Elise Build Guide by xXDaskalakosXx
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+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
Ability Order R > E > W > Q
Elise Passive Ability
Threats & Synergies
this is a rly tough match up pick ancient coin and stay in spiderform in early game so you can E his hook
She is strong and she can take you down but you can play safe and ruin her all in with just an E
He out range you and his poke is crazy play defensive
She is Squishy , all in her with your adc starting with an E and she's prolly gonna die or use flash
hard to kill him but you can ruin his all in with a good timed E
Squishy prolly will be dead on a good timed E
Squishy, E and she's dead
Squishy but poky care for her poke and always target her on the mini fights in bot
Her shield will make your life hard
this is an even matchup the one who plays the most clever wins both are rly dependable on their marksman in this matchup
Great dmg marksman are good with elise
Good dmg and he can't rly miss his W with if you hit your E
Hitting your E will make sure she'll stack up her feather so she can snare also with her E
Champion Build Guide
I love playing Weird Pick so that's a reason i made this guide
I play on EUNE and my IGN is Morir Es Vivir
I'm platinum 3 atm and i'm looking forward to reaching Diamond
+ 2 sec stun
+ spell that makes her untargetable Rappel
+ great dmg even with no ap through % of max and missing health
+ Great roam potential
+ She is a sprider
- Squishy early
- Missing Cocoon on early makes you and your marksman valnerable
- Not realy good burst in this build
- Skill dependable
- Hard to play
- Aerozol Counters her ^_^
Spider Queen:Human Form: Elise's Human Form spells will ready a spiderling when cast on an enemy.
Spider Form: Elise summons her spiderlings to fight by her side. Spiderlings deal physical damage and take reduced damage from multi-target abilities.
Neurotoxin / Venomous Bite :Neurotoxin: Elise launches a blast of corrosive poison at target enemy, dealing 40 / 75 / 110 / 145 / 180 base magic damage plus 4% of target's current health (+3% per 100 AP) as bonus damage. The damage of this ability is capped at 75 / 100 / 125 / 150 / 175 against monsters.
Venomous Bite: Elise lunges forward and bites her target, dealing 70 / 110 / 150 / 190 / 230 base magic damage plus 8% of target's missing health (+3% per 100 AP) as bonus damage. The damage of this ability is capped at 75 / 100 / 125 / 150 / 175 against monsters.
Volatile Spiderling / Skittering Frenzy:Volatile Spiderling: Elise releases a venom-gorged Spiderling that explodes after 3 seconds or when it nears a target, dealing 60 / 105 / 150 / 195 / 240 (+95% of ability power) magic damage.
Skittering Frenzy: Elise and her Spiderlings passively gain 5 / 10 / 15 / 20 / 25 % Attack Speed. On activation, the Attack Speed of Elise and her Spiderlings is increased by 60 / 80 / 100 / 120 / 140 % for 3 seconds.
Cocoon / Rappel:Cocoon: Elise fires a web that stuns the first enemy hit for 1.6 / 1.7 / 1.8 / 1.9 / 2 seconds. It will also reveal that enemy for a second.
Rappel: On enemy cast: Elise reveals nearby enemy targets, while she and her spiderlings lift up into the air, and then descend upon the target enemy.
On ground cast: Elise reveals nearby enemy targets while she and her Spiderlings lift up into the air, becoming untargetable for 2 seconds. During that time she can cast Rappel again to descend upon a nearby enemy.
Upon landing, the bonus damage and healing from Elise's Spider Form attacks is increased by 40 / 55 / 70 / 85 / 100% for 5 seconds.
Spider Form / Human Form:Spider Form: Elise transforms into a menacing spider with new abilities. While in Spider Form, Elise deals 10 / 20 / 30 / 40 (+20% of ability power) bonus magic damage, heals herself for 4 / 8 / 12 / 16 (+10% of ability power) on attack and gains 25 Movement Speed.
Human Form: Elise transforms into a human form with new abilities.
Each level of her ultimate allows Elise to summon an additional spiderling up to a maximum of 2 / 3 / 4 / 5. Each spiderling has 85 / 95 / 105 / 115 / 125 / 135 / 145 / 160 / 175 / 190 / 210 / 230 / 250 / 275 / 300 / 325 / 355 / 390 health, deals 10 / 15 / 20 / 25 (+15% of ability power) magic damage on attack and takes 10 / 20 / 30 / 40 % less damage from multi-target abilities.
On hard matchups pick Ancient Coin and try to play as defensive as possible you can also stay in spider form so you can dodge spells with your Rappel,Keep your Cocoon to stop any engage from the enemy's bot lane or jungler
(REMEBER hitting your Cocoon is critical for Elise support and you need to practice
I would appriciate any tip from you on the comments.
I'm Daska and,
Thank you for reading my guide
Now go and have fun with that Weird Pick