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Brand Build Guide by AssJiggler

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League of Legends Build Guide Author AssJiggler

6.20 Brand - Squiggz In-Depth Guide to Burn through Elo Hell

AssJiggler Last updated on October 9, 2016
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Middle Lane
Ranked #99 in
Middle Lane
Win 49%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Natural Talent
Bounty Hunter
Battering Blows
Piercing Thoughts

Ferocity: 18

Dangerous Game

Cunning: 12

Tough Skin
Runic Armor
Veteran's Scars
Legendary Guardian

Resolve: 0

Threats to Brand with this build

Show all
Threat Champion Notes
Karthus He's slow as tits. walk right through his dumb q but stay by minions so you dont take double damage. Combo and ult and walk away. Grab a few pots, some times the poke is real.

Well guys I noticed there wasn't to many super In-Depth guides for Brand, so as a main I figured it was my duty since he single-handedly took me from Bronze to Platinum on two accounts. I know how frustrating elo-hell can be and it is very real especially in bronze/silver and hopefully taking over games as Brand will bypass that anger. #FeelsGoodMan

On 2 accounts this season I probably have about 500 games Brand and sit around a 65% win rate and hadn't played a game with him prior to the start of this season. So I am plenty sure you all can do the same!

Have any questions or want tips check me out on twitch I stream most nights always open to helping out !

If ya like the guide please send me a follow on twitch!

Spoiler: Click to view

  • Highest Team Fight Damage Champion In the Game
  • Lane Bully
  • % Health Damage Passive
  • Can Easily get Double Kill 2 v 1 off Gank
  • Insanely fun
  • Very Immobile
  • Most Likely will be Focused Early
  • Very Skill Shot Based


Brand is very immobile and if you do not land a Sear stun you will need an escape. Flash is a must on Brand.


Ignite is just another way to burn your enemies. 2 full passive procs and an Ignite you can kill your foe even through their Barrier if they had one.


The only time I go barrier is against super cheese pokey champs like Zed , Syndra, and maybe Azir.


Greater Quintessence of Ability Power
Spoiler: Click to view

Greater Quintessence of Cooldown Reduction
Spoiler: Click to view

Greater Mark of Magic Penetration
Spoiler: Click to view

Greater Seal of Scaling Health
Spoiler: Click to view

Greater Glyph of Scaling Cooldown Reduction
Spoiler: Click to view

Spoiler: Click to view

Starting Items

Standard Start for Brand, I actually found know reason to go anything other than this. If you know you can destroy lane because your opponent is lesser skilled stay until you have about 1675 gold. You will have a great advantage after your first buy.

PowerSpike #1

By your second buy you should hit your first power spike along with having your Pyroclasm. You have about 40 magic pen + 7% Magic pen from Piercing Thoughts . Take advantage of this, you are 9/10 times strong then your lane opponent as long as you didn't die or fall behind. Land an Conflagration and a Pillar of Flame to get your opponent to around 60% health or land a pair of sears's. After that your EQWR combo will instakill them with the passive.

Spoiler: Click to view

PowerSpike #2

Now with your two core items you have a 4 second slow when you hit any ability(passive keeps slow going). And you have more % health damage over time. Coordinate a teamfight, if your cannot roam top or bot asap. You start of the gank with an ult to slow the opponents and give your team a chance to catch up and CC them. Then go to town with your combos. If a teamfight does happen you will shred congratulations. Lets hope your other lanes haven't fed.

Flaming Finish

Morellonomicon will boost you to 40% and applies grievous wounds. If the opposing team is mostly ad or you find your self getting blown up way to quick snag a Zhonya's Hourglass
With a Void Staff and a Rabadon's Deathcap you will easily do that most damage on the team.
Blaze will now do around 26-30% max health. If more then one passive gets proc'ed then you can potentially do 90% max health+ damage to a group if they all explode over and over.

