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Sona Build Guide by Gekko142
[7.5] Taking cyberbullying to the rift (AP Sona Support)By Gekko142 | Updated on March 29, 2017
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Threats & Synergies
Use your passive E to slow her down if she uses her W, and prevent her from getting in position to wall slam your ADC. If she does, focus her ADC and not her.
He'll zone you harder than you'll zone him. Adopt a more passive playstyle and keep healing your ADC. Consider two early points in W.
Just like poppy, if she uses her E to gapclose on your ADC, delete hers.
If he catches you in a bush, you're pretty screwed cause you don't have many CC abilities to run.
She's just like you. An AP Carry with an AD support. Be wary of her snare.
Attack whoever she ISN'T shielding.
His E blocks your damage, W blocks your damage, and Q slow puts damage on you. Be very careful and abuse his cooldowns.
AP Sona is the true pinnacle of bull. You have great healing power, poke, auto attack empowerment for yourself AND your team, nad you have an unblockable ult that keeps anyone in it still for at least a second. Sona is amazing in all team comps, and is a great support.
TL;DR, max Q first, then W, then E. Put an extra point in W if you're in a poke-heavy lane, or E if your ADC is low mobility and theirs is high.
When you're getting ganked, use your E, then empowered auto attack to slow either their jungler or the enemy ADC, making the gank much harder to actually finish.
Your ult can be used as a good engage, but an even better disengage. If your team has a better engage like a Syndra stun or Hecarim ult, save yours until it seems like you're going to lose the fight, then use it as a disengage and get your team out of there.