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Ahri Build Guide by Rip-R

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League of Legends Build Guide Author Rip-R

ADC Ahri: What does the fox say ?

Rip-R Last updated on November 22, 2016
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Ranked #15 in
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Win 54%
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

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I suck at playing ADC. There, I said it. Laning phase isn't a problem for me, but when teamfights come, I always get caught in a bad situation and end up being surrounded by five enemies, because my positioning isn't good. But that wasn't a problem anymore for me since I began playing ADC Ahri, for she has a magical ulti that allows you to reposition yourself three times, which can completely turn the table in a teamfight.

But that's not all, Ahri's spell kit is everything an ADC would've wanted : Spirit Rush can be used to reposition, escape, kite and chase, Charm allows you to taunt your enemy and land deadly auto-attacks in between, and Orb of Deception gives you a short but nice movement speed burst.

She has a range of 575, which is the same as most ADCs (only Caitlyn, Varus and Ashe have a longer range) and has a base attack damage at level 18 superior than all other usual ADCs (except Draven and Draaaaaven).

No rest assured I am not this type of player, who after getting one victory with ADC Ahri claims he has mastered the character, says the build is OP, and that the other ten previous defeats were only because of his noob team's fault. Check out my score if you are not convinced!

So without further a due, let's dive into the details.

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Pro & Cons


+ Same range as most usual AD carries
+ Better base attack damage at level 18 than most AD carries
+ Spirit Rush: Best repositioning spell for teamfights, great escape, kiting and chasing tool
+ Charm: hard CC to land auto-attacks in between, great synergy with aggressive support with hard CC
+ Orb of Deception: short movement speed burst


- No AD scaling on spells or AD / attack speed steroid
- Essence Theft and Fox-Fire are not useful

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Greater Mark of Lethality

Greater Seal of Armor

Greater Glyph of Magic Resist

Greater Quintessence of Attack Damage

Usual runes for an ADC. Though due to the fact that Ahri has AP scaling on all of her spells and to Statikk Shiv's passive, you will deal a mix of physical and magical damage to Champions, divided up between roughly 50% physical / 50% magical to 70% physical / 30% magical. Against minions it will be mainly physical damage.

Spoiler: Click to view

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Summoner spells


The must-have Summoner Spell, even for you who already have three dashes with Spirit Rush.


In addition to being a life saver, it also provides some mobility with a short movement speed boost.

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Passive - Essence Theft

As ADC Ahri, this passive has way less utility than her AP counterpart.

Q - Orb of Deception

You won't have any AP to scale this spell with, so you won't deal much damage with it (though the true damage from the way back can be useful).
The main purpose will be the movement speed burst it provides. You gain an initial 215 bonus movement speed, rapidly decaying over time. Note that it decreases to your original movement speed only when the orb gets back to you. That means that you'll keep the bonus longer if you delay the time you catch the orb.
So when you want to close the gap, chase or escape, throw the orb behind you, in the opposite direction you are moving to.
When you kite the enemy, you can throw the orb at him to benefit from the small magical and true damage.

W - Fox-Fire

You won't have any AP to scale this spell with, so you won't deal much damage with it. Don't use it to harass it's not worth the mana, but you can use it in your combo.

E - Charm

Stuns the enemy from 1 to 2 seconds, which will allow you to land some auto-attacks. Very useful during laning phase if combined with an aggressive support with hard CC such as Blitzcrank.
If a minion is blocking you from charming the enemy, you can dash with Spirit Rush or Flash and position yourself correctly to charm him.

R - Spirit Rush

This is what makes ADC Ahri such an amazing ADC. You can easily correct your positioning errors with these three dashes during teamfights. With each dash, make sure that your target stays in range of your auto-attacks, but stay as far as possible from the enemies.
You can also use it to chase or kite the enemy, or to escape from nasty ganks.

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Skill sequence

Level up your Charm first, as an early CC can give you the first blood.

Upgrade once your Orb of Deception next, to benefit from the movement speed boost.

Max Charm to increase the stun duration.

Level up Fox-Fire at least once.

Next is up to you. On the one hand, upgrading Orb of Deception doesn't increase the movement speed boost or decrease the duration, it only adds more damage. On the other hand, upgrading Fox-Fire also decreases the cooldown. I personally prefer Orb of Deception as part of the additional damage is true damage compared to Fox-Fire, and it helps clearing minion waves more easily.

As usual, level up your ulti Spirit Rush whenever possible.

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Berserker's Greaves

The best boots for ADCs.

Why not Ionian Boots of Lucidity ?

Spoiler: Click to view

Attack Speed

You don't have any ability that scales with AD, so instead of rushing an Infinity Edge or The Bloodthirster you should buy an item that can provide you additional damage income, such as Statikk Shiv, Trinity Force or Blade of the Ruined King. Incidentally, these are all attack speed items, so the first item you should get is one of these.

