork along with true innovation in difficulty adjustment and storytelling makes for an amazing game. I have not played a single other game that has resonated emotionally with me as much as this one. The ending had me choking up with tears. PERFECT example of marrying gameplay with story. It does not pause to tell the story, it unravels as you play, you take part in making it.

2. The Legend of Zelda: Majora's Mask(N64 2000) - A fantastic adventure game. The story is very intelligent, intriguing and has many layers. The puzzles are for the most part amazingly clever, far better executed and harder than the ones in Ocarina of Time. OoT Master quest was slightly better, but still not up to the level of MM. MM just does a lot of things better than its predecessor. The world-building and density of MM is just clearly superior. There are some puzzles toward the end that are a bit far fetched and would require a long period of just trying things to figure out, but there are luckily guides for those sorts of things.

3. Electronic Super Joy(PC 2013) - The level design in this game is just SUPERB. Level design is the lifeblood of a platformer, which is why it's so good. While some of the bosses are lackluster it doesn't bring it down much. (it sucks that the expansion, Groove City, is nowhere near as good..) Also, great music! It's a very rhythmic experience with the visuals adjusting to the beat and often requiring rhythmic jumping.

4. The Legend of Zelda: The Wind Waker(GC 2002) - This game gets a lot of hate from those unable to see past the cartoon-y graphics, but this is undoubtedly one of the best games in the series, with a lot of cool unique ideas.

5. F.E.A.R.(PC 2005) - The cream of the crop of single player FPS. Handily beats any of the Half Life games (HL2:EP3 comes close, but the rest are pretty overrated imo) and inspired a plethora of games involving a slow-motion mechanic. It has, even to this day probably the most intelligent AI in a shooting game.

6. Braid(PC/XB360 2008) - Many clever puzzles, great visuals, music and story. Some of the levels had a few janky puzzles, but for the most part there was no struggle to get the game to do what you wanted it to.

7. Megaman X4(PC/PSX 1997) - The best of all Megaman games I've played. This game is the most mature mechanically among the earlier games while still retaining the focus on the important things that were lost with many of the newer games.

8. Portal(PC 2007) - It's simply a better game than its second iteration. A shorter more focused game that does everything it sets out to do without ever getting boring. I had a bit of trouble deciding placement of this game on the list, but one thing was certain, that I wanted it on there.

9. Dark Souls(PC/XB360/PS3 2011) - A perfect example of a flawed diamond. It's a great game with a lot of big flaws. Most notably the humanity system, the magic system and how bad the game is at teaching the player how things work. The fact that I still consider it the best RPG game I've played speaks volumes for how well they did all the elements that aren't flawed.

10. Edit: **** it, this list doesn't have a tenth slot. All the honorable mentions below deserve the slot about as much.

Honorable mentions: Batman: Arkham Asylum, Monument Valley, Prince of Persia: TDW, Amnesia: TDD, SSBM (Super Smash Brothers Melee), RE4
Games I'm about to play: Dishonored, Brothers: A Tale of Two Sons, Batman: AC
Games I want to play but don't have the consoles for: Journey, Shadow of the Colossus, Okami, The Last of Us.


Also,

Holy ****, it seems Dark Souls was heavily inspired by Berserk


I mean, I clearly saw the similarities, but I never went as far as to think that they were inspired to such an extent. Loads of weapons, armor, general gear and monsters are very similar to those appearing in the Berserk manga. And that image doesn't even bring up the fact that Artorias had a wolf as a companion, the obvious similarity of the red eye orb and the behelit and the fact that there was a young version of Beatrice which looked even more similar to Schierke.
And no, this is not speculation, the developers themselves have admitted to this inspiration on several occasions.
I'm a strong independent black mage who don't need no mana.
Ninja Trigger
<Editor>
Ninja Trigger's Forum Avatar
Show more awards
Posts:
3195
Joined:
Jul 12th, 2012
Permalink | Quote | PM | +Rep October 20, 2014 1:09pm | Report
FalseoGod wrote:
Ok, I'm 100% gonna cheat here because most of these are series. Please note a good deal of these were among the first videogames I played!

4 - Soul blade/Soul Calibur Series: HOLY COW SOUL BLADE! THAT BADDASS INTRO! Loved it. Love the series, best beat'em'ups for me, hands down.