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

(Passive) Blaze

Blaze Brands abilities burn the enemy for 2% of their max health over 4 seconds. If you stack the enemy with three abilities before blaze goes out, an explosion around the enemy will burst for % max health damage.
This is my favorite part of Brand, the passive is what rips tanks, and rips teams. This ability is what makes you do the most damage in the game by far. If you can get a ult, W and E off to proc two or more passive explosions. You most likely will win the teamfight. The % damage is too raw. Blaze always is what gives you a permaslow with Rylai's Crystal Scepter
Spoiler: Click to view

(Q) Sear

Sear is a straight line skillshot that only effects the first enemy hit. When low on mana use this flaming ball to poke as it has the smallest mana cost. If you land a Q on an enemy within four seconds of hitting another ability, Sear stuns the enemy for a long1.5 seconds.
Spoiler: Click to view

(W) Pillar of Flame

Pillar of Flame is AoE skillshot that after a brief delay damages all enemies withing the circle. If you land a W on an enemy within four seconds of hitting another ability, Pillar of Flame does 25% extra damage taking the base damage from 75/120/165/210/255 to 94/150/206/263/320 magic damage. This is Brand's bread and butter, his poke, his main source of damage.
Spoiler: Click to view

(E) Conflagration

Conflagration is a simple point and click ability that instantly blasts the enemy with magic damage. If you land an E on an enemy within four seconds of hitting another ability, Conflagration spreads and does the damage to enemies around them spreading the passive as well. Do not abuse this ability as the mana costs early game are very high and although easy damage, you don't want to find your self in mana trouble because then enemies will not fear you.
Spoiler: Click to view

(R) Pyroclasm

Pyroclasm is a point and click that summons a bouncing unstoppable ball of fire that bounces five times from enemy to enemy. This is the teamfight damage that squads fear. If you can send one of these ults straight to bounce on there back line. you will easily take there two carries down to 25% health. Otherwise send this straight into a clumped team followed by a Pillar of Flame and then Conflagration to do insane group damage.
Spoiler: Click to view

*Remember your passive lasts 4 seconds so when using combos try to spread them out to take every advantage of those 4 seconds of burn. For example if you use the combos one after the other you will get around 5-6 seconds of burn. If you use an ability, auto attack use an ability, auto attack you can get around 13-15 seconds of burn. Ofcourse sometimes that isn't realistic and you need to get them off quick just keep it in mind.*

Simple Poke

(E) -> AA -> (W) -> AA

Simplest way to proc your Pillar of Flame 25% bonus damage.

Gank Escape

(E) -> (Q)

Blaze the Jungler with easy and stun them to walk away to safety.

Basic Passive Harass

(E) -> (Q) -> AA -> (W) -> AA

This combo easily chunks a good 35-50% of your enemy's health. Make sure to thread the Auto Attacks in to the combo. Takes about 35% of your mana so be wary of this.

Flash Stun

(Q) -> Flash -> (E)

The timing is super hard and you have to make sure your champion is away from anything that could block your Sear. You use Q then flash and hit E to so by the time you get there the stun has happened. You follow this up with Pillar of Flame and Pyroclasm. Do not try this against mobile champions like Ahri or Zed

Spoiler: Click to view

Farm Ranged Minions Combo

(W) -> (wait for burn) -> (E)

Wait a good 3 seconds after W to E the back minions to instantly kill them.

Farm full Wave Combo

(Q) -> (E)-> (W)

Make sure to Sear a minion in the center so Conflagration spreads to every minion. Then Pillar of Flame the entire wave that now takes 25% bonus damage.

Farm Under Tower

Melee minions - let them take two tower shots and auto attack. Savagery helps accomplish this easily.
Ranged minions - prep them with one auto attack each let them take one tower shot and auto attack again.

Spoiler: Click to view

Team Fight is 100% about getting the most AoE possible and getting your Blaze proc'ed on everyone. The more passive explosions you get the easier it will be.
Fighting in the jungle is great for Brand because if you have vision you just sit behind a wall and cast and cast and cast.

Since you have a perma slow, if you see anyone caught out(tanks included) shoot that long range Pillar of Flame to slow them, add the Sear stun]] and follow up with a Conflagration to make passive chunk.

Dont be scared to start teamfights. Late game your Pyroclasm is on a 45 second cooldown. you can follow it up with a Pillar of Flame or try to catch someone out with stun.

Kamikaze brand

Personally if the adc is a problem and you can wreck him, do it. Throw your ult out and make sure it hits the carry. If it does, Flash and Sear him then Pillar of Flame. He will die. 100%. You will get the enemy team to atleast 60-80% health from the passives and you will most likely die. but well worth for a win... Maybe ;)

Big Brand got me out of Elo-hell and he can for you. I dont think Ive played with a better team damage mage. The damage he puts out late game is just insane.

Thank you for reading, please comment any questions or issues!

Usually streaming Brand-o
Send me a follow on Twitch please show some love!!