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Build Guide by 0mega
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Colossal Strength-Passive: Alistar deals 20/40/60% damage to turrets.
This is how Alistar beats down turrets like he beats down minions. Late game you will walk over turrets like there not even there.
Pulverize- Alistar smashes the ground, dealing 80/125/170/220/270 (+100% of aility power) magic damage and tossing all nearby enemy units into the air, stunning them for the duration.
This is a great Gank starter/Teammate saver/Escape stopper. the stun is great and lasts for at least 1.5/2 seconds. That is a long time for someone to stand there and get pounded on. I've gotten first blood because of this ability alone quit often. The down side is that it has a high mana cost compared to Alistar's mana pool.
Headbutt- Alistar charges at an enemy and rams them dealing 90/140/190/245/300 (+100% of ability power) magic damage and knocking them back (does not stun).
This is great for knocking enemies of an ally, removing the enemy tank from the team battle, and getting that killing blow when an enemy tries to run away. It has good range and damage even without ability power. Just like with Pulverizer this has a high mana cost for Alistar's mana pool.
Triumphant Roar- Instantly restore 60/90/120/150/180 (+40% of ability power) health to himself and half of that value to surrounding allied units. Cooldown ticks down by 2 seconds each time a nearby enemy unit dies.
This is Alistar's heal that will make him great support early on. With minions dying all around you it normally cools down rather quickly. It also allows your minions to survive a bit longer also for pushing ot those towers early game.
Unbreakable Will- Alistar gains 60/75/90 physical damage, and takes 75% reduced physical and magic damage for 6/7/8 seconds.
This is what makes you a face crucher. Need that gank? Need that turret down right now? this is the ability that will do it for you. Also that reduced damage allows you to stand in the middle of a team battle and laugh as you pulverize everyone and cruch there glass cannons to dust.