This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Runes: Standard HoB Build
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Ignite
Smite
Items
Ability Order
Backstab (PASSIVE)
Shaco Passive Ability
Threats & Synergies
Rek'Sai
She can she you when underground and ruin your gank and even more your escape.
Bard
His Stun His portal AND his ulty is awesome for you to gank from crazy spots or set up a nice box at the end of a portal or afte Bard ulty you can place smart your boxes
Bard
His Stun His portal AND his ulty is awesome for you to gank from crazy spots or set up a nice box at the end of a portal or afte Bard ulty you can place smart your boxes
Champion Build Guide


Pros
+ Strong pre-6 Ganks.
+ One of the best counterjunglers out there
+ So good splitpusher
+ One of the most fun champ to play with.
+ So Slippery and annoying.
+ He is the most mental champ out there.
+ You can easily win people with Coulrophobia.
Cons
- Weak early ganks if not used to them.
- Hard to play. Extremely hard to master.
- You MUST stay focused and calmed to play him.
- You'll get flamed sometimes for picking him.
- Squishy champ.
- He have troubles against



AD SHACO:
Every Assassin has some kind of initiation tool, for





A big advantage over other Assassin Junglers it that


Hallucinate makes it really easy to duel pretty much anyone in the game that is trying to hinder you from splitpushing. This allows you to not only kill them, but then also have you and your clone push pretty much twice as fast allowing you to put insane pressure on the enemy team.
One of the coolest things about

-TLDR:

+AP SHACO:
This playstyle is rather hard and requires a lot of confidence and experience! AP

The main objective outside of the early game is to try and bait the enemy team into your Jack In The Boxes, get your Clone to explode inside of the enemy team and just being a nuisance to the enemy team in general by poking them with

So lets start off with the keystone,







As for the 1st row, there is a debate in the







Since




As for the 2nd tree you run



I used to run



I already went over the differences of each playstyle in the "Playtyle" chapter, so if you wanna know more about the playstyle, read that first. Now to actually answer this question, both are equally good... yeah...not what you expected.
The thing is that both playstyles just excell at different things, AD



So here is the actual answer to this question, yes both are equally good, that wasn't a lie, but because both excell at something different, there are scenarios where one is better than the other but that is really difficult to break down and is something you pick up after hundreds and hundreds of both AP and AD

You must be logged in to comment. Please login or register.