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Humor Guide by Ruin Sage

Not Updated For Current Season

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League of Legends Build Guide Author Ruin Sage

Agents of Chaos

Ruin Sage Last updated on September 17, 2011
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The Usual Suspects

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 0


Defense: 21

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 9

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Opening Credits

*Epic music begins*
Summoners- magic users with immense power.
Sometimes... Their power causes their minds to crack.
How can you tell when a Summoner soon will fall to insanity?

By listening....
*Epic music halts*

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About this guide

This guide was inspired by Chaotic Bliss's crafter movement. All ideas but Rammus are my own, which is a variation of Dukewin's MS Rammus plan.

This guide is designed to contain all the needed jobs, done by rather unusual people.

Before you complain, it does actually work! But... the whole team needs to be in on the plan.

You know how to play, I'm not going over that. I'm just telling you how to bend the rules!

Now prepare your bladder for imminent release!!

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I'm not a thing! I'm Tankassadin and you will FEAR MY LASER FACE!!

Tankassadin. Never heard of it before? Me neither.

    -Passive damage reduction, turned into attack speed.
    -High mobility.
    -AOE Slow.
Sounds pretty good!

Tankassadin will be a solo champ, allowing him to get all the last hits he needs to win. His silence and his slow are great things to help with the laning, just be careful with this chick magnet! I knew you could pick up chicks in a tank!

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DPS Rammus

Oops! It broke itself.

Move Speed Rammus. 1500 MS? WHY NOT??

    -SUPER high mobility.
    -Crit damage to rip through opponents.
    -Taunts, to make sure they don't go anywhere while you spike their face off.
Sweet! This build takes a bit to get... rolling... *giggle* so having the support of Kog is a much needed thing. These two together can get several kills in lane and end up quite powerful together. Rammus the Heavy will take his revenge!
Btw, crits may not work on towers, but your ult does! Tremors will destroy all the buildings! ...for some reason I think of giant worms and Kevin Bacon. Mmm Bacon.

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Mage Karma

Fire some kinda laser... thingie at 'em. RIGHT NOW!

Support! Y U NO act like it??
Mage Karma! AOE damage, massive heal and a splendid shield! YAY!

    - Hefty Shield! Take a beating and keep on kickin'!
    -AOE Heal! Faceroll the enemy and top yourself off at the same time!
    -Chain slow! Move Speed modifiers for everyone!

Karma is your other solo champion. Based on who the enemy has, it is your pick where each solo goes. Just make sure you get plenty of last hits, we need your amazing fan-blade-things later! Remind them to bring their wallet... 'cause the rent in Hell gets paid in advance!

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AP/OT Udyr

You are just begging to face the moose!

AP/OT Udyr Stun, Stun, Stun, AOE Fire!

    -More High Mobility!
    -Super Stuns for all the enemy faces!
    -AOE magic damage to help with the slaying!
    -Jungle for level advantage.
    -Constant Lichbane procs for even more damage! Damage + survivability = win!

This needs a whole new stance. MOOSE! You don't want to be trapped in a room with this moose!
Gank as soon as possible and keep the ganks coming till you are nice and fat! Later, you give nice AOE and stuns to the team fights with Bear Stance and Phoenix Stance. Be sure you remember- YOUR TOAST HAS BEEN BURNT AND NO AMOUNT OF SCRAPING WILL REMOVE THE BLACK PARTS!

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Shredder Kog (semi support role)


The Shredder Kog Armor and Magic Resist? Pff! Those are for winners- not you.

    -Massive Reductions.
    -Heavy slow.
    -High Range attacks.

Little Kog uses Support! It's Super Effective!
Kog'Maw will lane with Ram to create a powerful offence that will farm up everything they need to win! Just remember, you are essentially a support- play as such.
Dr. Kog says take two globs of this acid and call me when your dead! Ring, ring. Hello? Is it you? Yup, your dead.

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Team Comp Stuff

So... Why did I chose these guys?
Don't question me, hideous worm baby!

If you questioned me anyway.... fine.
I chose each person because, YES they can fulfill the roll.
By chosing this particular team, I gain:

    -AOE Slow
    -Long Silence
    -Short AOE stun
    -MS Modifiers that can be applied to everyone
    -Repeatable stuns
    -Linear Slow
    -Massive Resistance Reducer

Ctrl Alt Bingo!
Sounds like a team made in chaotic heaven!

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Team Stuff

Here is where the fun stuff begins!

Tankassadin jumps in a flubbers () everyone, followed by an immediate silence on the enemy burster.
Rammus jumps in and waives a giant rubber pig at their dps, then everyone bursts it down. (Puncturing Taunt) (THE PIG COMMANDS ME!!)
While Rammus jumps in, Karma gives him a nice aoe burst with Soul Shield then hits 8 other people with Heavenly Wave. Spirit Bond and Mantra appropriately throughout the fight.
Meanwhile, AP/OT Udyr has run in from the side and is stunning everyone, over and over! Phoenix Stance and Bear Stance are the main rotation, with Turtle Stance in for survivability.
And in the back sits little Kog'Maw. All he does is slow people down. And... of course... Reducing each specific target's Armor by 90, and MR by 69. Squishies all around!! (Frequent application of your goop () is good!)

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Closing Credits

If you took this guide too seriously, I say only - You dare disagree with me? Prepare to meet your horrible doom! (I'm not saying it doesn't work btw. =))

Most of the quotes are from Invader Zim and Red v Blue, retooled for your enjoyment. =)

Now I leave you to your...

say moosey fate!
your moosey fate.
He he he


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