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Yasuo Build Guide by ZedProdigy

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author ZedProdigy

[6.10] Godsuo build midlane [Compact overview]

ZedProdigy Last updated on May 18, 2016
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
1/
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Yasuo with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Lux
1
Ahri
1
Karthus
Guide Top

A brief overview of Yasuo's laning

Engage for heavy poke, make sure you have an escape minion and or wind wall depending on who you are laning against. When not engaging for poke stay behind your waves and play passive qing minions up the front and then throwing out your 3rd stack q for heavy poke pre-6. Yasuo has very little to escape with so avoid making yourself a target by over extending. When the enemy laner is low enough then all in if it is safe.


Guide Top

Maxing alternatives and rune page alternatives

Placement for early ability points could be Q, E, Q, W against Laners with non-ranged auto attacks and primary damage abilities that cannot be wind walled for example Kayle. Also you can max e first, but only if you intend to farm passively against a harder match up that you can't poke down.

Critical damage reds are also viable but less reliable then armor pen reds as they give you a better early game.


Guide Top

A brief overview of Yasuo out of Lane

Don't go in on tanks unless its a free kill or the entire enemy team other than the tank is dead and you have backup. Only ultimate knockups on squishies, preferably groups of squishies. Don't go in on every knock up you get you have plenty of time too catch them on your way down after you have assessed the situation. Try and 1v1 the enemy adc a lot your wind wall makes you a direct counter to most adc/marksman type champions and therefor gives you a lot of free kills.


Guide Top

Why build trinity force and phantom dancer over tank and shiv?

Trinity force is a great item on Yasuo, in fact almost as good as infinity edge. Yasuo's Q procs as an auto attack meaning that sheen procs on it as well and scales with 200% of your base AD when you have trinity force. Furthermore the crit on trinity force in patch 6.11 will no longer exist and will have more attack speed instead making it even better. Phantom dancer is better for Eing fluently and 1v1ing people as the attack speed is just better in general and makes your damage more consistent.