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[11.15] How to pack a MEAN Gnar
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+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
Rage Gene (PASSIVE)
Gnar Passive Ability
Threats & Synergies
Dodge. Beats you at every point in the game.
He wins in every trade and has a range advantage. Mega Gnar means nothing since he can throw you away. Take second wind and shield. Respect his space. Stride + Plated.
It is Sylas. Sylas will win in every trade, (including mega Gnar trades). Get anti heal and pray that he doesn't have fingers. Trinity + Mercs.
Dodge, she can W away from mega Gnar engages and outranges you severely. Take shield. Stride + Plated.
Once again, another champ that is unbeatable as Gnar, dodge or pray that your Gnar is meaner than Riot's balancing team. Take shield. Stride + Plated.
Take shield. Try to dodge her E and only trade if she misses it. Focus on farming cause you will not win trades against her. If you get mythic early then it should be fine. Trinity + Plated.
Bait her W and Qs by stepping in and out of her zone. You'll win as mega Gnar but she is able to one shot you if you are mini Gnar. Take shield. Trinity + Mercs.
Will beat you as mini Gnar and can simply walk away from mega Gnar. Farm safely in early levels with your Q and you have a chance to kill him once you get your mythic. Do not give him an early lead. Take shield. Take Stride + Plated.
Take second wind and shield. He can poke you very hard in mini Gnar. Poke him with your own Q, do not go in for grasp. You win with mega Gnar. You outscale him but he will bully you early game. Take Divine and Plated/Mercs depending on what his build is.
Take shield. He will destroy you early game but you outscale. Keep an eye on the map for roams and ping. You can only fight him at level 8+, until then just farm and kite him. Take Trinity and Plated.
Pokes you and you can't do much. Farm safely with shield. You destroy her with mega Gnar. Keep an eye on the map for roams. Take Stride + Plated.
Rush anti-heal, kills mini Gnar and can avoid mega Gnar. Do not give him an early lead and outscale him. Make sure to keep an eye on the map for his ulti roams. Take Trinity + Plated.
Can easily kill you in mini Gnar. Just try to poke him, you can't beat him as mega Gnar before mythic. You can only kill him if he's below half HP from your poke. Take Divine + Plated.
Just kite him and poke him with Q. Take anti heal if necessary. You can probably kill him at level 6. Ensure that you dance around him to avoid his sweet spots. Take Trinity + Plated.
Kite and poke, take care for his E and stay out of its distance. If he takes ghost then do not stay in lane if you are below half hp and tired. Try to play safe till you get mythic and you'll win. Take Trinity + Plated.
Poke her early game and kite her. DO NOT go into extended trades or you will lose. Mega Gnar guarantees you a kill but ensure you do R -> W to make sure she can't parry your stuns. Take Trinity + Plated.
Take shield and second wind. Just farm and poke him if possible. You'll win at mythic. Take Stride + Plated.
Push the lane constantly. If she does push into you she'll just spam her E and you will lose. Make sure to ward constantly with controls and normal wards. Dodge her E or you will lose. Take Divine + Plated.
Take care of his E Q combo. Out trades you early game. You can kill when you have mythic. Take Trinity + Plated.
She can outrange you and poke you. Take shield. You win with mega Gnar. You outscale and one shot her after early game. Poke with Qs so you win at lvl 6. Take Stride + Mercs.
Do not do extended trades. Kled is the strongest duelist in the game and will always beat you early game if he lands his Q. Go in for short trades. Poke him and try to kill him with mega Gnar if he is dismounted. Take Trinity or Divine depending on if he is tank or bruiser Kled and Plated.
Rush anti heal. He will kill you if he lands a single axe and can counter your ulti with his own. Just kite him and poke with Q until you get mythic and you should win. Take Trinity + Swiftness.
Play safe early and poke. Kiting is essential to beating him and you need to make sure he doesn't land his W. E after he dashes through a minion. Take Trinity + Plated.
Play safe and outscale. She can one shot you when you are mini Gnar. You eventually, are able to kite her and win. Take Trinity + Plated.
You destroy him in mega Gnar and he can melt you in mini Gnar. Take shield and wait till level 6 whilst poking him. Take Stride + Mercs.
