General Guide by ChimpNA
[11.5] Chimp's SEASON 11 Guide to MID/TOP WUKONG!By ChimpNA | Updated on March 4, 2021
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Runes: Standard Runes
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
Ability Order Best Skill Order. MAX Q>E>W
Threats & Synergies
Nearly impossible matchup, look to avoid laning by rushing ironspike whip, shoving, and roaming. Very hard to outrade him as he can just harass behind his minion wave, you dashing in will only draw minion agro on you always forcing a bad trade. All in's are especially difficult as he can just R you away once you dash on him and at that point you won't be able to reach him since you don't have your gap closer.
Her spammable shields and long range poke makes it very difficult to outrade. There is a chance you will be able to all in but that is prior on how the laning phase went and if you aren't behind in gold/cs pre level 6. If she goes seekers/tabis rush likely won't be able to do anything to her.
Irelia is one of those matchups where if she's ahead, she will snowball out of control. Level 1-2 you can't fight her. The most important thing in this matchup is respecting her passive. If you fight her with her 5 stacks up you will HARD lose in trades. Fighting her level 6 is generally safe, just make sure not to full combo while she has her W active. Level 3-5 you can fight her but just be aware not to get hit by her E, otherwise she has potential in all-inning you and 100-0'ing.
Extremely easy matchup throughout all stages of the game. Start doran's shield as he has a DoT effect. All in level 6.
This matchup isn't too difficult, but the only issue is her mobility making it hard to 100-0 her with your full combo. You can play aggressive in this matchup but only if your W is up to be able to block her charm if she throws it at you.
Her main damage is from her Q's which require a lot of energy. Look to avoid the Q's and harass her while her energy is low. You can all in her level 6+ as long as you aren't chunked too hard as her R has high execute damage.
Skill dependent matchup pre 6. Be careful of her All in level 2 as she can all in you if she hits a Q. Level 6 is easy but one thing to note thats VERY important is instead of doing your normal E-W-Q-R Combo you want to do E-Q-R first as she will try to R you while you have your R active. By doing this combo you can W behind her while R'ing to avoid getting R'd.
Only a medium threat pre 6. Best way to play this matchup is wait until your Ultimate. When he goes for a Q use your dash to go to his inner Q and all in to kill. You can also cancel his R animation by using Clone.
His Q poke and AoE barrels makes it very hard to outrade him. If you aren't denied cs/exp than you can look for an all in but save your W until after he detonates barrel to try and avoid his barrel damage.
Jax's mixed damage, and counter strike make it very difficult to outrade, you can look for a cheese kill level 1-2. Once he gets his Trinity Force/BORK he will spike very hard so be careful, as the game goes on the matchup gets progressively harder. Avoid side laning against him.
One of the easiest matchups top lane, rush executioners. Can cheese kill level 1 easily. Use your clone to get out of his chain or avoid his Q1-Q3. All in level 6 but save your Clone when all-inning to avoid CC.
Avoid her level 1 power. Trading level 3-5 is safe as long as you don't get hit by her perry. Level 6 is a safe all in but ALWAYS save your clone until after she uses her perry.
Personally one of my most hated matchups. Very hard to outrade with his Q healing and survivability with his pool. If he backs with seekers armguard first item just look for roaming opportunities. You can maybe cheese an early kill but that's about it.
Her kit completely counters your kit. Can't All in her or she will just E away. Can't out trade her because she has double sustain from passive and W healing. She will spike first item and outscale you throughout the entirety of the game. If she E's onto you early game then there is a good chance you can solo her because she has no escape. But again depends state of the game, the more items she gets the more painfully difficult this matchup becomes.
Impossible matchup. Her W prevents you from using your E/W. When you R she Rs so you can't all in. Too Tanky and does too much damage to outrade.One of the worst matchups top for Wukong.
Just like poppy but worse gl lol
Can cheese kill level 1. Levels 2-5 you will lose. Wait until 6 to all in her but only when her stun is down so she can't get away.
Can cheese kill level 1. Levels 2-5 you will lose. Level 6 you can use the same trick with darius to save your Clone when all inning to cancel his R animation, but be sure to all in when his W is down otherwise you will hard lose the trade as he ignores 30% of incoming damage for 2-5 seconds(scaling) and gains a shield.
Careful of his level 1-2 as it is surprisingly strong. Position yourself where when you E minions it will also E him to force his shield off. Trading with him level 3+ is safe but be sure his passive shield is down. All inning 6 is fairly easy.
