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Recommended Items
Spells:
Flash
Teleport
Items
Ability Order
Divine Ascent (PASSIVE)
Kayle Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Akali
Switch lane. Nothing you can do about this match up unless that akali is terrible.
Ideal
Strong
Ok
Low
None
Introductio
I have been playing League since the beginning of season 5. Started playing Kayle mid-late season 5 in the jungle when devourer jungle was a thing and never stopped playing her! I am current Platinum IV with almost 60% winrate on Kayle throughout 400+ games only in this season.
Everything I post on this guide is my own EXPERIENCE, so not from a very high elo perspective theory as I lived through everything I wrote here thus these cases is more likely to happen to YOU!
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Pros
+ Ranged poke + Low CD Slow + AoE Damage + Free Armor/Magic Resist Reduction + Attack speed steroid + Quick movement speed (W) Kayle is a great pick in solo queue. While she doesn't have an in-built escape, ![]() ![]() |
Cons
- Hard early-game - Susceptible to CC - Vulnurable to Ganks Early - Might cast ult on wrong person oops! - Can get cc'ed during ult - Low W heal at early levels As per all champions, Kayle has her strengths, and her weaknesses. Compared to other top laners, Kayle's late game can be considered subpar due to her build path and the way she works. She outscales majority of the champions and has one of the highest hybrid AP/AD DPS. However, she can be stopped with CC really bad(just like Master Yi). |
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Holy Fervor (Passive): Kayle's basic attacks against enemy champions reduces their armor and magic resistance by 3% for 5 seconds (stacks up to 5 times). That's 15% armor and magic resistance reduction which is CRAZY! Little fun fact, check if there are any items that reduces armor / magic reduction! None!. Especially with our core build we got so much attack speed to stack that extremely fast which stacking goes well with
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Reckoning (Q): Blasts a target, dealing 60 / 110 / 160 / 210 / 260 (+60% of ability power)(+1.0 per bonus attack damage) magic damage, applying a stack of ![]() |
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Divine Blessing (W): Blesses a target allied champion, healing them for 60 / 105 / 150 / 195 / 205 (+45% of ability power) health and increasing their movement speed by 18 / 21 / 24 / 27 / 30 (+7% per 100 ability power) % for 3 seconds. At early levels it may seem like it doesn't heal enough but we mainly use it for the speed bonus, of course later on the heal becomes very significant. This is your tool to help you kite along side with your ![]() |
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