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Recommended Items
Runes: Standard
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
Flash
Teleport
Items
Ability Order Standard
Searing Brilliance (PASSIVE)
Mel Passive Ability
Threats & Synergies
Orianna
Orianna is a pretty difficult matchup for Mel, there isn't a good ability to W and she has very low CDs. Try and dodge as many Qs as you can early in the lane and avoid taking too much damage. Hold E defensively so she can't chase. After you get chapter + more levels you can look to either neutralize waveclear or Q spam to harass. If you can W her ult you should be fine.
Jarvan IV
Mel is really good with AD CC junglers, especially ones that are tankier.
Jarvan IV
Mel is really good with AD CC junglers, especially ones that are tankier.
Champion Build Guide
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Season 10



Depending on matchup, you may want to hold your E defensively or use it aggressively. If you opponent needs to chase you down the lane e.g. Aurelion Sol, Yone, Fizz etc it can be more valuable to hold E to prevent any sort of retaliation trade after you poke them with Q. In other matchups that don't have this sort of chasedown threat (most mages) you can throw out your E when they come up to CS and then follow up with a Q.
Your W also matters a lot, it can be used to either reflect key abilities/combos OR more importantly it can be used to immune damage. Try and save W in order to absorb the most damage possible e.g. Fizz Eing onto you at level 3, or blocking LeBlanc's W. In other matchups you can save it for key CCs e.g. Zoe E, Ahri E etc.
Post 6 if you get your opponent low enough you can probably land an E and follow up with Q + auto attacks to get high stacks to look for an execute. Sometimes you can surprise your opponent with the extra damage offered by reflecting one of their spells as well.
Mel's main weakness early is getting ganked or punished when her CDs are down, make sure to be careful with how you commit your cooldowns (especially your defensive ones) and if you do use them, make sure to play a little safer while they are down. Setup vision to hug to and you should be safe for the most part.
Keep in mind as well how you can turn a teamfight with your W. There are certain abilities such as Ornn R that could single handedly decide a teamfight if reflected back into the enemy team. This can also be used to peel your ADC, but be aware of certain abilities potentially putting you in danger (e.g. blocking Leona E will pull you to her...) When your W and E are down you are a lot more vulnerable, so make sure to position accordingly.
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