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Twisted Fate Build Guide by Sarmenti

Middle [14.4] Only AD TF guide you're gonna need.

Middle [14.4] Only AD TF guide you're gonna need.

Updated on February 23, 2024
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League of Legends Build Guide Author Sarmenti Build Guide By Sarmenti 458 38 1,227,989 Views 15 Comments
458 38 1,227,989 Views 15 Comments League of Legends Build Guide Author Sarmenti Twisted Fate Build Guide By Sarmenti Updated on February 23, 2024
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Runes: Press the Attack

1 2
Press the Attack
Legend: Alacrity
Coup de Grace


+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


1 2 3 4
Vs Assassins
LoL Summoner Spell: Exhaust


LoL Summoner Spell: Flash


Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

[14.4] Only AD TF guide you're gonna need.

By Sarmenti
Hello! If you came to this point and want to play ad tf, you are just in the right place.

Hi, I'm Sarmenti aka u/RumtheCrow from tfmains reddit. I've been playing TF for 6 years now and I have more than 1mil. I started using ad tf at the end of s8 by seeing Arthur, aka AdriiCasi and CaptainjackD's ad tf games and started playing it seriously.

And I'm Twisted Tea Fate (u/CuatroBoy on Reddit) a 1.7 mil mastery diamond rank TF main and has been playing him since season 8. I'm the one who wrote most of this guide and regularly updates it now.

After the item rework we were discussing item builds on the TF MAINS discord server than I came up with this build. Kraken slayer with domination runes. Arthur started using it too and he found success and plays this as his main tf build so you can say it's challenger approved.
Pros and Cons and Main Guide

As AD TF you have some pros and cons against AP TF


    * Can solo kill most squishes thanks to his gold card.

    * Potential to 1v1 any champion in game.

    * Can solo carry.

    * Wins lane pretty often.

    * Unexpected Hybrid damage.

    * Early power spike.


    * Low range due to not leveling up q

    * Falls off late game sligthly.

    * Hard to play against control mages

    * Needs EXCESSIVE amounts of mechanical knowledge.

    * Hard to get back to the game if you get hardstomped.

    * You're gonna get flamed.

As ad twisted fate you have 2 roles. ADC with self peel or Assassin with a global dash. You can play like a full ADC scaling and sitting backline or mix it up and ult backline to take down squishies.


As ad tf you are not weak and can 1v1 pretty much any midlaner without fear. Try to punish people who don't respect your damage by chunking half of their hp when they get too close and try to fight you with their hp/skills missing.
When it is a losing lane like vs a control mage all you gotta do is farm and roam like ap tf. You can take out control mages in a 1v1 since you outdamage them but you need to waste flash in order to get on auto attack range because a syndra or vel'koz wouldn't let you close to them. With TF's gold generating passive it's easy to get items while only farming.


EARLY GAME:Getting 1-2 kills in lane or farming to use our gold generator passive. We look into 2v2 skirmishes because of our early game power and we move on to the mid game gameplan.

MID GAME: Mid game is where tf shines. You got your core items and now you are the most feared dude on the rift. Look for mispositioned ADCs and mages to ult and get a free kill, force teamfigths to deal hilarious amounts of damage in a really short time, or split push.

Split Pushing: While split pushing you have 2 choices. R away when you see someone walking towards your lane or welcome them with your gold card + aa. Bush cheesing with gold card is also a great option, since they essentially only get to fight back after losing 60% of their HP. This depends on your confidence and your ability to kite because you can probably kill half of the champions on the game if you are kiting well with ad tf.

LATE GAME: On late game unlike AP TF you fall of a bit. Try to play more like a flanker and look for offpicks. On late game you can still take out any squisy on 1v1 but their enchanter or warden sup is full build too and they are not alone anymore. Look for flanks in teamfigth with Gate and run away after your stun goes off on the target you ulted to. Split push when they are stacked 5 man mid and initiate the flanking technology from there.

Why should you play AD TF?


It should be stated that AD TF is an entirely different champion from AP TF. If this is your first time trying this playstyle, then forget what you know of AP.

