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Choose Champion Build:
Spells:
Exhaust
Ignite
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Introduction : Ezreal in theory.
Ezreal is a champion who revolves around skill shots, and your ability to hit them in accordance with your auto attacks. Making Ezreal a fun and challenging character to play.
Ezreal was born with the gift of magic flowing through his veins. Ezreal, however, was also born with a much stronger sense of wanderlust. Put into school to become a skilled techmaturgist, Ezreal quickly became bored with magical studies. By the time the boy genius was eight years old, he had fully mapped out the underground tunnels of Piltover. The quality of his work was so great that the government of Piltover purchased his maps and salaried his services as Piltover's Grandmaster Explorer. This sealed the deal on Ezreal's path in life - he would eschew the arcane arts in favor of archaeology. Since then, countless of Ezreal's adventures have been written about as romanticized stories.
One of Ezreal's latest adventures, however, has brought him face-to-face with his other legacy - his latent magical power. While exploring the pyramids of Shurima Desert, Ezreal uncovered an amulet of incredible power. Aside from the sheer size of the amulet (it was made for a being easily twice Ezreal's size), it allows the wielder to control and shape magical energy - provided a source of magic is in the vicinity. This allowed Ezreal to tap into his natural talent for magic without having to put any serious effort into it - a big win for the Prodigal Explorer. The drawback is that for some unknown reason, the amulet is attuned with summoning magic. Without warning, Ezreal may find himself acting as a champion for, as he puts it, ''a summoner hell-bent on resolving some irrelevant world-shattering League conflict.'' Still, Ezreal feels being summoned into a Field of Justice on occasion is a small price to pay.
"There's little time to study musty tomes when you're busy crawling around where the musty tomes originally came from." Such is Ezreal's credo.
Now on to runes. As for most physical damage characters, you'll have Armor Penetration Marks and Quints not only increasing your damage tremendously early game, but also helping to balance it mid to late game against those heavy set bastard bruisers. I go with either HP per level seals, or pure armor, and for glyphs you can use either Pure magic resistance or if you're feeling like you'll have a comfortable laning phase, pure attack speed glyphs.
Greater Mark of Desolation
Greater Seal of Armor
Greater Glyph of Magic Resist
Greater Quintessence of Desolation
My Preferred setup :
Greater Mark of Desolation


Greater Quintessence of Desolation
I must warn you, this build requires a heavy amount of minion farming if not a heavy amount of early game kills..
first you want to begin with a









Also, for defensive items, there are several options-





My Skill sequence isn't new or original, I'd figure altering it wouldn't affect much, unless you decided to not max your
Mystic Shot first.
As for rotation, entering a fight I like to poke a few times with
Mystic Shot to see if they really want to go for it, if so I enter in with
Arcane Shift toss out a
Essence Flux to boost my raging spell force stacks and begin using
Mystic Shot with my auto attacks, if I'm entering a danger zone and they're around 20% health I can safely use a
Mystic Shot after dropping
Ignite to gurantee a kill. ( Against most ranged carries and squishier melee characters )
Bear in mind
Mystic Shot is top priority on your spell rotation. Your
Trueshot Barrage should be used for either initiating a fight or running enemies.
Initiating with
Trueshot Barrage is quite simple, simply begin casting when your tank, or designated person begins a fight.
Rising Spell Force
Increases attack speed everytime a spell is used and hits a target
Rising Spell Force increases Ezreal's attack speed by 10% for 6seconds stacking up to 5 times, you gain this by successfully hitting a target with an ability.
Mystic Shot
Ezreal fires a bolt of physical energy
Mystic Shot is the most useful spell for AD Ezreal because of its short cooldown and low mana cast. It applies on hit effects and is affected by armor penetration.
Essence Flux
Ezreal fires magical energy
Essence flux is an ability that deals magic damage, and goes through minions. Only affecting champions. It decreases an enemies attack speed, but also increases allied champion's attack speeds.
Arcane Shift
Ezreal teleports to a nearby location
Ezreal teleports to a nearby sqaure shooting the nearest target. This spell lines your other skill shots up perfectly. Can also be used to go through barriers
Trueshot Barrage
Fires a massive wave of energy
Ezreal's ultimate and most powerful damaging ability. It travels from one end of the map to the other, depending on how it is aimed. This can be used to initiate or to kill strays.

As for rotation, entering a fight I like to poke a few times with






Bear in mind


Initiating with


Increases attack speed everytime a spell is used and hits a target
Rising Spell Force increases Ezreal's attack speed by 10% for 6seconds stacking up to 5 times, you gain this by successfully hitting a target with an ability.

Ezreal fires a bolt of physical energy
Mystic Shot is the most useful spell for AD Ezreal because of its short cooldown and low mana cast. It applies on hit effects and is affected by armor penetration.

Ezreal fires magical energy
Essence flux is an ability that deals magic damage, and goes through minions. Only affecting champions. It decreases an enemies attack speed, but also increases allied champion's attack speeds.

Ezreal teleports to a nearby location
Ezreal teleports to a nearby sqaure shooting the nearest target. This spell lines your other skill shots up perfectly. Can also be used to go through barriers

Fires a massive wave of energy
Ezreal's ultimate and most powerful damaging ability. It travels from one end of the map to the other, depending on how it is aimed. This can be used to initiate or to kill strays.


Blue Golem
: Grants great mana regen and reduced cooldowns. If you can grab this buff it will work wonders for your farming and offensive capabilities.Lizard Elder
: If no one else is getting this buff GET IT this buff is absolutely the ****ing **** for Ezreal. Seeing as


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