Mordekaiser Build Guide by ThiccCheese1066
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Runes: Standard top lane
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
Ability Order Ability levels
Threats & Synergies
He's darius. Avoid his outer Q for the love of god because he heals from it
Though he doesn't fuck you like he does Garen he's still urgot. You need to get to lvl 6 before him so you can stay tanky and not get executed.
It''s just fuckin Illaoi, man. Avoid the E, the W, the ult, the Q. The E and Q are easy to avoid but her ult and W cannot be dodged unless you have her accidentally click minions
The amount of poke he has is ungodly (hehe), only engage when you're sure his Q is down because his Ult will give him health if its not
Bait everything, his Q, E, W, and somewhat his ult are dodgeable.
The amount of cockiness this character can have is hilarious. Keep your W charged as much as you can so when she dashes to you you can turn the duel
Snowball, Snowball, and dodge. Kayle is a motherfucker if she gets fed so you in turn need to get fed. Ask for ganks (but we all know when you need the nice jungler most you're gonna get a feeding Kayne) Whenever you can and when you see a chance pull her in and ult. She'll most likely ult as well but if your jungler is on their way that is the best bait.
Look, a mordekaiser on Mordekaiser is yes only available on blind but its always hilarious to see the two fighting each other. Dodge the Es, Qs, and bait his W. Ult after he ults because you reverse the effects of his ult
Gangplank is gangplank. Gonna barrel your ass when you're brawling, heal when you're brawling, ult when you're brawling. His entire kit is an annoyance to you and you either need lots of ganks or just pray he's bad
YOU. NEED. TO. STEAMROLL Nasus is Nasus and if the Nasus is smart he will keep pushing your lane and get stacks unless you're there. But if your team is losing they need you in teamfights, which will give Nasus stacks, which only lead to you losing lane. Be aggressive at just about all time. Pull him out of tower and Q then back off, W when he ults and charges at you, E him away, and just ensure you get him low than ult.
Of course a 1v1 between you and a morg will come out in her loss but its the teamfight that fucks you. If the morganna is good she'll save her spell shield for you, because your ult has a small cast time she can spell shield your target and suddenly your ult is back on cooldown.
You can pull then he stuns, or he can stun then you pull. You not only help him gain stacks but when the enemy is low your pull can ensure a death by bullshit veigar ult, or ensure you getting stats
Just about the same as veigar, stuns, damage, ults
Hilarious in One-For-all
Slows, Stuns, constant Damage, pulls. My god this character is fun to play with.
Champion Build Guide
I am ThiccCheese1066 and I am a ****ing dumbass. I swear to god I have no idea what Im doing most of the time in League but I stopped giving a **** a long time ago the moment when Riot Decided to just reskin Sona, and give her a ****ty backstory that is also really ****ed up when you realize what those crystals are.
Im bronze ****ing 1 and I am proud because once again, I stopped caring a long time ago.
Also **** you RossBoomSocks for insulting my metal daddy in that one One-For-All video
Your passive, Darkness Rise, procs after 3 ability and/or Auto Attack hits and appears as an AoE circle around you that deals constant magic damage while also dealing 1%-5% (depending on level) Max Health damage and increasing movement speed
Your Q is a cone-like ability that deals moderate damage early game and deals extra damage when hitting a single target, benefitting your ult
Early game this ability doesn't come often but is also what helps a lot when wave clearing and poke. However late game this ability comes every 3 seconds (with my build at least) and will deals massive damage against ADCs and Mages
Your W grants A passive bar that replaces your mana. The maximum amount of energy stored in this bar is equal to 30% if your health. Activating the ability will take the stored energy and make it into a shield for your health, this can be recast to consume up to half the shield for health. The way energy is stored is by taking or dealing damage.
the Best sustain ability I've seen in a while. Not only does it let you heal after trades but it provides a great power for sustain in duels. DO NOT IMMEDIATELY CONSUME THE SHIELD WHEN YOU CASTR IT DURING A FIGHT I SWEAR TO GOD I'VE SEEN TOO MANY PEOPLE DO THIS. It's cooldown is somewhat large especially in early game at 14 seconds, you'll most likely never have it when you need it most
Your E has a passive that gives you up to 15% percent magpen. It's a pull. It can be easily dodged so your best choice is when you're sure, when their movement ability is down, or if you want to bait a flash.
