This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Heal
Items
Ability Order
Fleet of Foot (PASSIVE)
Sivir Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Draven
Playing Sivir into Draven is going to be hell in lane. Your spell shield can block Stand Aside, but it doesn't affect his Q. Against Draven, try to play passive in lane and stay safe.
Synergies
Example Stat: At Lvl 1 (+increase per Lvl)
Health: 515.76 (+82)
Health Regen: 5.17 (+0.55)
Mana: 284 (+50)
Mana Regen: 8.01 (+0.9)
Range: 500
Attack Damage: 52.04 (+3)
Attack Speed: 0.658 (+1.6%)
Armor: 22.21 (+3.25)
Magic Resist: 30 (+0)
Movement Speed: 335
Abilities
Example Ability
Description.
Cooldown: XXX
Mana Cost: XXX
Range: XXX
Fleet of Foot (Passive)
Sivir gains 30 / 35 / 40 / 45 / 50 movement speed at Levels 1 / 6 / 11 / 16 / 18 for 2 seconds when she hits an enemy champion with her abilities or basic attacks.Cooldown: N/A
Mana Cost: N/A
Range: N/A
Boomerang Blade (Q)ACTIVE:
Sivir hurls her crossblade to a target location, which then returns to her. Enemies in its path take 25 / 45 / 65 / 85 / 105 (+ 70 / 80 / 90 / 100 / 110% AD) (+ 50% AP) physical damage, with 15% reduced damage to each subsequent target, down to a minimum of 40%.Cooldown: 9
Mana Cost: 70 / 80 / 90 / 100 / 110
Range: 1250
Ricochet (W)ACTIVE:
Sivir's next 3 basic attacks bounce to nearby enemies, dealing 50 / 55 / 60 / 65 / 70% AD to each additional enemy hit. Only the first target is affected by on-hit effects.Cooldown: 9 / 8 / 7 / 6 / 5
Mana Cost: 60
Range: N/A
Spell Shield (E)ACTIVE:
Sivir creates a magical barrier that lasts up to 1.5 seconds, blocking the next enemy ability used on
Sivir. If an ability is blocked by this sheild,
Sivir gains 80 / 95 / 110 / 125 / 140 mana.Cooldown: 22 / 19 / 16 / 13 / 10
Mana Cost: 0
Range: N/A
On the Hunt (R)PASSIVE:
Sivir gains 40 / 60 / 80% attack speed while
Ricochet is active.ACTIVE:
Sivir rallies her allies for 8 seconds, granting all nearby allies an initial 60% movement Speed bonus that reduces to 20% after a 2 / 3 / 4 seconds.Cooldown: 120 / 100 / 80
Mana Cost: 100
Range: 1000
+ Great Waveclear with
Q and
W.+ Relevant all game long.
+ Great for team fighting with
Ultimate.+ Very useful ability in spell sheildSpell Shield.
+
Passive gives strong kiting potential.Cons
- Early mana issues.
- No reliable gap closer, such as
Tristana's
Rocket Jump or
Graves's
Quickdraw.- Does purely physical damage.
- Squishy and susceptible to hard Crowd Control.
AD Marks to maximize damage output, period. As an AD Carry, your job is to provide as much DPS as possible. 9
Armor Seals and 9
MR Glyphs to provide defensive stats most efficiently.For Quintessences, there are many options. I prefer
Quints of Attack Speed as they scale better into late-game. Other viable options include
AD to boost your early game or
Lifesteal to sustain in lane.
The 21 in Offense will ensure maximum damage output as an AD Carry. This setup will give you the necessary AD, Armor Penetration, and some sustain in lane from Feast. Alternatively, you can swap out a point in
Warlord for
Spell Weaving depending on your playstyle.The 9 in Defense are a must, as they provide very beneficial stats for the laning phase. Generally, this is the only page that should be taken.
