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Ekko Build Guide by unhben

Support [11.23] Ekko Rewinds Into Battle

Support [11.23] Ekko Rewinds Into Battle

Updated on November 30, 2021
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League of Legends Build Guide Author unhben Build Guide By unhben 7,659 Views 0 Comments
7,659 Views 0 Comments League of Legends Build Guide Author unhben Ekko Build Guide By unhben Updated on November 30, 2021
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Runes: Guardian

Resolve
Guardian
Demolish
Bone Plating
Unflinching

Inspiration
Perfect Timing
Minion Dematerializer
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
Aggressive
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[11.23] Ekko Rewinds Into Battle

By unhben
Why Ekko Support?
Ekko, despite being an AP assassin, makes for a fantastic engagey tank support that can peel and dance around the enemy team creating chaos.

Ekko provides some light CC with his Q Timewinder which applies a slow, that when used properly in lane can make the enemy ADC rip their hair out. Paired with his W Parallel Convergence he can lock down out of place enemies or catch them from bushes and over walls with pre placed wards and from flanks. His passive Z-Drive Resonance is a great tool to help him dodge in and out of fights, repositioning for peel or to re-engage with W again.

Think of this build as kind of a funny mix between Braum, Alistar, and Pyke.

Overall I think this is a new and fun way to play the champion, as well as throwing off your enemies during champ select and throughout the game.
Runes
The keystone of choice is usually going to be Guardian for this build. The Resolve trees tankiness and utilty it provides to teammates and the champion that chose it are too good to pass up for this tankier build. In the tree we're going to take Demolish for some easy tower damage and pushing potential since its harder to apply Font of Life consistently and Shield Bash wont do much later into the game with lack of actual damage from Ekko. Next we're taking Bone Plating for trades in lane, which helps us recover from enemy ADC poke and enchanter supports trying to weaken us before we jump them. Finally we're taking Unflinching. This is just an all around greate rune choice, but arguably if there is lack of CC on the enemy team you could always take Overgrowth in the right situations.

In your secondary tree youre going to want to take the Inspiration tree. Here we take Stopwatch for a free stopwatch to build into our Zhonya's Hourglass and Minion Dematerializer to help us push a little harder in lane. If youre more concerned with poke in your lane you can always swap out the Minion Dematerializer for Biscuit Delivery.

These tankier runes are the cornerstone of this build. Without them you wouldn't be able to bash your head into the enemy team and blindly engage on them like you want to.
Itemization
The most important item in the whole build is going to be Zhonya's Hourglass. This is already cheaper because of you taking Stopwatch in your runes and is a great item for engaging champions but also gives some safety incase something goes wrong.

Your mythic of choice is going to be a Locket of the Iron Solari. This gives Ekko and his team some added tanks stats and a great shield for diving with or peeling backwards with. Your passive, Z-Drive Resonance also helps you utalize and repostion for activating this item during teamfights or skirmishes.

Next youre going to want to pick up an Anathema's Chains and link it to the enemy champion who youre looking to dive onto the most. This adds some tankiness to you as a champion, reducing incoming damage from the chained enemy, and also reduces their tenacity around you, so make sure to try and lane your W stuns.

Finally you can grab a Vigilant Wardstone for vision control and the added stats it gives. Vision is super important if youre going to take flanks against the enemy team and hop walls to stun the enemy carries, so make sure you have enough of it at all times with control wards and normal wards.

If youre not up for vision control (gg i guess), then just pick a situational item thats good for you!

Boots are again going to be a case of "what does my team need and what am i against" sorta deal.
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League of Legends Build Guide Author unhben
unhben Ekko Guide
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[11.23] Ekko Rewinds Into Battle

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