Your ult, my god do I love this thing. You choose a specific champion and take them to a different layer of the map called the death realm for seven seconds, where they cannot interact with any other champion and lose 10% of ALL their stats throughout the duel, instead giving it do Mordekaiser. If the target is killed Mordekaiser keeps the stats until the victim respawns.
****ing hilarious to use, especially if you wanna piss off that one ******* on the other team. It's also a really good utility for taking objectives if the enemy jungler is around. Your team taking dragon but the Lee sin shows up to try and steal with smite? Ult him and next thing he knows he cant do ****.
To simply put it you should generally save your Q either for poking or to ensure that you get some CS
If you're really confident in killing the enemy or if you really just wanna see your passive for the first time use this combo at lvl 2, this is also in just about every combo you'll use
This procs your Passive, you can switch the E and Q if you're close enough, as the Q does have a charge time and your E might ensure that they stay near you.
When you hit level 3 you should be more aggressive. Make sure your W least half-way charged most of the time so when you fight you can last a while long, a general combo with W when getting caught in a fight is
Q>AA>AA/Q>W at half health> repeat. Weave in an E if they ever try to run
Go ahead and roam if you want, use Teleport if another lane is being highly pressured as your ult is valuable, especially in bot lane if where you can make it a 2v1 while you duel in the second layer. Focus on power leveling, getting fed, and getting gold for your items.
When in teamfights pull when you can and hope your team capitalizes on it. if its a tank you pulled try and wait until its at low health to ult, this will make sure you're leaving your team for the least amount of time. If you're getting low in your ult or in a teamfight proc your W and when your W is running out, procing Gargoyles is a major choice
Trying for picks
E>Q>AA>(when they're low) R> (if you get low) W> Gargoyles> weave in Qs when you can
E>Q>AA>W>gargoyles> weave in Qs when you can
there's more on your ult in the next section
Exception? Chances are your team has built mostly for the most prevalent type of damage on the enemy team but next thing you know that one ******* Xerath keeps decimating your team because they have less MR than Armor, so ult him.
But what you want most of all is to make sure the duel is short, especially if you're hypercarrying. Dont ult the full health malphite because not only will you fail to kill him you just left the reast of your team to fend for themselves.
as well, your ult is stopped by Quicksilver sash/Mercurial Scimitar as its active is a cleanse. banshees veil ****s you over as you need to hit an ability before ulting to actually ult them. Morganna shield is the main annoyance, especially if the morganna is good, she can just cancel your ult when you cast it.
In all honesty your choice of who you ult is subjective and is your choice
Be an *******, be smart, or dont I dont care
Liandrys anguish is the medium **** play- extra power and haste. Though the mana is wasted it's always fun to pair with demonic embrace so you can deal major damage against tanks
The small **** play hextech rocket belt- gives movement to an immobile champ, yes, but with your ult you dont really need to catch up. You just click and chase, if they have movement abilities than yeah you're gonna have trouble but the belt wont stun them, just a slow. And an ulting Ahri will still get away
Boots are subjective but I recommend always taking sorcerers shoes when you're getting fed.
Your last Core is also subjective a bit
Demonic embrace aids in your passive for that percent health and that extra armor and MR is always fun to have while in ult
Morello is always fun when fighting big lifestealers and though it is in core I only recommend taking it when fighting lifestealers
For defensive items
Gargoyle is fun when you're getting low. Activate it and BOOM you basically had two health bars which extends your fight, giving you lifesteal from riftmaker, and extra armor from its passive
Thronamil is Thornamil, less lifesteal
Deaths dance is fun when paired with Gargoyle, take damage over time instead and then you gargoyle, giving a fun combo for sustain in fights or your ult.
Spirit visage is a great thing to get especially for you trying to heal
force of nature is just for getting away or getting to enemies
Void staff for that Magpen
Rabadons for all that damage
and cosmic drive for chasing