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Blitzcrank Build Guide by THE SMURFING GUY
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Threats & Synergies
Don't ever never pull him. He will q you and adc. Pull the lane.
Don't start fight. unless you pull him or adc into the tower. Always think his passive
Don't leave your adc alone in the lane . Don't roam.
There is a champion that is strong from the lvl 1 to lvl 18 and that is poppy. Just don't fight and try to pull into the tower.
BRING IGNITE AND must push the land and get the lvl 2 faster than enemy and and kill her before she gets E. if you fail to do that than just farm.
His cc is too good and if he brings a bit of AP than your adc will die in any sec. so don't roam and try to pull in to the tower.
B4 lvl 6 is easy but just care that she there is a white circles around her that means next skill will stun you. and when you get lvl 6 always care flash R Q W from annie. But annie is weak at Gank so call jg.
She is easy but the damage is too high so.... JUST dodge her spell and pull.
Care her unit. she is ap sp which means that she can go any. if she goes ap than don't push the lane. Fight b4 she get lvl 6
She is easy to play but her E is so lOONGONOGNOGNGONG LONG. SO ward the lane properly.
It is thresh guys. can do everything. but if only you pull to tower you can win :D.
Her must always care and think about there until and just kill her when you can. don't try to give kill to adc and miss the kill.
she is easy just pull = kill
I'm a lol player who loves to blitz. In my opinion blitz is not easy as you think. As you keep play you will slowly able to see where the enemy is going to. Also it is good if you practise flash q or flash R Q E. I'm writing as blitz support in this. However blitz can go mid and top :D. semi tanker. I hope you read this until end and i guarentee that you will learn at least something new.
I guess all the sp champions can have 2 different types of runes. When you are king against ap sp or ad sp. Like lulu or lux can be ap sp or thresh and bream and consider as ad sp and it really pain.
First for the QUINTS i recommend you to just put ap because it will help you early game with +15 ap damage and later you can also consider playing ap tank sp(no in ranked you will get reported LOL).
Second for the SEALS just 9ARMOR don't put ad, ap, health or other thing just SEAL is armour cuz if you have +9 ARMOR energy adc's auto attack will not that pain. This one has no change.
Third for the GLYPHS, it is demand on the enemy sp and mid laner. when energy mid is ap than just bring the magic Risist. however if energy mid is zed, yasuo, riven or talon or other ad champs than it is not bad to bring ARMOR OR HEALTH.
Lastly for the markets i will just put increase health per lvl for the late game.
As a starting item there are two different ways. boats or relic shield. It is all up to you.if you want to play lane with adc than buy relic shield. If you want to roam and win the game easily than but the boats and up grade to the yellow one fast than only roam. but it might not good for adc. so i can't say which one is correct