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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Cell Division (PASSIVE)
Zac Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Tryndamere
Against a Tryndamere it will be very hard to kill alone, because of his damage output and his sustain.
Synergies
Ideal
Strong
Ok
Low
None
HEY GUYS!
DO YOU WANT FREE S's?
DO YOU WANT TO CARRY ?
DO YOU NOT WANT TO BE CALLED A BOOSTED ANIMAL?
WELL THEN...
THIS IS THE PERFECT BUILD, THE PERFECT GUIDE FOR YOU.
In this build what you probably want to do is to gank as much as possible, making sure to farm in between the ganks. Make also sure to pick up your blobs, very important when fighting, or doing your combo. Because your blobs also decrease your W cooldown by 1second. Picking them up effectively will increase your damage output greatly.
Maxing your E first enables you to gank from further places. For example you can gank mid from wraiths at level 10 without any problems at all, because your E range will cover most of the lane from the wraiths.
Maxing W second is because of it's raw damage, being able to chunk even tanks health pretty easily
Maxing W second is because of it's raw damage, being able to chunk even tanks health pretty easily
I like going Thunderlord's Decree because it's damage combined with your combo is pretty nice, as I wrote earlier, most likely gonna get them very low after this combo. I like using the Wanderer's mastery because you can get faster to other lanes, to be more efficient and to be able to gank more, which will pressure the enemies.
But what you always could do if you feel unsafe is going for the 12-0-18 having Grasp of the Undying as key mastery. Grasp of the Undying goes really well with this build because of all the health you're going to have at endgame. It will make you able sustain the teamfights, but in early game it will not be as useful as Thunderlord's Decree.
But what you always could do if you feel unsafe is going for the 12-0-18 having Grasp of the Undying as key mastery. Grasp of the Undying goes really well with this build because of all the health you're going to have at endgame. It will make you able sustain the teamfights, but in early game it will not be as useful as Thunderlord's Decree.
If you start blue side of the map, you should go and start on Krugs. Doing this allows you to get red buff and then doing the wraiths. That will allow you to gank mid with red buff quite early. Possibly earning the first kill gold.
PRO TIP: GANK 1 LANE MORE THAN 3 TIMES SUCCESSFULLY AND YOU'VE OFFICIALLY TILTED THEM. (Which could be quite fun most of the times)
PRO TIP: GANK 1 LANE MORE THAN 3 TIMES SUCCESSFULLY AND YOU'VE OFFICIALLY TILTED THEM. (Which could be quite fun most of the times)
After following my guide, step by step, and when you're reading this you've probably already won your game ages ago, and now you're reading this because you're happy that this actually worked, and that this wasn't a troll build. You've probably been called a boosted animal before, but no more. NOW YOU'RE THE BOOSTING ANIMAL, SOON TURNING INTO THE BOOSTING GIGANTASAURUS!!!! !!! !!!
Well, being serious here, this is my first indepth-ish guide, will appreciate all kinds of feedback.
Well, being serious here, this is my first indepth-ish guide, will appreciate all kinds of feedback.
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