A little easier than yasuo due to no passive shield. If you want to play it safe wait 6. A trick with this matchup is you can save your Clone when all inning to prevent him from R'ing away as he can use it as an escape. Just W in his R to avoid him escaping.
Rush Executioners. Extremely easy matchup. Can use your W to block the second part of his E.
Can cheese kill level 1, stand behind minions at all times to reduce his Q damage. Level 2-5 you win pretty easily. Level 6 save your W when you R on him so you can avoid his shuriken combo when he ults back. Zed will outscale you so be careful splitting against him late game.
Not impossible, but definitely not easy. Using your Clone will only make him heal more as his Q heals depending on how many champions it hits, and your clone is considered a champion. In all honestly this matchup is all about luck because his main source of damage is from his Empowered W. If you manage to Clone his stun you can look for an all in as he used most of his damage on your clone. On the bright side though you will outscale Renekton later on in the game.
Very easy matchup, rush black cleaver first, then your mythic item. Always save W to avoid his Q. You can also use your E on minions to dodge his Q that way. When you completed Black Cleaver matchup/all ins becomes significantly easier.
Matchup is all on the luck of timing. You need to save your W at all costs to dodge her E. Also rushing executioners is a must in this matchup or she will hard out sustain. Also keep note of how many tentacles are around her. You can easily all in her with no tentacles around and if she misses E. But if there are 3+ tentacles on the ground and even if she misses E she has potential to all in. Always respect the tentacles.
His sustain and AoE from his Q makes it hard to avoid damage. 90% of the time hecarim will also be running ignite top so there is nothing much you can do there he will just out damage you. You will outscale later stages of the game.
Long range poke makes this matchup very difficult, alongside the mines he places on the ground so would be hard to dash onto him. His satchel (W) makes it very difficult to stick onto him as well. Only hope there is in this matchup is all inning when his satchel is down and if hes mispositioned but its very hard for him to be in that situation because of how long range his Q is.
Long range poke makes it hard to out trade. If she is extended in lane while her sleep bubble (E) is down then you can look for all in. Timing your Clone while she throws her E can be rather difficult, but if you do happen to be bubbled by her you clone (before you are about to be slept) parallel to where she is aiming her Q so your clone will soak the Q damage.
Her laning phase is abysmal, no guide here just play agro she will not be a threat. One thing to note is you don't need to use your W with your R for a full combo you can save it to gap close since you don't need the extra damage.
All in when his pick a card is down, pretty easy matchup. Hard to abuse him though due to his safe long range farming. But easy to kill if he missteps.
Can be cheese killed level 1. His level 2 is stronger than yours so be careful of that. Levels 3-5 you win hard due to him missing a combat ability. Level 6 you win all in if you two are neutral in HP/items. If he is trying to escape you from your All in you can save your Second R to cancel his Jump but it requires precise timing.
Hard to chop this tree down with his massive sustain he has and tankyness. He does a pretty good job with self peeling. He is not so much a threat in lane but more of a nuisance. Rushing Black Cleaver would be ideal for this matchup to win all ins. But again very hard to stick onto him.
Nunu & Willump
Hey everyone, my name is Chimp. I have been playing Wukong for 5 seasons now with over 6,000+ Games and Over 3m+ Mastery points. I've ended S9/S10 Masters in NA and Peaked around 260 LP Grand Masters, all from 1 tricking Wukong mid/top (mostly mid). If there is any questions you have that I missed out in the guide please feel free to comment and I will get back to your question asap.
Full Damage 1-Shot Combo
Important notes: You can use your Goredrinker Active WHILE Ulting with Wukong. Be sure to always Q before doing your combo as it reduces enemies armor, making your combo significantly stronger. Also, you can cancel your Q animation as well by instantly using your Ultimate after the beginning animation of your Q to get your combo in quicker.
This first combo is the STRONGEST combo you can do, it is recommended that you do this if you are certain your full combo will 1 shot them. This is mainly used for laning phase whereas Teamfights wukong is played a little bit differently.
Team Fighting Combo
This second combo is generally how you will play it out in team fights, its valuable to hold onto your clone in team fights as you may need to use it for repositioning or gap closing.
Q Animation Cancel/Fake Cloning
Although this isn't really a combo its more of a rare technique you would use in laning phase. This animation cancel will help you in specific matchups where you have a champion that can avoid your Q damage such as Fiora Perry, Jax Counterstrike, Shen W, etc. To animation cancel your Q all you have to do is spam press your "S" key as you are about to strike. Hitting S will perform a "fake clone" and reset your characters stance. Wukong is the only champion that has this feature so use it to your advantage.
