Champion Idea: Hektor, the Harbinger of Assimilation
I wanted to create a hybrid caster-ish champion and came up with this. Think of Hektor as some greedy Hextechnician who aspired to embody perfection by trying to do everything at once.
Techmaturgical Erosion: (Passive) Champions damaged by Hektor's abilities receive a debuff that causes them to take increased damage from Hektor for 6 seconds, stacking additively.
Damage amplification per stack: 7.5% / 10% / 12.5% / 15%
Hexiler Strike (Q): (Active) Fires a beam of destruction at a target location from orbit, dealing damage to all enemies hit and leaving behind a hex core that grants vision in a 350 radius for 6 seconds. If a Hex Core already exists elsewhere, it is destroyed.
If Hektor has more AD than AP: Deals 30/70/110/150/190 (+0.4 AD) (+1.0 AP) magic damage.
If Hektor has more AP than AD…
- Health 440 (+80)
- Attack damage 52 (+3.825)
- Health regen. 6.5 (+0.7)
- Attack speed 0.620 (+3.3%)
- Mana 270 (+65)
- Mana regen. 7.1 (+0.8)
- Armor 15 (+3.5)
- Magic res. 30
- Range 550
- Mov. speed 340
Techmaturgical Erosion: (Passive) Champions damaged by Hektor's abilities receive a debuff that causes them to take increased damage from Hektor for 6 seconds, stacking additively.
Damage amplification per stack: 7.5% / 10% / 12.5% / 15%
Hexiler Strike (Q): (Active) Fires a beam of destruction at a target location from orbit, dealing damage to all enemies hit and leaving behind a hex core that grants vision in a 350 radius for 6 seconds. If a Hex Core already exists elsewhere, it is destroyed.
If Hektor has more AD than AP: Deals 30/70/110/150/190 (+0.4 AD) (+1.0 AP) magic damage.
If Hektor has more AP than AD…


