Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Rebirth (PASSIVE)
Anivia Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Fizz
He can easily dodge your combo with E. Be VERY careful, farm and don't trade him.
Synergies
Ideal
Strong
Ok
Low
None
Introduction
I prefer taking as much AP damage as possible, with
Dangerous Game
and
Executioner
. However, I put 1 point into
Scout
, in case of losing lane and getting ganked much, or in case of winning lane and warding not being noticed.
Anivia is AP champion <no sheet sherlock> so basic midlaner build should work, but I like to get some health with Rylai's Crystal Scepter, Liandry's Torment and Rod of Ages.
Anivia's basic ability is Rebirth. When Anivia takes lethal damage, she reverts into an egg. If she survives for 6 seconds, she is brought back to life. Cooldown on egg is 4 minutes. It IS NOT affected by cooldown reduction.
Flash Frost is a skillshot ability which deals damage on the way, and upon detonation with clicking Q one more time. Detonation also happens when Q reaches maximum range. It stuns enemy aoe around Q's detonation range.
Crystallize creates a wall which you can't pass. Lenght increases with ability levels. It moves units, and that means you can reveal hidden Teemo, or troll teammates when they are recalling/teleporting :> Don't use it on teleporting ones, it puts tp on cooldown :D
Frostbite is homing ability and it deals enormous damage if used correctly. E's damage is doubled if used on enemy afflicted by Q or R before. In late game you can reach 1000 damage, wait 5 seconds and do this 1000 dmg again.
Glacial Storm is AOE spell which deals damage every second. It slows enemies inside of it. It can stay until your mana is consumed, or you turn it off. You know what it means... URF! 6 second cooldown is very pleasing.
Flash Frost is a skillshot ability which deals damage on the way, and upon detonation with clicking Q one more time. Detonation also happens when Q reaches maximum range. It stuns enemy aoe around Q's detonation range.
Crystallize creates a wall which you can't pass. Lenght increases with ability levels. It moves units, and that means you can reveal hidden Teemo, or troll teammates when they are recalling/teleporting :> Don't use it on teleporting ones, it puts tp on cooldown :D
Frostbite is homing ability and it deals enormous damage if used correctly. E's damage is doubled if used on enemy afflicted by Q or R before. In late game you can reach 1000 damage, wait 5 seconds and do this 1000 dmg again.
Glacial Storm is AOE spell which deals damage every second. It slows enemies inside of it. It can stay until your mana is consumed, or you turn it off. You know what it means... URF! 6 second cooldown is very pleasing.
Pros
- Low cooldowns on Frostbite and Glacial Storm
- Suprise Rebirth when dove by enemy
- Good escape ( Flash Frost, Crystallize, Glacial Storm)
- Extremely high burst due to Frostbite
Cons
- High cooldown on Rebirth
- No mobility, Flash necessary
- Slow
- Mana consuming, take blue buff often
- VERY bad farming
- Low cooldowns on Frostbite and Glacial Storm
- Suprise Rebirth when dove by enemy
- Good escape ( Flash Frost, Crystallize, Glacial Storm)
- Extremely high burst due to Frostbite
Cons
- High cooldown on Rebirth
- No mobility, Flash necessary
- Slow
- Mana consuming, take blue buff often
- VERY bad farming
In early game, save your mana and try to use basic attacks. In case of minion group, you should be able to take whole with Flash Frost when they are close to themselves. In mid game use more spells, for example Glacial Storm but still don't be wasteful. On late game clear minions with Flash Frost and Glacial Storm. If you are versus super minions use Frostbite on afflicted by Flash Frost or Glacial Storm.
Try to stun enemies chasing your team or running away. You can block them with Crystallize, but be very careful about accidentally placing wall behind when chasing enemies. It will let them escape, and block your team. The same with running away - you can try to block enemy... and you will block enemy with teammate. So use Crystallize smart.
Anivia's before 6 lvl combo is Q+E, but if you miss Q give up on E. It will deal low damage. Use Frostbite only if enemy is hit by Flash Frost first. After lvl 6, you have much more ways to make your combo.
