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For a beginner RAMMUS its good to know what to ban :) And who you hardcounter etc
For instance,
I'll be sure to update the guide whenever I get the chance to, hopefully next week!
I believe statistics are always the most accurate because of possible bias, though there really aren't any accurate statistics regarding this, so it's a matter of analyzing them carefully and understanding the reasoning behind it.
This is an awesome looking guide, it inspired me a lot to play more
During your time playing
I've watched a lot of replays with this korean player: https://www.op.gg/summoner/userName=multidrive
And I have come to love this play style.
This big thing about this build is, that it gives Rammus solo control over drakes and rift heralds that noone expects.
Cinderhulk Rammus can do little on his own apart from enabling his teammates. Bloodrazor Rammus can solo drakes and heralds at 10 min and deal ridiculous damage midgame at the cost of being weaker pretty much only in full 5v5 fights imo.
I've watched a lot of replays with this korean player: https://www.op.gg/summoner/userName=multidrive
And I have come to love this play style.
He is trolling xD, jk.
It can make him a decent source of sustained damage so he is actually a threat to more durable targets. Also, it can speed up his clears (and damage to Dragon/Baron/Towers) significantly.
Still, i don't recommend it becuase you get more healing from your
E does not provide Armor reduction any more, it was changed to attack speed 2 years ago on 7.10. read notes, man xD
I'm not sure Ravenous hunter synergizes better with cinderhulk over Bloodrazor, it depends whether you are on a single target or not. I only think cinderhulk gives more healing when you stand in the middle of a full minion wave.
Rank one rammus world is currently a Bloodrazor spammer, and yes it's on a low population server, but it's also played by a few players in master and high diamond in korea.
Anyway, you did a really great job making this guide, its structure is well organized and and the language is simple yet informative. You could add a "Jungle clearing" section for people who struggle to effectively path the jungle.
Well, keep up updating this guide, it has great odds of becoming a top guide!
PS:
I started working on this guide around a month ago, every day I would improve some details here and there until I decided it was good enough to be released. I took inspiration from a few top guides here for its structure, I'm glad you liked it. :)
Regarding the jungle clear, I definitely rushed tbat section because I wanted the guide out before 9.4 and I'll update it this weekend if everything goes as planned!