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Aurora Build Guide by AuroraAddict

Middle (25.14) ( ADVANCED COMBOS + UPDATED ) AURORA GUIDE : Aurora is one of the best champions to OTP in league ( MOST MASTERY POINTS EUNE )

Middle (25.14) ( ADVANCED COMBOS + UPDATED ) AURORA GUIDE : Aurora is one of the best champions to OTP in league ( MOST MASTERY POINTS EUNE )

Updated on July 26, 2025
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League of Legends Build Guide Author AuroraAddict Build Guide By AuroraAddict 53 5 73,820 Views 7 Comments
53 5 73,820 Views 7 Comments League of Legends Build Guide Author AuroraAddict Aurora Build Guide By AuroraAddict Updated on July 26, 2025
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Runes: STANDARD RUNES

1 2 3
Domination
Electrocute
Sudden Impact
Grisly Mementos
Ultimate Hunter

Sorcery
Manaflow Band
Transcendence
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

1 2
STANDARD SPELLS
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None
INTRODUCTION
 
Hii I'm Peek A Boo and I currently have the most mastery on Aurora (EUNE).
My peak rank is Master, and the reason I made this guide is just because I want to see even more fellow Aurora mains or even OTPs.
So I'm just making this guide to help some of the people that might need it.



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PROS & CONS
 

PROS


- Good Waveclear
- Insane Mobility
- High Burst Damage
- Decent Scaling
- Really Good To OTP
- Really fun to play
- Utility
- Lane bully
- Really good early game

CONS


- Skillshot Reliant
- Really Squishy
- Weak Against Stuns
- Low Range
- Mana dependence
- Low cc

────────────────────────────────────────────────────────
AURORA'S ABILITIES
 
Aurora's Passive: Damaging basic attacks and abilities apply a stack of Spirit Abjuration for 4 seconds (refreshes on hit, up to 3 stacks). On 3 stacks, they’re consumed to deal bonus magic damage equal to 2.5% of the target’s max health.
 
 
Aurora’s Q: A skillshot that fires a bolt of energy dealing magic damage and cursing enemies for 3.5 seconds. You can recast after hitting a target. Recast: She recalls the curse, sending spirit bolts back that damage enemies they pass through. Requires 60 mana. Great for plays and combos.
 
 
Aurora’s W: Hops into a portal and becomes invisible in the Spirit Realm, gaining movement speed. The ability resets on takedown. Costs 80 mana. Great for escapes, chases, and jukes — use carefully!
 
 
Aurora’s E: Fires a blast in a line and dashes backward 250 units. The blast slows by 80% (decays over 1 sec). Costs 80 mana. Great for zoning, escaping, or setting up a combo!
 
 
Aurora’s R: Dashes forward (Unstoppable), then unleashes a pulse 425 units ahead. Deals AoE damage and slows by 30% for 2 sec. Grants Realm Hopper for 4 sec. A high-impact teamfight tool.
 

────────────────────────────────────────────────────────
BANS
 
Zed will be your best choice in terms of bans when you're playing Aurora since his R makes it really hard for you to play. And he's overall a nice champion to NOT have in your enemy team.
Katarina can also be really tough, not to lane against but to play against since after lvl 9-11 she can kill you really easily and that makes her a nice ban when you're playing Aurora.
Diana after all of her buffs will be extremely hard to play against her as Aurora. She's a nice ban and maybe it can even help your jungle (since she can also play jungle).


⚠️ NOTE

THIS COMBO IS REALLY HARD TO ACTUALLY PULL OFF IN GAME
(It costs a lot — Flash, R, and comes with the risk of misplaying and losing the game.)

 

 
⚠️ NOTE

THIS ONE IS KINDA EASIER
(And it doesn’t cost so much resources — CAN ALSO BE MISSPLAYED)

 
WARDING SPOTS
 
These are my personal favourite places to place Stealth Wards when playing Aurora.
Don't forget to always place your Stealth Wards and buy Control Wards — Since vision can give you and your team a huge advantage over the enemy

 
────────────────────────────
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There are some thing's that you can do as Aurora Mid Game. One of them is using your W to go invisible and surprise the enemy with damage they can’t react to. If you keep doing this, enemies will be forced to recall due to low HP, leading to guaranteed objectives. You should also play around your team since your R is great for teamfights due to the slow and damage it applies.

 
────────────────────────────
────────────────────────────
In the laning phase, your playstyle depends on runes. With Electrocute (Q max), poke early with Q1 + AA + Q2, or Q + E + Q2. You can add W if you have the mana. With Arcane Comet (E max, vs ranged), open with AA + AA + E to proc Comet, Scorch, and Passive. At level 3, use W+E combos to trigger Sudden Impact and secure big trades.

 
────────────────────────────
────────────────────────────
Another tactic mid game is sneaking around with W for constant poke. Every time the enemy has to recall, your team can go for drakes, towers, or set up vision. If the enemy mid or ADC can’t walk up, it’s your opportunity to shift the momentum.
THE END

 
Hope you did learn something out of my guide!
Looking forward to make a guide for Aurora Top.
Also, if you could recommend this guide to others I would really appreciate that.
If you have any specific question feel free to add me on league or even comment on the guide !
Riot ID: Peek a boo#Bunny
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League of Legends Build Guide Author AuroraAddict
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(25.14) ( ADVANCED COMBOS + UPDATED ) AURORA GUIDE : Aurora is one of the best champions to OTP in league ( MOST MASTERY POINTS EUNE )

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