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Recommended Items
Runes: Fleet Footwork
Precision
Inspiration
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Standard
Barrier
Flash
Items
Ability Order Standard
Absolution (PASSIVE)
Senna Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Vel'Koz
Tahm Kench
Ideal
Strong
Ok
Low
None
Tahm Kench
Champion Build Guide
Introduction
Hello guys! Its misterfirstblood from EUW with another ADC guide for you!
Today i wanna give you a quick overview and explain all the basic Information you need to know about
Senna.
It highly depends on the current patch if shes really viable as an AD Carry or better played as a Support, but currently shes not in a good spot right now.
Nontherless, the provided information might help and if she gets some Balance changes it might be a solid pick again!
Today i wanna give you a quick overview and explain all the basic Information you need to know about
![](/images/spacer.png)
It highly depends on the current patch if shes really viable as an AD Carry or better played as a Support, but currently shes not in a good spot right now.
Nontherless, the provided information might help and if she gets some Balance changes it might be a solid pick again!
Runes
Because
Senna really benefits from initiating short Trades (most likely just using either W, Q and and auto attack or just Q + auto attack) it doesnt really matter how much health you lose while trading because you can heal up within seconds using your Q Ability and
Fleet Footwork.
It also makes it easier to escape after using your "Burst rotation" since you gain movement speed from your fully charged shot.
Presence of Mind helps you with your mana Problems while laning while
Legend: Alacrity and
Cut Down optimize your damage output.
As Secondary Tree i highly recommend
Inspiration because
Biscuit Delivery further increases your sustain and mana and
Approach Velocity makes it even easier to get closer to your CC'ed enemies to Q-Auto attack them.
![](/images/spacer.png)
![](/images/spacer.png)
It also makes it easier to escape after using your "Burst rotation" since you gain movement speed from your fully charged shot.
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
As Secondary Tree i highly recommend
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
Items
Seriously, there are tons of item builds you could go for right now, and there is not a lot of data from Pros you can look at, that play senna adc currently, so its really hard to tell what is good and what not.
If you aim for lethality
Opportunity
Edge of Night and
Rapid Firecannon seems to be a very solid 3 item start.
I also saw some people building
Statikk Shiv into 100% crit builds or people buying
Kraken Slayer
Trinity Force and
Muramana.
I guess if you really want to, give all of these builds a try and figure out what is working and what not, but im currently not playing senna enough to tell exactly whats the best.
If you aim for lethality
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
I also saw some people building
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
![](/images/spacer.png)
I guess if you really want to, give all of these builds a try and figure out what is working and what not, but im currently not playing senna enough to tell exactly whats the best.
Tips & Tricks
- Try to trade as much as possible but avoid all ins. You really need those stacks to scale well in to late game
- While walking to a lane always check killed jungle monsters for leftover souls to collect with your passive, especially drakes, barons and herals always leave multiple souls behind
- Try to position yourself behind your Supporter/ADC while laning so you can not only poke your opponents or lasthit minions, but also apply the heal to your laning partner/teammates
- By using your E Ability and giving camouflage to your allies you can protect them from on click abilities like
Veigar's Ulimate if they lose vision on them
- Always pay attention to the whole map and your teammates icon's to be ready if a global Ult is needed to protect them or finish an opponent.
- While walking to a lane always check killed jungle monsters for leftover souls to collect with your passive, especially drakes, barons and herals always leave multiple souls behind
- Try to position yourself behind your Supporter/ADC while laning so you can not only poke your opponents or lasthit minions, but also apply the heal to your laning partner/teammates
- By using your E Ability and giving camouflage to your allies you can protect them from on click abilities like
![](/images/spacer.png)
- Always pay attention to the whole map and your teammates icon's to be ready if a global Ult is needed to protect them or finish an opponent.
Pro's & Con's
+ High Burst
+ Very much CC
+ Tons of Sustain
+ Great scaling into lategame if laning goes well
+ Great supporting abilities
- Not much DPS compared to High attack speed hypercarries
- No Dash / Jump makes her really vulnerable if an assasin gets closer to you
- Not a lot of damage against tanks
- Needs a good laning phase to get lots of stacks in early to be super effective in late
+ Very much CC
+ Tons of Sustain
+ Great scaling into lategame if laning goes well
+ Great supporting abilities
- Not much DPS compared to High attack speed hypercarries
- No Dash / Jump makes her really vulnerable if an assasin gets closer to you
- Not a lot of damage against tanks
- Needs a good laning phase to get lots of stacks in early to be super effective in late
Abilities
P:
Absolution When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased Attack Damage, Attack Range, and Critical Strike Chance. Attacks from Senna's Relic Cannon take longer to fire, deal bonus damage, and briefly grant her a portion of her target's Move Speed.
Q:
Piercing Darkness
From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.
W:
Last Embrace
Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.
E:
Curse of the Black Mist
Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities.
R:
Dawning Shadow
Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center.
![](/images/spacer.png)
Q:
![](/images/spacer.png)
From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.
W:
![](/images/spacer.png)
Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.
E:
![](/images/spacer.png)
Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities.
R:
![](/images/spacer.png)
Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center.
Thank you!
Thanks for paying attention to my guide. My English is not the best so if you find mistakes feel free to correct me.
Greetings
misterfirstblood
Greetings
misterfirstblood
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