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Recommended Items
Spells:
Flash
Exhaust
Items
Ability Order
Traveler's Call (PASSIVE)
Bard Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ideal
Strong
Ok
Low
None
Introduction


I am a player who loves to play champions who no one plays and prove that they are strong. First i thought that everyone would play
Bard and that he would be too strong. I was sadly mistaken, i saw no one play
Bard so i decided to play him and i loved him even though everyone of my team hated him. Bard is a unique champion that is a lot of fun to play. There are so many possibilities with him and he is also in my opinion the hardest champion at this moment.


Runes











Why take
Caretaker's Shrine first ?
- I shall explain this later.
Why upgrade
Cosmic Binding first ?
- The stun will be increased by 0,2 seconds each time you upgrade it.
Why upgrade
Caretaker's Shrine second ?
- This will reduce the cooldown of the ability and increase the heal,
Magical Journey only reduces the cooldown of it so it ain't that important to upgrade.
Upgrading
Tempered Fate at level 6,11 and 16 shouldn't be explained.

- I shall explain this later.
Why upgrade

- The stun will be increased by 0,2 seconds each time you upgrade it.
Why upgrade

- This will reduce the cooldown of the ability and increase the heal,

Upgrading




Tips and tricks:


- basic attack with a meep will count as a spell so spellshields from


- Chimes are fun to collect so you need to collect them all !
- Warding and collecting chimes work well together.

A good stun with a short cooldown at later levels. It's a rather hard stun to land so you have to practice alot to see when or how you could stun someone.
Tips and tricks:
- The more you play


A amazing spell in the early game but a rather weak heal later in the game. I will show you in the next chapter why this is such a good early game spell. The heal isn't that great but it can make the difference between life and death.
Tips and tricks:
- You can cast a fourth

- The spell costs a lot of mana to cast in the early game so try to collect a chime or two to replenish your mana but beware to not leave your adc that much alone because the enemy will find a opportunity to kill your carry.

A amazing spell that can be used in many ways ! It can be used as escape,chase,bait,engage and many more ! This spell has a long cooldown and low mana cost and is in my opinion the best way to do a gank on bot with your jungler.
Tips and Tricks:
- When enemies use your portal, you can stun them easily wich leads to a easy kill.
- You can bait with this spell, use this when they are chasing you and they will follow you in your portal and on the other side are your teammates leading for a easy kill.

One of the strongest ultimates in the game if used right but one of the worst ult if used bad. This is a hard spell to know when to use it. This spell can also be easily dodged by the enemy if used from far.
When to use :
- To catch up with the enemy
- to disengage
- to start a fight
- to peel(=protect ur carries)
Don't use:
- In the middle of the fight when everyone is close to each other
Tips and tricks:
- You can use

- You can cast it on dragon or baron when the enemy team is taking it and your team is still underway. Follow up with

- You can cast

example 1: Your ally is getting chased by the enemy who is a lot faster than your ally, you are also too far away to help your ally with your abilities except your [[tempered fate]. Try to ult the enemy who is a bit behind your ally without hitting your ally with it. Your ally can escape now with ease and even if they are still chasing you adc you'll be there to help.
example 2: There is a teamfight going on but the enemy can clearly see that they will all die if they stay to they try to escape. Most of the time the enemy escapes in groups so this is a perfect opportunity to use your




With
Bard you are able to make some amazing ganks with your jungler. The only thing that you have to do is place a portal and go with your jungler in the portal. Beware of wards, If you want a succesful gank try to place a vision ward.





Go directly to bot when the game starts, place 2


Be Careful ! Some mean people will sometimes destroy your precious healthpacks if you place them to far from the turret.






All champions with a dash or fast escape(











- You'll be almost always the first 1 who reaches level 2 at bot lane. This is due your passive, You have a xp advantage. Try to make use of this and try to get a early kill.
- Try to poke a lot with your basic attacks to increase your gold income but don't play too aggresive otherwise you may get killed.
-Remember that Bard is not a tank in the early game!
- In a 2 vs 2 try to land your Temperered fate On the enemy support so that it is a 2 vs 1 for a short moment.
- DO not think that Bard is a 'special roam champion' because i don't think he is at all. Of course you should roam if ur adc can handle everything alone but don't leave him in the early game!
- Try to poke a lot with your basic attacks to increase your gold income but don't play too aggresive otherwise you may get killed.
-Remember that Bard is not a tank in the early game!
- In a 2 vs 2 try to land your Temperered fate On the enemy support so that it is a 2 vs 1 for a short moment.
- DO not think that Bard is a 'special roam champion' because i don't think he is at all. Of course you should roam if ur adc can handle everything alone but don't leave him in the early game!




Wards are extremely important, use them alot and yell at your teammates that they also have to ward, tell them to upgrade warding totem to help you ward. You can land a good

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