Nautilus Build Guide by PoseidonTroyano
[11.2] Poseidon's Guide to Nautilus
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+10% Attack Speed
+15-140 HP (lvls 1-18)
Ability Order Agressive
Threats & Synergies
She is very annoying to lane against, as her E can prevent you from landing your Q. Her Q is also very annoying if she manages to land it, so always be prepared to dodge it.
When you CC someone it's funny, but when another person does it to you it doesen't. She has a small advantage with her E, being able to reach you ingnoring both her and your team's minions, and after that she can use her Q. But if you know how to play against her, the match will go on your favour.
It is very annoying to play against another hook, even more if it's Blitzcrank. He can very easily outdamage you, and if he grabs you over a wall with his teammates you are almost certainly dead, as Nautilus doesen't have a dash or anything to get away from them.
+ High CC|
+ Easy to land hooks
+ Doesen't decay lategame
+ Easy to engage
+ Fun to play
Nautilus is a very good champion, especialy early game. Hook your enemies with your Q in invades or wait in a bush before the minions arrive to the line. You can very easily catch enemies if they are not cautious enough, and you can set kills for your alles the same way. Nautilus is very easy to learn, but it is also fun when you master it, as there's nothing better than throwing a Q at hook a enemy to his demise.
- Low mobility|
- Difficult to leave fights
- High mana cost
- Landing a hook bad becomes deadly
- Aftershock's cooldown may trick you
- High skilled enemies may dodge Q
As much as I would like that playing Nautilus has no flaws, that's not true. It's low mobility may make it difficult to catch faster enemies, and if you encounter a smart enemy in laning phase they will stay behind their minion wave, preventing you from hooking them, and thus making you go lower on gold.
It's pretty much the only keystone you can go for as a Nautilus, as the other two keystones from the Reolve tree don't really fit Nautilus's playstyle.
☖ Shield Bash
This rune fits well with Titan's Wrath as it empowers it giving you more armor and magic resist + more damage on your first auto attack.
☖ Second Wind
This rune allows you to regenerate faster when and after a fight, it can be very useful in prolongated fights and to get ready for a second round of smashing.
This rune is very useful to power Titan's Wrath in the lategame, as the life if gives you will allow to have a bigger shield with it.
☖ Presence of Mind
This rune allows you to have more sustain during fights, as Nautilus is very mana hungry.
☖ Legend: Tenacity
This rune is very useful as it allows you to have more tenacity very easily, which you benefit greatly from.
|Attack Speed to profit more from Staggering Blow|
|You can always use shard instead|
|Works well with Titan's Wrath|
Staggering Blow (Passive)
COST: 0 mana
COOLDOWN: 6 seconds (same target)
Dredge Line (Q)
COST: 60 mana
COOLDOWN: 14 / 13 / 12 / 10
Titan's Wrath (W)
COST: 80 mana
COST: 50 / 60 / 70/ 80 / 90 mana
COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5
Depth Charge (W)
COST: 100 mana
COOLDOWN: 120 / 100 / 80
I started playing League of Legends at the start of Season 10, but I wasn't very active and only played Pantheon because of aesthetics.
When I really started playing was when I discovered this amazing champion, Nautilus, and I currently have got over 150.000 mastery points with him.
So, in fact, it was thanks to him that I really got into this game, and from there I started experimenting with more champions.