Playing Top or Mid lane Wukong has both its Pros/Cons.
Mid Wukong Pros:
1.Vastly easier matchups
3.Wave Management matters less
4.Being able to push & roam
5.More skirmish opportunities
Mid Wukong Cons:
1.Setting up bad team drafts
2.Prone to ALL AD compositions
3.Very abusable in ganks
4.Useless Passive due to AP matchups
Top Wukong Pros:
1.If ahead can abuse wave management on opponent heavily
2.Extended lane so if opponent missteps you can all-in
3.Great CC gank setup for your Jungler
4.More Map-Pressure from running teleport
5.Useful Passive as most matchups are AD.
Top Wukong Cons:
1.More difficult matchups
2.Laning against Tanks
3.If behind, very hard to recover
4.Little to No roaming opportunities
Lethality or Bruiser?
You can play as an assassin, but you can't build like one. I've tested this several times and as much as you think it might be good, its not. Here's the way I see it, If you build Bruiser Wukong you are going to still do insane damage at your spike, and simultaneously being pretty tanky. If you build Lethality Wukong, you are also going to do a lot of damage, but be extremely squishy and likely dying early on in a team fight or skirmish resulting in a 1 for 1 or 0 for 1 trade.
2 Items that will ALWAYS be in his build paths are Black Cleaver and Sterak's Gage.
Black Cleaver this season is much more stronger than the previous one, offering extra %HP AD added when the enemy is fully cleaved. Wukong is the FASTEST champion that can apply the shred from Black Cleaver so use this to your advantage for some juicy DPS.
Sterak's Gage is also a must have on Wukong as it provides you with heaps of AD and insane survivability in team fights as it gives you a massive shield so it's hard for you to get bursted down.
WHICH MYTHIC ITEM?
The only two options you have for your Mythic items are Goredrinker and Divine Sunderer. Now a lot of people have told me about Trinity Force and I will tell you why it's bad.
Trinity Force was Wukong's main item in Season 10. Although it was his best item it wasn't the absolute IDEAL item for Wukong. Now with new items being introduced in Season 11, Trinity Force is completely out of the picture. Let me tell you why Trinity Force is awful. Trinity Force gives you a lot of useless stats for Wukong, you're going to be spending heaps of gold for an item that gives you.. a whopping 10 haste(which is crucial for wukong, his abilities are his bread and butter), +25 MS from dealing damage(Wukong is already mobile with 2 gap closers + added MS from his R), +35% Atk Speed (Although this stat is OK, Wukong is an ALL IN champion, ATK Speed is irrelevant when you're full comboing), and only +200 HP.. so you're not very tanky. Have I convinced you yet? Oh and lets mention the fact that its mythic passive gives you 10% bonus attack speed per item. Just completely useless.
Let me give you a run down on why this is THE most ideal item for Wukong. EVERYTHING about this item is extremely efficient on Wukong. It gives a decent amount of AD, a good amount of Haste, and a good amount of HP. On top of that, its mythic passive grants you +5 Haste per item built afterwards. And of course the most important thing about this item is its Active ability. Tiamat got absolutely gutted this season and Wukong's waveclear is pretty bad, so this active kind of replaces old tiamat in terms of waveclear. But forget the wave clear aspect, its main power is the INSANE healing it provides. This item can easily put you from a really bad position, to a really good position in fights. So when you use your active, it has a 400-unit radius (similiar to old tiamat/hydra) and heals for 20% AD and 12% missing HP per champion hit. So lets say you are really low on hp and hit a 4 man cleave active (you heal for 80% AD and 48% missing HP), you are now back to full hp, and off that you should be able to turn a team fight around as they used all their resources trying to kill you. As stated previously you are also able to use this WHILE you are ulting as well so it just gives it all the reason to build it for better comboing.
The SECOND best option on Wukong would be Divine Sunderer. Honestly I don't really enjoy building this item that often, it's just a more useful trinity force, but the only time you really would want to build this is if the enemy team has a lot of tanks/bruisers.. I would say if more than 3 it is probably safer to build it, just due to the fact that it deals 10% of their Max HP and the mythic passive grants 5% armor penetration per item built afterwards so its only logical to go this item as it would provide more than Goredrinker would. Oh and also it's really good for sieging. The 250% Base AD it provides on a 1.5s Cool Down means your Q's will absolutely destroy towers and poking enemies with your Q does a lot of damage. Just be sure to always be efficient when proccing Sheen as Wukong’s Q is spammable ability.
The rest of the items are situational, check the item builds at the top of the page to see what is best!