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Spells:
Flash
Ghost
Ability Order
Frost Shot (PASSIVE)
Ashe Passive Ability
Ashe
Ashe is one of a few hearty souls from Freljord who can claim the title of Frost Archer. Along with her mastery of the bow, Ashe is renowned for her resourcefulness even in the most dire of environments. She has mastered the ability to channel the frigid climate of the tundra into her arrows, slowing her foes with but a single flick of her wrist. She can even deliver a vicious shot from hundreds of yards away that freezes even the strongest of foes in their tracks. As tenacious as she is beautiful, she has earned the respect of ally and foe alike on the Fields of Justice.Better Nerf Irelia
This is a great skill in the beginning of the game or when you are coming back to a lane from a recall or headed to a gank. Make sure if you are looking to use this effectively to save your shots and not hit any minions for bit. Towards the end of the game you will be critting much more often and thus its not as useful as some other characters.
This is a VERY powerful slow, with some attack speed you can keep the slow up on a person even through a cleanse. The mana cost of this is negligible so put it on if you think it will help
This skill is your bread and butter, you will be shooting this off almost every time it's up.
Helps you get some extra gold later in the game. Nice, but not as good as your other skills so you will be leveling this last.
Even after the nerf to damage and stun duration this is still a powerful ulti, make sure if they have banshee's to strip them off with a volley before using this.
For skills take your ulti and volley every time you can filling the extra levels with slow arrow, pick up (Hawkshot) for last.
R>W>Q=E
Vampiric Scepter ->The Bloodthirster
B. F. Sword + Pickaxe + Cloak of Agility -> Infinity Edge
Berserker's Greaves or Mercury's Treads mercury's treads size26
Zeal -> Phantom Dancer
Zeal -> Phantom Dancer
The Bloodthirster THe blood thirstier or Banshee's Veil banishee's VEil
-For Armor Penetration
Get Berserker's Greaves if they don't have a lot of stuns.
Get Mercury's Treads if they Have.
I prefer Flash
and Ghost
but you can take Cleanse
too instead of ghost
Ghost-Your Champion ignores unit collision and moves 27% faster for 10 seconds. Haste (Utility) Cleanse– Increases movement speed by 6% to 33% faster and lengthens the duration to 11.5 seconds.|
Removes all control debuffs, silences and blinds from your champion and reduces the duration of subsequent stuns, slows, taunts, fears, snares, sleeps, and immobilizes by 65% for the next 3 seconds. Willpower (Defense) – Reduces cooldown by 20 seconds.
Flash-Teleports your Champion to target nearby location under your mouse cursor. Blink of an Eye (Utility) – Reduces cooldown by 15 seconds.
Ghost-Your Champion ignores unit collision and moves 27% faster for 10 seconds. Haste (Utility) Cleanse– Increases movement speed by 6% to 33% faster and lengthens the duration to 11.5 seconds.|
Removes all control debuffs, silences and blinds from your champion and reduces the duration of subsequent stuns, slows, taunts, fears, snares, sleeps, and immobilizes by 65% for the next 3 seconds. Willpower (Defense) – Reduces cooldown by 20 seconds.
Flash-Teleports your Champion to target nearby location under your mouse cursor. Blink of an Eye (Utility) – Reduces cooldown by 15 seconds.
In summary this is an aggressive build but you do need to play carefully, aggressive does not mean careless.
A few Tips as well, if you are going to die in a fight, don't turn and run right near the end, that just solidifies the victory for the other person, stay and fight, you might get some lucky crits dodges or maybe someone will make it to you in time to help, running at 15% life rarely works.
if you have the chance to shoot a champion or minion take the champion every time, getting them low on health will let you either have control of the lane killing all the minions they want while they recall, or they will wait too long in the lane and u can ulti arrow kill them.
A few Tips as well, if you are going to die in a fight, don't turn and run right near the end, that just solidifies the victory for the other person, stay and fight, you might get some lucky crits dodges or maybe someone will make it to you in time to help, running at 15% life rarely works.
if you have the chance to shoot a champion or minion take the champion every time, getting them low on health will let you either have control of the lane killing all the minions they want while they recall, or they will wait too long in the lane and u can ulti arrow kill them.
Priority of jungling and runes go to other champions but if no one needs them they can help you with extra damage and reduced cool downs, once you have the bf sword you can solo dragon if you are level 9 plus, make sure your team gets him every 6 minutes, it makes a huge difference in the game.
In team fights your job is to spam volley if both teams are facing off but not committing yet, this will do a lot of damage and take of banshee's veils and if you are lucky bait an enemy into getting themselves killed before the team fight starts. Once the Team fight starts find your way to the back and unload on their carries, keep frost arrow on to keep them from running, a well timed ulti will destroy the enemy team or let yours escape when you would all die otherwise.
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