Poke
Target enemy with Frostbite and if you use it, immediately place Glacial Storm under enemy, before Frostbite strikes enemy. Frostbite should travel long enough to hit enemy afflicted by Glacial Storm. Then turn off Glacial Storm.
1 v 1
First, recognize the enemy. If that's champion that has dash/jump to you, place Glacial Storm under you. Champion will dash to you, and that means he'll dash into Glacial Storm. Don't use any ability until enemy will use dash to you. Then use Frostbite, and strike twice (explanation on the end) with Flash Frost. Enemy is stunned, so place Crystallize when he tries to run. This will make him stay in Glacial Storm longer. When he finally escapes Glacial Storm, turn it off. Your Frostbite should be ready. Chase and wait for Flash Frost or Glacial Storm. Then cast another Frostbite using method "poke", which I mentioned before, or stun + E to secure kill. If you are low HP when 1 v 1 keep your finger on Flash so you can escape, and combine it with Ignite while Glacial Storm is still on. Enemy will die due to over-time damage.
If enemy hasn't got any dash, use Glacial Storm on him, and rest of combo is the same.
Strike with Flash Frost twice
So, the point is to deal damage:
When travelling,
and on detonation.
To do this you have to detonate Flash Frost right behind enemy. It will stun enemy too. If you didn't stun enemy, you didn't land 2nd strike too.
Poke
Target enemy with Frostbite and if you use it, immediately place Glacial Storm under enemy, before Frostbite strikes enemy. Frostbite should travel long enough to hit enemy afflicted by Glacial Storm. Then turn off Glacial Storm.
1 v 1
First, recognize the enemy. If that's champion that has dash/jump to you, place Glacial Storm under you. Champion will dash to you, and that means he'll dash into Glacial Storm. Don't use any ability until enemy will use dash to you. Then use Frostbite, and strike twice (explanation on the end) with Flash Frost. Enemy is stunned, so place Crystallize when he tries to run. This will make him stay in Glacial Storm longer. When he finally escapes Glacial Storm, turn it off. Your Frostbite should be ready. Chase and wait for Flash Frost or Glacial Storm. Then cast another Frostbite using method "poke", which I mentioned before, or stun + E to secure kill. If you are low HP when 1 v 1 keep your finger on Flash so you can escape, and combine it with Ignite while Glacial Storm is still on. Enemy will die due to over-time damage.
If enemy hasn't got any dash, use Glacial Storm on him, and rest of combo is the same.
Strike with Flash Frost twice
So, the point is to deal damage:
When travelling,
and on detonation.
To do this you have to detonate Flash Frost right behind enemy. It will stun enemy too. If you didn't stun enemy, you didn't land 2nd strike too.
The best working
Flash is the best summoner spell on Anivia, and on almost every champion. Escape? Flash out. Chase? Flash in.
Ignite works very well with Anivia's Glacial Storm because of overtime damage. It allows you to pick up first blood easily.
Played rarely
Ghost can come in handy when playing as support, because of Crystallize. I don't think that replacing Ignite with Ghost is good, and Flash is MUST on Anivia due to null mobility from spells.
Exhaust is best secondary summoner spell if you are playing Anivia support. When ADC is present on lane, Flash Frost + Crystallize + Exhaust + Glacial Storm and enemy is dead.
That's all for Summoner spells. I think other are useless, but that's just my opinion.
Flash is the best summoner spell on Anivia, and on almost every champion. Escape? Flash out. Chase? Flash in.
Ignite works very well with Anivia's Glacial Storm because of overtime damage. It allows you to pick up first blood easily.
Played rarely
Ghost can come in handy when playing as support, because of Crystallize. I don't think that replacing Ignite with Ghost is good, and Flash is MUST on Anivia due to null mobility from spells.
Exhaust is best secondary summoner spell if you are playing Anivia support. When ADC is present on lane, Flash Frost + Crystallize + Exhaust + Glacial Storm and enemy is dead.
That's all for Summoner spells. I think other are useless, but that's just my opinion.
You must be logged in to comment. Please login or register.