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Runes: Jungle Normal Runes
1
2
3
Resolve
Precision
+10% Attack Speed
+6 Armor
+6 Armor
Spells:
1
2
3
Jungle
Chilling Smite
Flash
Items
Ability Order All Lanes
Fury of the North (PASSIVE)
Sejuani Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Mordekaiser
Hard on lane and Hard in TeamFights ban him or dodge!
Wukong
Ideal
Strong
Ok
Low
None
Wukong
Champion Build Guide
Information
I am a seju main
I really liked sejuani and I would like to share my experience
I start main seju in Season 11 ( I start play in season 10 in august)
My Nick : Nex1n #EUNE
Steam: https://steamcommunity.com/id/NexinDie/
I really liked sejuani and I would like to share my experience
I start main seju in Season 11 ( I start play in season 10 in august)
My Nick : Nex1n #EUNE
Steam: https://steamcommunity.com/id/NexinDie/
Pros/Cons
+ Lots of Crowd Control
+ Really tanky
+ Damage/Tankiness scale with HP
- No natural sustain (need warmog)
- Weak against Fighters/Bruisers
- Vulnerable to counter jungle
+ Really tanky
+ Damage/Tankiness scale with HP
- No natural sustain (need warmog)
- Weak against Fighters/Bruisers
- Vulnerable to counter jungle
Abilty
Arctic Assault
Range: 650
Cooldown: 20 / 18 / 16 / 14 / 12
Cost: 70 / 75 / 80 / 85 / 90
Sejuani charges forward, knocking enemies into the air for 0.5 seconds and dealing 80 / 130 / 180 / 230 / 280 (+60% of ability power) magic damage (max 300 damage to monsters). The charge stops after colliding with an enemy champion.
Winter's Wrath
Cooldown: 9 / 8 / 7 / 6 / 5
Cost: 65
Sejuani swings her flail in a cone in the target direction, dealing 20 / 25 / 30 / 35 / 40 (+ 2% maximum health) (+20% of ability power) physical damage to all enemies hit and knocking back minions and monsters.
She then lashes out with her flail in a straight line in the same direction, dealing an additional 30 / 70 / 110 / 150 / 190 (+ 5.25% maximum health) (+60% of ability power) physical damage and applying Frost.
Permafrost
Range: 600
Cooldown: 1.5
Cost: 55
Passive: Sejuani and nearby melee allies apply Frost with their basic attacks, stacking up to four times. Sejuani can cast Permafrost on enemies with max Frost stacks.
Active: Sejuani can freeze an enemy champion, epic/large/medium monster, super minion or siege minion, dealing 55 / 105 / 155 / 205 / 255 (+60% of ability power) magic damage and stunning them for 1 second. Once consumed, enemy champions cannot gain Frost for 8 seconds. Permafrost resets Sejuani's basic attack timer.
Glacial Prison
Range: 1175
Cooldown: 130 / 100 / 80
Cost: 100
Sejuani throws a True Ice bola in a line, dealing 125 / 150 / 175 (+40% of ability power) magic damage and stunning for 1 second the first enemy champion that collides with.
Bolas are empowered after traveling 400 distance, increasing their damage to 200 / 300 / 400 (+80% of ability power) and stun duration to 1.5 seconds. Stunning a target with Glacial Prison triggers Permafrost's per-target stun cooldown.
Empowered bolas also leave behind an ice storm that explodes after a brief delay. The storm lasts 2 seconds and slows enemies by 30% while inside the AoE. The explosion deals 200 / 300 / 400 (+80% of ability power) magic damage and slows enemies by 80% for 1 second.
Range: 650
Cooldown: 20 / 18 / 16 / 14 / 12
Cost: 70 / 75 / 80 / 85 / 90
Sejuani charges forward, knocking enemies into the air for 0.5 seconds and dealing 80 / 130 / 180 / 230 / 280 (+60% of ability power) magic damage (max 300 damage to monsters). The charge stops after colliding with an enemy champion.
Winter's Wrath
Cooldown: 9 / 8 / 7 / 6 / 5
Cost: 65
Sejuani swings her flail in a cone in the target direction, dealing 20 / 25 / 30 / 35 / 40 (+ 2% maximum health) (+20% of ability power) physical damage to all enemies hit and knocking back minions and monsters.
She then lashes out with her flail in a straight line in the same direction, dealing an additional 30 / 70 / 110 / 150 / 190 (+ 5.25% maximum health) (+60% of ability power) physical damage and applying Frost.
Permafrost
Range: 600
Cooldown: 1.5
Cost: 55
Passive: Sejuani and nearby melee allies apply Frost with their basic attacks, stacking up to four times. Sejuani can cast Permafrost on enemies with max Frost stacks.
Active: Sejuani can freeze an enemy champion, epic/large/medium monster, super minion or siege minion, dealing 55 / 105 / 155 / 205 / 255 (+60% of ability power) magic damage and stunning them for 1 second. Once consumed, enemy champions cannot gain Frost for 8 seconds. Permafrost resets Sejuani's basic attack timer.
Glacial Prison
Range: 1175
Cooldown: 130 / 100 / 80
Cost: 100
Sejuani throws a True Ice bola in a line, dealing 125 / 150 / 175 (+40% of ability power) magic damage and stunning for 1 second the first enemy champion that collides with.
Bolas are empowered after traveling 400 distance, increasing their damage to 200 / 300 / 400 (+80% of ability power) and stun duration to 1.5 seconds. Stunning a target with Glacial Prison triggers Permafrost's per-target stun cooldown.
Empowered bolas also leave behind an ice storm that explodes after a brief delay. The storm lasts 2 seconds and slows enemies by 30% while inside the AoE. The explosion deals 200 / 300 / 400 (+80% of ability power) magic damage and slows enemies by 80% for 1 second.
JUNGLE ROUTE
JUNGLE ROUTE
Start At Red buff after Raptors After wolfs After blue buff After Grump AND after crab 3:15
Enjoy this patching :)
Start At Red buff after Raptors After wolfs After blue buff After Grump AND after crab 3:15
Enjoy this patching :)
TEAMFIGHTS
Use ult to enemy after engage with q use your W ability and E ability and tank this fight
ez Wins
ez Wins
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