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Top Amumu Top | SEASON 8

Top Amumu Top | SEASON 8

Updated on December 29, 2018
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League of Legends Build Guide Author Amumu Top Build Guide By Amumu Top 110 4 808,921 Views 42 Comments
110 4 808,921 Views 42 Comments League of Legends Build Guide Author Amumu Top Build Guide By Amumu Top Updated on December 29, 2018
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Misconceptions about Amumu Top

Many people say that Amumu Top is easy to gank, gets destroyed by ranged champions, has no sustain, and has mana issues. Some of these opinions are partly true, and some not.



- Yes Amumu is easy to gank, however when you play Amumu toplane you can just let the wave push towards you that way you are less likely to be ganked. If you are by chance ganked, you can always use your bandage toss to stun the jungler, or your ultimate for a clean getaway.

- Amumu does get destroyed by ranged champions, if you let them control the lane. However, you can handedly outtrade them if you land a bandage toss onto them and start trading. Also with Doran's Shield, you will be able to regen a lot of the poke they do.

- Amumu can solve any lane sustain issues by buying a Corrupting Potion and a Doran's Ring on the first back. This way Amumu will have good health and mana sustain.
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Why Amumu's Abilities Make Him Good Toplane

Amumu Passive (Cursed Touch):


Amumu's basic attacks apply Curse on target for 3 seconds, refreshing with each subsequent basic attack. Cursed target receive 10% bonus true damage from all incoming magic damage, calculated before magic resist reduction. This passive basically allows Amumu to still do damage as full tank.

Amumu Q (Bandage Toss):



is a skillshot that tosses a bandage in the target direction that stuns the first enemy hit for 1 second and pulling Amumu to their location. This ability can be used as an engage and disengage in lane. if you have a really aggressive laner like Jax or Irelia, if they jump onto you, you can Bandage Toss them and disengage the fight. If you are being ganked, you can stun them with your Bandage Toss to setup for your jungler as well. When trading, you usually hold onto your Bandage Toss until the end of the trade. This way, if your opponent is losing the trade and he flashes away, you can Bandage Toss onto him. Likewise, if you are losing the trade, you can Bandage Toss your opponent to disengage. This ability uses up a lot of mana, so be cautious when using it.

Amumu W (Despair):



is a continous pool of tears that deals magic damage every second to nearby enemies. This ability hardly costs any mana, so you can use it a lot in lane. Despite being hit by hard crowd control like roots, snares, or binds, Amumu despair stays on and does continuous AOE damage. This ability also comes in handy for 1v2 scenarios because you are doing damage to both of your opponents.

Amumu E (Tantrum):



is when Amumu releases his anger, dealing magic damage to nearby enemies. Tantrum's cooldown is reduced by 0.5 seconds every time Amumu is hit by a basic attack. Amumu also take reduced physical damage. This ability is the bread and butter of Amumu top. Because you take reduced physical damage, minion basic attacks not only do less damage to you, but they also decrease the cooldown of this ability. So when you trade in their minions, you do a lot more damage to your opponent because the minions are reducing the cooldown of Tantrum drastically with their basic attacks. Many opponents will be willing to trade you in their minions, then you surprise them when you outtrade them every time. This ability is what makes it possible for Amumu to 1v2 because when the jungler comes, he is also reducing the cooldown of this ability. So you can spam it even more and it is damaging both of your opponents. This ability has a low mana cost so it can be spammed alot. I do not recommend trading in their minions until this ability is at least level 3.

Amumu R (Curse of the Sad Mummy):



Amumu deals magic damage to nearby enemies and entangles them for two seconds. You want to hold onto this ability until the end of the trade because when they get low enough you can cast this ability to snare them for 2 seconds, then Bandage Toss them to stun them for another second. This ability works well for 1v2's again because it does damage to both your opponent laner and the jungler.
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How to Play Amumu Top

Wave Management


Since Amumu is very immobile, the toplane works against him because there is a lot of lane to gank Amumu from. So for the early game levels 1-5, let the lane push towards you so that you cannot be ganked. Try to keep the wave close to your tower, or at least on your side of the lane. Once you get your ultimate Curse of the Sad Mummy, this will help you escape ganks, so you can play more aggressive in-lane, push the wave, and look for trades.

Creep killing


Try to last hit multiple minions with Tantrum. Range opponents will zone you from the caster minions, and you have to let that happen. To properly CS full health melee minions under tower, toggle your W for a few seconds to drain a little of the melee minions health. So that way once a melee minions takes two tower shots, you can last hit it with an auto.

Trading


Against a melee opponent, Amumu can auto attack + Tantrum whenever they go for a minion. Once you have three points into Tantrum, you can trade your opponent in their minion wave. Be careful trading in a cannon wave because cannons still do a lot of damage. Save Curse of the Sad Mummy until the end of the trade when you know you can kill your opponent.

Mana Use


Amumu has a very small mana pool. Levels 1-5 you need to try not to use Bandage Toss unless you need to. This ability uses 20-25% of your mana early on. If you start Doran's Shield you cannot afford to throw a Bandage Toss because you have no mana sustain. With Corrupting Potion you can afford to use Bandage Toss since you have some mana sustain. Doran's Ring is a great mana item that grants you great mana sustain.

Roaming


This is really only an option if one of the turrets are gone top, if your are being zoned very hard, or if you pushed the wave into your enemy laner's tower. Roam mid and if you can land a Bandage Toss, then use Curse of the Sad Mummy for a guaranteed kill since your mid-laner will be able to follow-up.
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