Statikk Shiv

Statikk Shiv is the attack speed item I prefer. You don't have a great waveclear potential due to the lack of area of effect damage, so this item helps you farm more easily and harass the enemy with the passive.
Similarly to Yasuo's Sweeping Blade, Spirit Rush also charges very quickly Statikk Shiv's passive.

Trinity Force

ADC Ahri's kit works like a one-time combo, bursting the enemy with all your abilities at once, as the cooldowns aren't so short. However, Trinity Force's Spellblade synergizes well with Spirit Rush, as you can benefit from the passive each time you dash.
This item is more like an early game item that will give you an early advantage.

Why not Phantom Dancer ?

Spoiler: Click to view

Why not Runaan's Hurricane ?

Spoiler: Click to view


Infinity Edge

You'll want to stick with the iconic ADC item, as there is no better item that provides damage and critical strike chance.

Why not Essence Reaver ?

Spoiler: Click to view


The Bloodthirster

Nothing special to add here, provides the lifesteal and damage you need.

Blade of the Ruined King

Get this if you are facing tanky enemies with lot of health. The active also prevents enemies from fleeing if they are not dead by the time your Charm ends.

Mercurial Scimitar

Get this if you are facing heavy AP casters or enemies with lots of CC.

Armor penetration

As you deal a mix of physical and magical damage, if the enemy team hasn't bought armor items you can delay buying an armor penetration item as the sixth item.

Lord Dominik's Regards

Get this if you are facing tanky enemies with lot of health.

Mortal Reminder

Get this if you are facing enemies with self-healing like Cho'Gath or with great health regeneration like Dr. Mundo.

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Item sequence

When the game starts, buy a Doran's Blade, a Health Potion and a Warding Totem.

Rush the attack speed item, either the Statikk Shiv or the Trinity Force. You should only buy the Trinity Force if you area ahead of the game.

Get the Berserker's Greaves, then the Infinity Edge.

Get a lifesteal item depending on what stats you need: The Bloodthirster for maximum lifesteal, Blade of the Ruined King against tanks, or Mercurial Scimitar against mages and hard CC.

If you often die in teamfights, get a defense item, the one I prefer is Guardian Angel.

If not, get an armor penetration item instead, once against depending on the enemy team.

Complete your build with the last item, either the defense item or the armor penetration one.

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Support syngergy

ADC Ahri is an offensive ADC, and synergizes well with aggressive supports that have hard CC. Blitzcrank and Thresh are my personal favourites as landing a grab + your Charm often means a kill for you.

Zyra, Braum, Morgana are also good choices because they have a linear CC skillshot just like the way you do.

Leona, Annie or Nami can also work but is less effective, because even if they land a stun, there could be a minion blocking the way for your stun.

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Laning phase

Your main objective is to farm as much as possible. Don't use your Orb of Deception too much because its mana cost isn't worth the damage it deals. Its range is a bit superior to your auto-attack range so you can use it to last hit if you can't auto-attack safely.

ADC Ahri have an aggressive playstyle, so if you see an opening, where both you and your support can land a stun, go for it. If you fail you stun, disengage the fight, as you deal less damage than the enemy ADC, who has AD scaling abilities or AD steroid.

You can check the bush with Orb of Deception by paying attention to the sound it makes, if an enemy is hit you will hear it.

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When a teamfight comes, wait for your tank to engage, then try to Charm the enemy ADC or AP carry and assassinate him.

Positioning is the key to your survival, so use your Spirit Rush wisely to get away from potential threats and stay in rage of your target.

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Here are some videos of Youtubers playing ADC Ahri. These were posted before my guide was published, so they don't follow my build : they are purely here to illustrate the play style of ADC Ahri.

NEW META - Ahri ADC Season 5 League of Legends by Brofresco

ADC Ahri Guide - The Foxy Sexy Lady - League of Legends by xChinNin

Break the Meta Ep18 - Don't You Trust ADC Ahri? by Solwolf

♥ LoL Commentary - AD Ahri by Sp4zie

Diamond ADC Ahri Montage by Chubbzilla

Try something different - AD Ahri by Morzers

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ADC Ahri is a super fun and effective way to play Ahri.

This build has been fully tried and tested for normal games at least, against players from unranked to Platinum level.

However, I don't play Ranked games so I don't know if it works as well as normal games. If you tried it on Ranked games, let me know what you think !

If you have success with this build, you can also send me screenshots so that I can include them in the guide.

I'd be delighted if you can give me a feedback (either positive or constructive negative feedbacks) on the presentation of this guide or the build itself !