It's such an epic theme I acutely do Nunchaku's demonstrations to using it I will now have to post a video of this sometime just to prove it. But yeah I taught Li Long and Maxi everything they know.
Sig by IPodPulse
PsiGuard
<Retired Admin>
PsiGuard's Forum Avatar
Show more awards
Posts:
10290
Joined:
Jun 26th, 2011
Permalink | Quote | PM | +Rep October 20, 2014 2:24pm | Report
It was hard to choose only 10 and even harder to rank them in order, but here goes:

1. The Legend of Zelda - The Wind Waker: I really enjoy the bright art style, amazing soundtrack and interesting world of the game. The story is one of the more somber ones of any of the Zelda series once you stop to think about it but the style of the game is more light-hearted and cheerful, so you get the best of both worlds. I felt equally interested by the side quests and the main storyline and couldn't wait to explore and fill out my map. The reward for exploration and the unlockable tools and weapons along the way were just as exciting as the story itself.

2. Metroid Prime: Despite the awful controls which keep me from revisiting the game, it had one of the most interesting soundtracks and atmospheres of any single-player game I've played. I really liked the combat and felt rewarded for game knowledge by knowing how to most easily dispatch a wide variety of enemies. It also integrated some interesting puzzles that didn't seem terribly contrived or annoying. I loved this game so much I'd watch my brother play it for hours when I couldn't play.

3. Paper Mario: The Thousand Year Door: This is the only Paper Mario game I've played, so I don't know if the others were just as good, but this game is a masterpiece of a Mario game. It's one of the only turn-based combat games that I thought was really well done, the story and characters are compelling and the puzzles were interesting and made me feel creative after solving a difficult one rather than just annoyed. The various upgrades and power-ups you can unlock served as exciting sub-goals along the way to completing the main storyline.

4. Knights of the Old Republic: This is my all-time favorite RPG with an awesome story. I've also been in love with the Star Wars franchise since I was a kid, so being able to play such a well-crafted game in my favorite universe is definitely a significant perk. The turn-based combat isn't my favorite and there are some features that weren't added until KotOR 2, but this game's characters, story and environments surpass that of its sequel.

5. Halo 3: Played endless hours of this game with friends both online and offline. Was one of the last games that I really enjoyed playing split-screen on. I also really enjoyed the single-player campaign of every Halo game, so in that sense this represents the Halo series as a whole. Can't get enough of that soundtrack either.

6. The Elder Scrolls IV: Oblivion: This is the RPG I've put the most time into. I played through every guild multiple times on various characters and I've done just about every side-quest in the game, including the DLCs. Ironically, I never finished the main storyline because I felt the gameplay elements involved in destroying an oblivion gate incredibly annoying and repetitive and I didn't feel like doing it a whole bunch of times. Oblivion has a great world to explore and accommodates a variety of playstyles, which is what the Elder Scrolls series seems to do best.

7. Mass Effect 2: Mass Effect managed to create one of my favorite science-fiction universes completely from scratch and in most ways the second installment of the series significantly improved the combat aspects of the original game. The romance aspect aside, Mass Effect 2 is one of the only games that I feel really delivered on the concept of relationships with other characters. Each character has a personality that changes from when you first meet them to your last mission together, and in some cases that can be affected by your choices and actions. The combat felt pretty engaging and accommodated several playstyles but what I enjoyed most was simply the interesting species, environments and overall universe that it encompassed.

8. Call of Duty: Modern Warfare 2: I can't really say this is a perfect game but the multiplayer was enticing enough for me to spend hours upon hours playing online with friends. It was one of the few games where I really enjoyed grinding matches for rewards, and I ended up Mastering (getting all the attachment challenges) every gun in the game. Didn't really enjoy any CoD games after this so this one's my favorite, though CoD 4 had the better single-player campaign.

9. Assassin's Creed 2: I'm a sucker for stealth games, and even though the AC series doesn't do stealth in the traditional sense, it still delivers on the feeling that you've outwitted your opponents. AC 2 in particular is the only game that I felt had a strong story with interesting characters along with fun gameplay elements. AC 1 had a great story as well, but the monotonous gameplay and rudimentary combat took away from the experience rather than adding to it. AC 2 also did a great job of rewarding you for doing things outside of the main questline and the armor and weapon upgrades were gratifying.

10. Super Mario Sunshine: I never played Super Mario 64 so this is my classic Mario game. It gets some hate now and again for whatever reason but I enjoyed it a ton. The bright environments, great soundtrack and variety of puzzles made the game a pleasure to play all the way through.
Thanks to Jovy for the sig!
Searz
<Ancient Member>
Searz's Forum Avatar
Show more awards
Posts:
13418
Joined:
Jun 6th, 2010
Permalink | Quote | PM | +Rep October 20, 2014 6:31pm | Report
PsiGuard wrote:
3. Paper Mario: The Thousand Year Door: This is the only Paper Mario game I've played, so I don't know if the others were just as good, but this game is a masterpiece of a Mario game.