Destroys you early, stay out of E range. You eventually win near around when you get mythic. Take Trinity + Plated.
Take shield. Destroys you when you are mini, just wait till level 6 and kill him as mega Gnar. It is possible to poke him while waiting till 6. You should win every fight past that. Take Stride + Mercs.
Pray that it is a certain individual. 200 years champ so play a little bit safe till level 6 and poke him. You can kill him with mega Gnar and out scale him really hard with your first few items. Make sure to stay safe when he has empowered Q. Take Trinity + Plated.
E out his cage. Try to dodge his E and poke him with Q. You should win at level 6 but it's honestly a skill matchup. Take Divine + Plated.
Hard push, poke him with Q and autos constantly. Once you get mythic he dies very quickly. Take Divine + Plated.
Buy anti heal early. Push lane and poke when possible. Win at mythic. Take Divine + Plated.
If he goes arcane comet take shield. Out trades in early fights. You out scale super hard so just farm and save your E for his all in. Take Divine + Mercs.
Dude, nerf Heimerdinger. Take shield and play safe till mega Gnar. Mega Gnar will kill him at lvl 6 and you can kill his turrets with your Qs. Take Stride + Mercs.
The True Lord of the Living and the Dead is incredibly easy to beat as long as you are able to kite him. Save your E for his E. Do not ask your jungler for help or he'll take him to the realm. Be careful when he has ulti and you are mini Gnar. Take Divine + Mercs.
Rush anti-heal. He can kill you from levels 1-6 and can regen all your dmg. You outscale super hard and win after mythic. Take Stride + Mercs.
Hard push to deny CS. Poke when he last hits and kill him with lvl 6. He shouldn't be able to scale if you keep on pushing in and denying him CS so you'll eventually win. Nasus players are also incapable of playing the game so they'll ask their jungler to perma gank you. Ensure that you have several wards and ask your other laners to place control wards and normal wards in the river. Take Divine + Mercs and Unflinching.
You can poke her with your Q endlessly and kill her at level 6. Hard push to deny CS. She might be able to outscale you but I'm not too sure yet.
Annoying early but you outscale her. Take shield and farm in early levels till level 6 and look for an all in. You should win in every fight after that. Take Stride + Mercs.
Really easy up to around minute 30 - 40. She out scales you but you should win every trade with mega Gnar by ulting her. You can also turret dive if you are strong enough and if she doesn't have ultimate. Take Stride + Mercs/Plated depending on her build.
Hard push to deny CS. He can win trades early and can oneshot you with his ulti if you are mini Gnar. You outscale him super hard and destroy him with mega Gnar. Do not die early. Take Divine + Plated.
He can out trade you with his Q. Do not let him Q through you. Save your E for his E. Ping allies if his ulti is up and you outscale. Take Divine + Plated.
Perma push and ensure that he cannot proxy farm. Can't really trade with you. E away if he Es you by bouncing on his head. You'll win at every point in the game. Take Divine + Mercs.
You will win at every stage in the game. He is super weak and can't catch up to you. Hard push and don't let him farm. Take Divine + Plated.
Avoid his Q and kite him. You outscale him really hard and can kill him in mega Gnar. Don't go for extended trades and push him under turret. You win at mythic. Take Divine + Swiftness.
He's just really annoying to fight. Ensure that you don't fight him when he has fury. Do not fight him if he has full fury and ghost. You'll eventually reach a point in which you can kite him to death and he can't really do much. Take Trinity + Plated.
Free lane. His E is too slow and his only way to kill you is by landing his Q which is easy to dodge. Just make sure to not trade too hard early game. Take Divine + Plated.
You have too much kiting potential against this champ. Make sure that you dodge his E and hard push to make him miss CS. Take Divine + Plated.
Free. Perma push to ensure he misses CS. Keep E to dash out when he Qs to you. You can kill him at level 6 if he miss plays but you should destroy him once you get mythic. Take Divine + Plated.
This champion does nothing to you. You can kite him endlessly and if he does W you, you can just E on his head and continue kiting. Hard push to deny CS and you win. Take Divine + Plated.
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