Pantheon Build Guide by Drumastermunch
[11.6] Steroid Pantheon s11 Top / Jungle
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Runes: VS Melee
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
Threats & Synergies
Build a large lead before 6. Cleanse is really good here, Nasus whithout ult is free food with this build. If he ults you, cleanse his slow. Wait for ult end. Kill. Don't ever let him alone, your goal through the entire game is to prevent him from playing.
Skill matchup, it's all about how good you gonna be at juking/blocking his sweetspots.
Go Eclipse on her, it's really hard to negate her dmg, and hard to AA her.
You have to kill him lvl 2. Don't die to him. Even with 1item, if he goes bramble vest + steelplate it's really hard to win.
I wanted to put him in "minor", but let's face it, Darius is always a threat, you just can't make a mistake. But if you don't, the matchup is really in your favor, at almost all stage of the game (a good darius with ghost can 1V1 you lategame)
Always a skill matchup, she has to be good to not die. At 1 item you win. She obviously has the scaling though
Patience ! A lot of patience. If he dosen't make mistakes, he is really hard to kill. You have to Q poc him all time, and punish anytime he uses a big CD. If you are even at 1 item you can kill him, just try to negate his E dmg with yours.
He has as many tools as you do, really a skill matchup but he has the sustain, and there is just too much dmg to dodge for you. At 1 item you might kill him though, punish his CD !
Current Gnar is a real threat. But a threat you can handle, at 1 item the lane can be entirely yours if he's not to far ahead.
Lot of damage, can cancel your Z ... The best way to avoid his barrels is often to go forward, and jump on him, but he can react with his body slam. Skill matchup, a bit in his favor.
You both have the dmg, always poke him back, and be smart managing your minion wave, you will have a lot of kill opportunities on this guy, but a mistake can put you out of lane quick too.
Skill matchup, corrupt pot here as she always go for it too. You both have good poke, you have a better all in pre 6 though, that's your time to shine. Post 6, your goal is to bait her ult.
I'd say extreme juste because there is no room for mistake here, and she has more ways to punish you than a Darius. Respect her passive, punish a missed A or E, or a bad placement if you have lane prio. Don't ever die to her. If you take a lead, you'd be fine, even in late game you still can 1v1 her (tha's not gonna be easy though)
Hemmm, kill her, zone her, don't ever abandon your lane : same for nasus, your goal through the entire game is to prevent her from playing the game.
The MS steal in his ult hurts more in this build. But beside that, the matchup is still skill based. Buy boots to dodge, and keep your E to block 1 Q spell. Totally winnable, even more after 1 item
Respect his damages early game, but you can punish his mistakes. If he goes bramble + steelplate you will have a hard time, just push your lane and roam.
You really need to trade back every of his attacks, you both have the dmg. Struggle hard early to take lane prio and lvl 2 first, and try to take a good trade here, that's really your main window to build a lead. Respect his ult, you just can't, even 2v1.
Too much dmg, resistance, regen... Really hard to deal with, but he can be punish when he is on CD, especially after 1 item !
Get lane prio, lvl 2 you can all in, at 1 item you destroy him (care for his maiden, always try to kill it when it's up), your AS make you shred his walls too !
Shen has really good trades, but completely exposed after he burst any of his CD. Use that, just be smart on your wave management. If he doesn't have a lead, you win at 1 item.
I'm not sure yet how to handle this guy, have to practice it. Just found out that if you stun his Q, he gets only 2s cooldown instead of the 10s. So, W his Q can still be effective, but don't overstay. If he has a lead, you are DOOMED
He has good sustain, but you still can get an early kill if you play it smart. Anyway, at 1 item you win.
You have to punish him early and build a lead on him
I haven't found how to manage this guy yet, even with a lead he still can take you down. Respect his ult obviously, and try to slowpush him to get turret plates before 6. Pre 6 he can't really kill you if you play safe, but you can kill him if he doesn't
Skill matchup. After 1 item you can really surprise her
You have more tools than him, your goal is to bait his E, but even if he lands it, you can E a lot of his dmg. Be smart about his passive, don't forget his ult. At 1 item he's dead, if not before, even if he has a lead you can easily come back.
Champion Build Guide
The build is basically trading + for + , as your firsts 2 items.
You loose a little in TF, but you become insanely good at threatening the map, and particularly sidelanes.
Everything revolves around the passive, that give you an insane powerspike at lvl 1, and scale very well into late game.
The AS let you have constant DPS, stacking very fastly conqueror on champ and stacking your passive on minions wave, for massive waveclear and great dmg on turrets and inhibs.
Gives you all the stats you need as a 2nd item, the same %pen mythic buff that eclipse does, the %health dmg for a good scaling, and good bursts of healing on the sheen proc.
- Early game is the same as the Eclipse build : don't die, take the EZ kill if you can, focus on your gold income to rush your
- Once you have your
, the lane is yours in 90% matchups if you didn't fed the ennemy. Only threats will be Nasus ult, Renek Ult and other OP things like that. Care for ganks, and for
At this point, your goal is to take the most gold you can from turret plates.