The first one is a very simple but solid game. The Thousand Year Door takes the approach of adding more stuff, while letting it remain mostly the same. But the game is still pretty easy and lacking a little in complexity. This is something the Mario and Luigi games do better in my opinion. They are a spin-off for mobile systems based on the same RPG concept. The biggest difference is that the old Paper Mario only ever had one type of reactory action: to press one button/stick at the right time for bonuses. The Mario and Luigi games introduced combo attacks that involved sequences of button presses that needed to be pressed at the correct time. That raised the skill ceiling significantly and made for a better game in my opinion.
You really should give those a look. I've only played the first two: Superstar Saga and Partners in Time. The second game is clearly more mechanically mature and I recommend playing that if you have access to an NDS or some other way of playing it (emulator? I'm not sure of how good the NDS emulators are). The first game can be played on pretty much anything though as it's a GBA game. Any Android phone should even play that easily (though on-screen controls suck, so a controller is recommended).
Quoted:
10. Super Mario Sunshine: I never played Super Mario 64 so this is my classic Mario game. It gets some hate now and again for whatever reason but I enjoyed it a ton. The bright environments, great soundtrack and variety of puzzles made the game a pleasure to play all the way through.

I've played both and I would say that Sunshine is the better game. It kind of follows the same principle as above: Sunshine is more advanced, there are more things you can do and the skill ceiling is higher. I'm not saying that it's harder as both games are adjusted to compensate for such things, just that there is more mechanical variation and more things a seasoned player can pull from.
People stating the opposite are likely doing so because of nostalgia.
""Toshabi took thy **** and strucketh Hotshot in his face 'thou art no god'" Toshabi 3:16" - Toshabi

"And then, TheJohn said something so Brazilian that it made all the Brazilians in Brazil turn to look at him" - Toshabi

"abloobloo ur triggering me" - Toshabi
Latest Legend
<Member>
Latest Legend's Forum Avatar
Show more awards
Posts:
3039
Joined:
Dec 7th, 2012
Permalink | Quote | PM | +Rep October 21, 2014 7:11am | Report
I've never played Paper Mario, but +1 for Partners in Time. The sequel is decent but it's partly in a classical Mario platformer perspective instead of a top-down one, so I like PiT better.

The physical skillcap during turn-based fights tires me sometimes though...
********'s a pretty good fertilizer
Slappiz
<Member>
Slappiz's Forum Avatar
Show more awards
Posts:
1599
Joined:
Jul 15th, 2011
Permalink | Quote | PM | +Rep October 21, 2014 7:29am | Report
What about Super Mario Rpg, it was awesome!
Ninja Trigger
<Editor>
Ninja Trigger's Forum Avatar
Show more awards
Posts:
3195
Joined:
Jul 12th, 2012
Permalink | Quote | PM | +Rep October 21, 2014 2:23pm | Report
Slappiz wrote:
What about Super Mario Rpg, it was awesome!


I own it I have just never found the time to play it :(


but I have heard nothing but good about it
Sig by The_Nameless_Bard
Searz
<Ancient Member>
Searz's Forum Avatar
Show more awards
Posts:
13418
Joined:
Jun 6th, 2010
Permalink | Quote | PM | +Rep October 21, 2014 3:17pm | Report
Eh, it's unlikely to be better than the later Mario RPGs.
"I love the dirty bomb tag because i get either

a) posts about the game

b) current world affairs" - steel-sentry
Lugignaf
<Veteran>
Lugignaf's Forum Avatar
Show more awards
Posts:
10968
Joined:
Feb 8th, 2011
Permalink | Quote | PM | +Rep October 21, 2014 3:24pm | Report
Searz wrote:
Eh, it's unlikely to be better than the later Mario RPGs.


Depends what you qualify as "good" I suppose.

It had 2 fairly interesting characters, that unfortunately never came back in any way, or in any games. The battle system is more like the Final Fantasy series, with a little bit of Paper Mario's mechanics mixed in. The story's a little odd, but enjoyable.

The game does a lot of neat things and you'd be a fool to not try it.


Thank you to jhoijhoi for the sig, and all the dividers in the guide.

1 2 3 4 5 6 7 8 9

You need to log in before commenting.

League of Legends Champions:

Teamfight Tactics Guide