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Sona Build Guide by baginthecup

Support broke ***** sona

Support broke ***** sona

Updated on August 4, 2021
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League of Legends Build Guide Author baginthecup Build Guide By baginthecup 8,895 Views 0 Comments
8,895 Views 0 Comments League of Legends Build Guide Author baginthecup Sona Build Guide By baginthecup Updated on August 4, 2021
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Runes: Generic Enchanter build

Summon Aery
Manaflow Band
Gathering Storm

Future's Market
Magical Footwear

+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
+65 Base Health


1 2 3
LoL Summoner Spell: Flash


LoL Summoner Spell: Ignite


Threats & Synergies

Threats Synergies
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None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

broke ***** sona

By baginthecup
About me
Hello, its ya boy bag in the cup from 69you clan. This is my guide on Sona support. I don't really play this champ much.

Thanks for reading.
Summoner Spells
Go Ignite + Flash 99.99% of the time. Flash is self-explanatory for every champion but you also need it to make those Flash Crescendo plays.

Ignite you take for lane pressure. Even if you don't necessarily win a lane, you should take ignite anyway to have more pressure in 2v2, 3v3 situations. Half the time the game is decided by mid roams or scuttle crab fights and ignite is always better in those situations.

You could take Flash + Barrier if the enemy bot lane picked a hard trading lane. Do not be afraid to use Barrier off cooldown to trade.

Always take Exhaust against Tristana
Sona is a champion that excels at AOE buffs. For this reason she has huge synergy with multiplicative heal/shield power.

On first back, look to buy Tear of the Goddess, grab Refillable Potion and a Control Ward or two. Later, you want to back on 900~ gold to get another Control Ward + Bandleglass Mirror towards your Moonstone Renewer. If you back on low amounts of gold, Faerie Charm and Dark Seal are good options as well.

Your first item should pretty much always be Moonstone Renewer. If you are in an game where healing doesn't matter nearly as much (versus multiple assassins as multiple squishy champions), you can opt into Everfrost instead.

For boots just always default to Ionian Boots of Lucidity. If you turbosuck or are against like Evelynn and brand, you can go Mercury's Treads.

After Moonstone Renewer, you generally want to build Staff of Flowing Water. This item is ridiculously good for so many reasons. You get movespeed and AP which are some of Sona's favorite stats as she has good ratios and poor mobility.

Afterwards, you can make the choice between Archangel's Staff or Chemtech Putrifier or Mikael's Blessing. Archangel's is the default because you should have your tear stacked by now and archangel's gives massive amounts of AP. Versus high healing champions like Sylas or Aatrox, Chemtech Putrifier can be a great option if your team doesn't already have a ton of healing reduction. [mikael's crucible]] can be a good option if your goal is to protect your ADC or mid laner against easily cleansable CC like Rammus or Ashe.
Magical Footwear is the generic best option in row 2. Perfect Timing is a decent alternative but its just absolute *** this season since Zhonya's Hourglass got nerfed so hard.

Future's Market is a must as supports are extremely starved for gold and getting that Moonstone Renewer or that Staff of Flowing Water before a crucial teamfight is much more important than anything else. Minion Dematerializer would tilt the **** out of your adc more than you stealing cs with q accidentally already does.

Cosmic Insight is another obvious one. Approach Velocity is useless for obvious reasons. Time Warp Tonic is an option but you should be topping yourself off on Sona anyway since she is so squishy and has a heal in her kit.

Sorcery second is the obvious choice. Sona has mana problems so Manaflow Band is a must. Transcendence is generally a good play because Sona really relies on ability rotation so cdr is really useful. Abs focus is a bit of a bad play imo. Sona is primarily a trade champion so she usually stays at about 60-80% health in lane trying to get max value out of her heals. This means that Absolute Focus is generally not activated. Scorch is meh for the same reason. It's best used on high uptime poke supports like Soraka but Sona's poke is rather *** and so I take gathering storm most games for higher value mid-late game.

As we all know, Sona's base defensive stats are rather lacking so we take armor and health to try to make up for that instead of taking more adaptive offense when Sona already has mediocre scaling ratios. Armor of course can be exchanged for MR depending on the match-up.

Aery is self-explanatorily the best keystone for enchanter supports.
Before you head into lane, you want to charge up your Power Chord. Get the stacks to 3 (you want to Auto-> Hymn of Valor as a trade to proc Kleptomancy). If you are leashing, don't be afraid to use your power chord on the buff to help your jungler because there is time between walking to lane that you can charge it without losing too much mana. Remember to stay within range of your ADC to get extra mana refunded when casting abilities.

In lane, walk up and get the auto-> Hymn of Valor trade which is basically unbeatable. You can look to get the 2nd auto attack but this is in general greedy as you have stepped up and don't want to take extra minion damage or get counter-traded.

With this initial won trade, you and your ADC should be to get the wave pushing. Help your ADC push the wave by auto attacking minions but be careful not to steal any or make it difficult for them to CS.

Though you push for level 2 to get lane pressure, Sona's level 2 is quite weak as her Aria of Perseverance doesn't really change much about her power so continue looking for Q->auto attack trades. Once you have the heal you can look to try to sustain a bad trade up.

If you weren't able to get the lane pushing either because you messed up the initial trade or something else went wrong, look to get high value trades from Power Chord or double [Hymn of Valor hits to maximize gold gain from Spellthief's Edge.

Don't be afraid to get low HP on Sona.

This is where you want to ward generally.

At level 3, if the lane is passive, take Song of Celerity in the event that a jungler ganks and you need the escape speed.

Otherwise, if you are controlling the lane and are somewhat low on mana (<50%), take Hymn of Valor level 3 and Aria of Perseverance level 4 to prevent wasting mana through Song of Celerity casts.

Once you get past these initial levels, in general Sona becomes weaker and weaker as the laning phase extends. Once it seems like you aren't able to control the lane anymore, play a bit safer and look to get higher value trades.

At 6, Sona is briefly quite strong depending on her ADC and can look to burst people with Power Chord + Hymn of Valor+ Ignite + Crescendo. Don't be afraid to commit ultimate and Ignite early as you can usually blow Flashes or Heals which have longer cool downs than your abilities.
Power Chord Usage
Hymn of Valor: Self explanatory. This is your bread and butter deal damage skill.

Aria of Perseverance: Reduces targeted enemy damage output by 25% for 3 seconds. This is an extremely important ability. Use this when your ADC or mid gets dove by a bruiser, fighter or assassin. I cannot stress how important this is. In fact when you are sieging tower or about to teamfight NEVER EVER USE Power Chord for damage. Always hold it for the pseudo-exhaust.

Song of Celerity : Slows target by 40%. This is helpful for running down targets who are trying to escape.

How do I consistently keep track of which one is my 3rd Power Chord? In general you should keep a counter in your head of which power chord stack you are on. If you lose track, the counter is found in your buffs/debuffs bar above your health.

Personally, I try to keep track of the 0 counter state and just rotate my spells such that the desired power chord is on my 3rd spell cast.

Song of Celerity is in general used to cycle Power Chords as it is often the least useful chord early game. Mid-late game, this is still true but Hymn of Valor's chord also becomes less useful. So while early game you can get away with spamming damage [power chord], you should try to use your later Power Chords more intelligently.
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League of Legends Build Guide Author baginthecup
baginthecup Sona Guide
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broke ***** sona

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