- When the ennemy tower is down, push safely and take all you can take from the ennemy jungle (you are very fast to steal camps), gank, take herald, all you can, but keep an eye on your wave and always catch it before it crash on your turret.
TF is not where you shine right now, you should avoid it if you can. If you are really ahead though, go spread your lead onto other lanes.
- Late game, apply the standards of split pushing. You are a bit weaker in TF than the Eclipse build, but you have tons of options to still be good in TF (see below)
With , you have an insane constant DPS, you will out DPS AND outsustain most of your matchups just by AA, stacking your passive and unleash your OP empowered Q spell that you get every ~3s.
So, there is overall 4 types of champ you will be facing top : ranged, abilities based melee, AA based melee, and tanks.
Apply your fundamentals here : your goal is to get to lvl 3 with the most HP possible, even if you have to miss minions. At lvl 3, wait for your wave to bounce back, and all in.
If you don't feel confident about it ... well, you need to train this ! but you can also just wait for your jgler, or wait for your . Once you have it, you don't even need to be smart about your mooves, just go in.
Don't forget your and your
Melee: AA based
Tough matchups ! Champs like can be the most difficult to handle : they often out DPS you, and outsustain you. You have to be smarter here, you still have a great kit that allows you to burst an ennemy, and to back off safely. Use that ! Short trades is the key here....
...but mana is gonna be the issue, I often go for in these matchups. Don't let them take the lead, the DO NOT DIE rule is far more important here, cause it will be really hard to come back from it.
Melee : Ability based
These HAVE to be your favorites with Pantheon. There are a lot of these champs that you can easily kill just by taking lane prio and lvl2 first. But there are some tough one, that have just more base dmg and more sustain that you (typically . For these ones, just wait your first item steroid !)
As said before, you have an insane sustained DPS with your 1st item, just with AA and empowered Q. So the goal here, is to use the rest of your kit to negate most of their dmg ! Once their big CD are gone, you juste can blindly run them down : you will either kill them, or push them out of lane, in both case the punition is hard : fast push + turret plates.
Quick example with the forever top lane threat . His main goal is to land his . You litteraly have 2 spells that can prevent that from happenning : W at the right time to be out of the sweet spot, or E.
Your E can also block his ult. If you have your , just run blindly on darius, using only your Q and AA, and as soon as he try to Q you, W on him, and continue to run him down, he should be dead before he can even cast his R. And if he does, just E it.
Erk. They are the worst. and and it can be over for you. Same rule here : DON'T DIE before 1st item, or you won't come back.
You still have an opened window early lvl, try to get lane prio, hit lvl 2 and trade them out of lane, you can even get a kill like that. But otherwise, just wait for your steroid, rush it, like really rush it : keep your TP, and as soon as you have the gold, recall, tp back in lane, and try to get the kill or force them out of lane, punishing them by hard pushing and steal plates. If you get a lead, you'll be fine. Your 2nd item will be a life savior here.
Eclipse build is better at TF
As said earlier, the lack of the shield is a major loss when it comes to TF. I recommand as your 3rd item if you wanna keep this build pressure on the map and being able to TF as well. But if you really want your game plan based on TF, just go with the standard Eclipse build.
TF with this build
I think the "new" Pantheon is really good ad TF : with the standard Eclipse build and a lead, you can be unkillable with all the shields and relife from runes and items you can get, while being able to deal tons of damage. Your TF can often be juste a massive ult in the right spot at te right time, followed by 1 or 2 executions, then back off, get back your CD and go in again.
With this build... you will be more easy to shutdown in TF, so your plan will change a bit.
Your main asset in TF : DMG to stay alive
This build has ton of healing. I particulary like the burst of healing you get from the . But what I like the most, is the amount of health you can get back from an execution.
In the ideal situation where you can rush a squishy target, combo him and take him down, you will :
- Physical vamp from on all your combo
- Omnivamp from
- Burst of healing through sheen proc
- Burst of healing on execution
- Cleanse all DOT from your
So the main key here is TEMPO. You just can't go VS 5 people by ulting in if they have CC. But you still can shutdown targets, and manage to stay alive. You have to be patient, to go in for the moove, safely go out most of the time full life if you secured the kill, and go back in when you can.
Your real goal
Be the assassin ! You can litteraly 1V1 90% of the champs that have no really good escapes like . Even an can't escape you, remember you have MS buff on your empowered E !
You can also really fast kill offtanks toplaners and beaffy supports.
You have to perform outside of TF, by catching people alone on the map, or through bad rotations to an upcoming objective.
I've found to be really effective in this build, if they are a lot of cc. It's your only threat ! If you can deal your dmg, you don't die ! And you have your ult as a global to mitigate the lack of . In TF, cleanse at the right time, rush a carry, kill him, proc all your healing and continue the fight full life.
is also a great solution to Nasus. You hard win vs Nasus if he doesn't have ult. So, rush him if you have cleanse, if he ult, cleanse his slow (flash will never help you here), disengage, wait for his ult to end => the lane is yours.