Why should you play AD TF?

AD TF is a more early to mid-game-focused playstyle that wants to snowball quickly and end the game fast. It has very strong dueling because of his low cooldown stun, because of this, he's great at side-laning.

On-hit synergy

Twisted Fate's Stacked Deck works with Guinsoo's Rageblade so this is pretty much mandatory somewhere in your build (ideally 2nd item, but sometimes 3rd). TF's E works on turrets, making him a menace at split-pushing. Runaan's Hurricane also stacks his E, if you combine these two items, you will proc E on every auto if you're hitting multiple targets.

Crit synergy

Twisted Fate's Pick A Card has a total damage multiplier based on your crit chance, so crit items are very much desired. Blue card has the largest crit multiplier, so later in the game when you're in a teamfight and want to burst someone quickly, look for a blue card. His passive Loaded Dice also rolls a second die (weighted towards 1 gold rather than 6). This gives a very small amount of bonus gold but it's still worth stating.
Why E max?
A long time ago, AD TF used to max Q Wild Cards so that he could have almost as good wave-clear and priority as AP TF. Since then, his Q's base damage has been severely nerfed, as well as his E at rank 1. This makes it incredibly punishing to put early points into Q when you're going AD. And his W is essential, so you HAVE to max it second, which means you won't get any E attack speed until late in the game when this playstyle starts to fall off a bit.

E at rank 1 is purposely weak so AP TF doesn't have too much laning power, but at ranks 2-5 you get a ton of unfair attack speed that very few champions in the game can match at such an early state of the game. E also has a 75% bonus AD ratio but still deals magic damage, so as you build more E it will deal even more magic damage.

On-hit builds that center around proc'ing your E will result in you dealing more hybrid/magic damage, and builds that are centered around crit chance will result in more physical damage. It's important to consider this when you're facing different team comps.

Q does have a 50% bonus AD ratio, so maxing Q isn't terrible but I wouldn't advise it.

Berserker's Greaves

You rush tier 2 boots on TF very often because movement speed is inherently more valuable on him than other champs. This puts him ahead of everyone else in movespeed early on in the game which allows you to land gold cards, and roam/rotate more efficiently.

First Core Item

You pretty much always go kraken slayer first. If gives you strong dueling and it offers a ton of attack speed as well. Trinity Force is a more forgiving way to play AD TF, you'll deal less damage but you'll have more HP and movement speed to compensate.

Next Options

For your next options, Guinsoo's Rageblade synergizes with TF best, and is a big powerspike for him because of his Stacked Deck. Infinity Edge offers a ton of damage and scales better than on-hit, however, it lacks attack speed, which means you may need to bridge another attack speed item like Runaan's Hurricane Phantom Dancer Terminus Phantom Dancer in order to maintain your DPS.

Other Choices for 2nd Item or Later

Runaan's Hurricane offers even more waveclear, a lot of attack speed, and more damage if you're in closer range during a teamfight. Phantom Dancer enables you to kite better and also duel better. Rapid Firecannon increases the range of your Pick A Card in the case that you're vs a longer range team. Blade of the Ruined King is a solid item with a mix of anti-tank damage and life steal. Wit's End grants a ton of magic damage on-hit, kiting, and magic resistance for when you're vs heavy AP.

Last Items

Bloodthirster is a very strong item later in the game, it grants up to 40 additional AD when healthy, and provides a ton of sustain with life steal. Lord Dominik's Regards and Mortal Reminder are for dealing with tanky threats or heavy healing comps. Mercurial Scimitar is very situational and should only really be bought when you're vs very heavy CC, or important ultimate like Malzahar or Mordekaiser.
AD TF Streamers
If you're interested in watching high elo AD TF players, I've linked a few below

Jammed (Masters EUW):
Funkefetti (Grandmasters EUW):
Arthur (Challenger):
Tobias Fate (Challenger):

If you have more questions or want to get trolled by our caring users you can join the TF mains discord:
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League of Legends Build Guide Author Sarmenti
Sarmenti Twisted Fate Guide
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[14.4] Only AD TF guide you're gonna need.

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