Of course, we want to take
On the Hunt whenever possible, at levels 6, 11, and 16.Other than that, we want to max our
Q first due to the extra damage it provides at each level.Next, we want to prioritize
W for increased waveclear and reduced cooldown.Lastly, we would level our
E because the extra mana and less cooldown is not as necessary as our other abilities. If you can time your
Spell Shield correctly, rank 1 should be fine throughout the whole game.Early Ability Order
At level 1, you want to take
W most of the time. This would help with trades as this ability acts as an auto-attack reset, but more importantly, it is for pushing the first wave. This well help you reach level 2 first.At level 2, I personally prefer taking
E, but it really depends on the matchup. If you want to play aggressive (maybe you hit level 2 first), then getting
Q is the way to go.
|
As usual, with any AD Carry, you want to start with
Doran's Blade for the AD, Lifesteal, and Health. Also pick up a
Health Potion for sustain and the standard
Trinket.
|
First Back
Core Items
|
Infinity Edge is a must on
Sivir. The 80 Attack Damage, the Crit Chance, and bonus Critical Damage are all very good on AD Carries. This will help you provide sustained DPS in early teamfights.
|
|
Berserker's Greaves are the best option for most AD Carries, as it provides some Attack Speed. Since Tier 2 boots are usually a must-get, this item is essential as there are no better options.
|
Situational
|
The Lifesteal on this item is insane. Though you will buy this 99% of the time, it can be omitted depending on the enemy team composition. |
|
By a
Guardian Angel when both Armor and Magic Resist are needed or when you are the most important member on the team. The revive has the potential to turn the game around.
|
|
This item is for Physical Damage heavy teams. The passive of
Randuin's Omen is still very useful, even if you aren't stacking Armor and Magic Resist.
|
|
Banshee's Veil is a good all-around item. Especially useful against Magic Damage compositions, the extra Spell Shield and Health Regeneration will increase your survivability.
|
|
Not much explanation here. Just buy it when you have nothing else to spend your gold on. |
Sivir is a strong laner when she is used correctly.Level 1
At Level 1, try to gain the experience advantage so you can hit Level 2 first. If your Jungler is starting on the other side and you trust your support, starting Krugs on blue side and Gromp on red side is a good idea.
If you start in lane, use
Ricochet to push the wave.Level 2
If the matchup is favorable, feel free to play aggressive if you hit Level 2 first. Level
Q first and try to cripple your opponents.Otherwise, take
E and play this lane like any other (unless specified in Champion Matchups).Level 3 - Level 5
During this time, make sure you / your support are warding and watching for ganks. With Sivir's low mobility, sometimes one
Spell Shield isn't enough. With proper vision control, you can easily push up to their tower and deny the enemy AD Carry farm. If there is sub-adequate vision, it would be better off to keep the wave in the middle or on your side of the lane.At these levels,
Sivir trades really well. Using her AA-
W-AA combo, she can get off two attacks in the time of one, due to the AA reset. You can follow up with a
Q for a bit more damage, but be careful about the mama cost. Use
Spell Shield to keep yourself as healthy as possible.Level 6+
This is when
Sivir gets her mobility (her
Ult). Using this, you can get yourself out of sticky situations unless the enemy has hard CC.
On the Hunt is also really good for chasing down enemies who are low on health.
Sivir really shines. Her
Ultimate is arguably made for teamfighting, granting your whole team incredible chasing potential and mobility.During teamfights, your job as an AD Carry is to output as much DPS as possible. As Sivir, you have decent AOE in
Ricochet and great protection from
Spell Shield. Always pay attention to possible abilities that you can block.One of
Sivir's biggest weaknesses is her range. Due to this, she requires really good positioning to do her job properly. Always stay behind your front line, stutter-step, and kite back if you have to.
~ CosmoPotato
Also, artwork for this guide, such as banners or pictures, would be much appreciated. Thanks in advance & I will be sure to cite your work.




















You must be logged in to comment. Please login or register.