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Spells:
Ghost
Ignite
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Introduction
Ready to let AMUMU QQ and drop his tears do break enemies heart?
The deal with amuum is that he can 1v1, 1v2, even 1v3 if used rigth.
I'll try to give you an explanation about how I use this bandage guy and you can try it by your self.
Pros
Amumu's Pros.
Amumu's Cons
Amumu's Pros.
-
Great CC
If laning with an AP champion, burst its damage with his passive
DPS - AP damage
Tanky / AP
Wall jumping
Good towerdive with Bandage Toss
Amumu's Cons
-
A bit Squishy early game
Hard to master Q
Mana thirsty early game
Slow with Movement Level 2 (That's why I pick Movement 3 Boots
EmoKid
For the runes I like to get a nice harass at the early game, so I puck up
Greater Mark of Magic Penetration,
Greater Glyph of Ability Power and
Greater Quintessence of Ability Power so I get MagicPen and AP. Making my
Despair lowering their health as hell after I reach lv 3.
Greater Quintessence of Armor and
Greater Seal of Armor give me some armor to survive early game.
Late game. We will just see the
Greater Mark of Magic Penetration effect.
Late game. We will just see the
For the spells I pick up
Ghost and
Ignite
Why?
Ghost Allows me to chase and keep damaging the enemie while he tries to scape, for the time that
Ghost effect goes off, my
Bandage Toss is ready again, so I still have that guy in sight so I can toss him.
Ignite Cuz it keeps doing DPS damage, so I own 4x Damage per Second stuff...
Despair
Sunfire Aegis
Curse of the Sad Mummy and
Ignite, that can kill almost everyone...
Flash : Allows you to port in the middle of enemy team and
Curse of the Sad Mummy on them, starting a great figth. Or it can save you if you failed you
Bandage Toss on a minion / monster.
Clarity : Migth be usefull at early game but late game its useless.
and those are the ones I could consider using.
Why?
Other Picks
and those are the ones I could consider using.
On the items... I first pick
Boots and 2x
Health Potion so I can run after a figth at botom bush or getting a kill, without getting killed myself. If I can stay at lane after that figth I stay.
Turning into
Boots of Swiftness
My second pick is
Sunfire Aegis among with
Despair it's a great harass - kill eventually. To build the
Sunfire Aegis you migth usually grab
Chain Vest if going vs meele AD, or
Giant's Belt against AP nukers, after getting ur
Sunfire Aegis done grab
Randuin's Omen for the Armor and it's Active Skills that slow surounding targets for a short time, but that migth mean more damage from your
Despair
Sunfire Aegis and also waiting for
Bandage Toss to stun and close distance again and get the kill.
After this, I usually get
Abyssal Mask to boost my Magic Damage - Magic Resist and also add some Magic Pen.
Depending on who are you figthin get
Thornmail or
Force of Nature to prevent your death.
You can change your
Randuin's Omen for
Aegis of the Legion
Or getting
Void Staff for extra Magic Pen.
Turning into
My second pick is
After this, I usually get
Depending on who are you figthin get
Other items.
You can change your
Or getting
Amumu skills are overrated by everyone.
But the rigth thing is that he's OP on late game, thanks to his skills
Amumu's Passive
Amumu's autoattack decrease enemies Magic Resistance depending on your level.
Amumu's Q
Its and awesome distance closer and also stun the enemy it catch.
Also its what I use to call "Life Saver" since you can land this skill on the minions or monster all over the map, you can do wall port while running from enemies.
Amumu's W
This one is my principal source of damage when playing with amumu, its a DPS AP skil.
This can kill a champion while he's chasing you, once he notice he's almost death you turn around and toss his face with ur Q
You can use this skill as you wish since its a toggle skill. Get sure to W just after clicking on your Q's target, so you land on him with your tears out.
Amumu's E
Well here we get an intresting skill. It have a passive that reduce incoming damage on amumu.
The active part of the skill hits surrounding enemies with magic damage.
But the intresting part is that this skill cooldown is reduced by 0.5sec by every hit taken. Wich allows you to get in the middle of that massive minion wave and tantrum every 2 seconds, this mean its a super spamable skill, but beware of running out of mp.
Amumu's R
Excelent CC ultimate, wich entangles enemies in a nice range and make them almost useless for 2.5 sec. Also it does a pretty nice damage + 100% of your AP... EVERY SECOND, so it means (
Despair +
Sunfire Aegis +
Tantrum +
Curse of the Sad Mummy + Teammates if not doing 1vSomeone? = OMFG How did I died?) and they will keep hitting they keyboard like crazy 5 year old girl that lost her barbie's head and she find it out on his brother's desktop... sorry, wrong story... Anyway....
For 1v1:
You want to land ur
Bandage Toss with
Despair already on, once you got to him
Tantrum.! , after ur stun is out you
Curse of the Sad Mummy on his running ***, getting next to him, use
Ignite, once he's running again, you
Bandage Toss should be back up, if you dont miss it,
Tantrum again and he should be death.
So this mean... (Q/W + E + R + F + Q + E) with autoattack as its possible...
NOTE: EVERY TIME YOU CAN, AUTO ATTACK THEM SO YOUR PASSIVE WILL WORK.
But the rigth thing is that he's OP on late game, thanks to his skills
Amumu's Passive
Cursed Touch
Amumu's autoattack decrease enemies Magic Resistance depending on your level.
Amumu's Q
Bandage Toss
Its and awesome distance closer and also stun the enemy it catch.
Also its what I use to call "Life Saver" since you can land this skill on the minions or monster all over the map, you can do wall port while running from enemies.
Amumu's W
Despair
This one is my principal source of damage when playing with amumu, its a DPS AP skil.
This can kill a champion while he's chasing you, once he notice he's almost death you turn around and toss his face with ur Q
You can use this skill as you wish since its a toggle skill. Get sure to W just after clicking on your Q's target, so you land on him with your tears out.
Amumu's E
Tantrum
Well here we get an intresting skill. It have a passive that reduce incoming damage on amumu.
The active part of the skill hits surrounding enemies with magic damage.
But the intresting part is that this skill cooldown is reduced by 0.5sec by every hit taken. Wich allows you to get in the middle of that massive minion wave and tantrum every 2 seconds, this mean its a super spamable skill, but beware of running out of mp.
Amumu's R
Curse of the Sad Mummy
Excelent CC ultimate, wich entangles enemies in a nice range and make them almost useless for 2.5 sec. Also it does a pretty nice damage + 100% of your AP... EVERY SECOND, so it means (
Skill sequence
For 1v1:
You want to land ur
So this mean... (Q/W + E + R + F + Q + E) with autoattack as its possible...
NOTE: EVERY TIME YOU CAN, AUTO ATTACK THEM SO YOUR PASSIVE WILL WORK.
Scape or chase?

Number 1 : From outside bot towers to Golem / Witch
Number 2 : From Golem / Witch to Mid lizard
Number 3 : From outside top towers to Wolves / Golems
Number 4 : Middle of Top lane to Dragon
Number 5 : From Mid Lizard to bottom lane, Gank starter Bandage
Number 6 : From bottom bush the the Golem / Witch





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