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Choose Champion Build:
Spells:
Exhaust
Flash
Ability Order
Carnivore (PASSIVE)
Cho'Gath Passive Ability
Introduction
- this is a great item, if you are struggling with keeping alive and need some good resistences this item is great.
- Get this instead of Frozen Heart if there is alot of enemy AD champions
Build 2: I have recently recieved a whole storm of downvotes because of the fact that my build has a rylai's... this depresses me that people can not just get another item so I have made another build. Rylai's is a great item but you can live without it, so I've tested alot of things and have now decided to make this build.
Some Other Great Summoner Spells
Ghost and/or Flash: good for maintaing feast stacks whether you need to run away or catch up to eat them they are both great for cho gath.
Exhaust: Great for getting first blood, killing a annoying dps champion with madreds blood razor or just slowing someone down so they can get Feasted.
Ignite: I normally dont like ignite for Cho Gath but the reduced healing does come in handy when you need someone to die, along with some damage over time it makes it easy to get off a Feast.
Heal or Revive?: Although most people think these summoner spells are only good for noobs they all have a time and a place. Even though revive has a very long cooldown it could be very usefull becuase as a tank Cho Gaths presence is always required. Heal is a good spell for Cho Gath it could keep a push going or even save a team mate or preserve feast stacks.
Clarity: If you have problems farming on Cho'gath and maintaining mana then this is a good option, if you are comfortable sustaining your mana pool then this spell is worthless, only take it if you know that not taking it would ruin you.
Cleanse: This is a great spell that is just not used enough, I would only use this spell if I replaced mecury treads on Cho Gath but it can save your life or help you get a kill. Avoid this spell unless there is HEAVY crowd control.
Bad Spells For Cho Gath
Rally: Cho Gath does not need the extra help in a team fight due to the large amount of Crowd Control he has. Even if you do want this spell its only real purpose would be to push a tower.
Clairvoyance: Since Cho Gath is relitivaly slow and short ranged this spell would be pretty much useless.
Fortify: This can be a great spell, making your tower invincible and giving it crazy attacks speed. In my oppinion Cho Gath does not need this becuase he needs other spells much more.
To start as cho gath make sure you use abilities rarely, this will not allow mana starvation easy. If your oppents attack go all out, make them pay for attacking. Also try to last hit minions for health and mana, even though it is not too much it will add up and will give you lots of gold.
Mid Game
In mid game cho'gath can dominate, you can efficiently solo lanes if you gain good expirence for Catalyst of Aeons and stay healthy. Feast things when you have a chance unless if you oppenent can get Feasted easily. Once you hit 6 stacks on Feast now its time to gank and become a true beast.
Late Game
Hopefully you have your ((Feast)) at full and are making the other team run at your presence. If not play very defencive and avoid team fights if possible. The ((Gaurdian Angel)) makes cho gath near invincible and if you control the field with your moves (which you should spam) then the enemy team will not be able to touch your squishies.
LEARN TO LEAD! whether it be on the road to battle or with your ((Rupture)) it is extreemly escential. Another thing to keep in mind is that you can kill a minion to save your life in the middle of a fight along with peck down your opponent. Also do not give in easy, one time I was ganked by 3 people, a Ryze, a Garen, and a Pantheon. I was fed so I bit off ryzes head, then I started attacking garen since pantheon was retreating. I kill garen in 500 out of 4000 helth and pantheon stuns me. So I knock him up to the air a silence and normal attack him for the kill All the time in 150 health. Use your abilities as a burst, if you have full stacks you can just ((Rupture)), ((Feral Scream)), and then ((Feast)). That little combo with either kill them or let your team finish it the poor crippled champion off.
"-1"-Really?
"ap cho sucks"-Try it
"This build is too squishy"-I think this is a troll vote, this build give Cho'Gath at least 150 resistence in each stat, honestly if you stack Cho' all out tank he will such because you will knock em air borne silence them and Nom the squishies, that does altogether with no AP about 1000 damage at level 18, just enough to half health a squishy. But if you go AP and you get 250 Ability power you deal about 1650 damage with the combo, that can almost 1 hit some squishies. No one will care if you go Health Cho' or High resist cho if you cant deal any damage. Sure you can slow them down but what do you do after that, normal attack them for 50 damage and wait for the 10 secs for the cooldown. No, you get some AP and you cripple them for coming close to you squishies, Even on a heavy tank the combo can deal over 1000 damage to a strong tank.
"Attack speed runes suck on tanks"-Changed it, was it worth the down vote, I got those cause the Vorpal Spikes give a slow and with AP deal more damage
"Cho is either AP with some resistences or a all out tank"- No, try the build then tell me if it works or not. Honestly most of these votes are ******ed and this is no exception. Cho'Gath is not a all out mage and he is only known to be a tank for his one amazing Feast passive. First off the passive is meant so that you can build other stats and not foucus on health as much if you are a tank then you can get a Guardian Angel earlier or a Force of Nature, in my stack I balance the two to make a Cho'Gath that uses Ability power health items and resistence tank items which are essential for survival. Basically I couldn't disagree more.
Recently there have been people downvoting because of later RoA and no Abyssal Mask so I have decided to test some of these ideas into my build, I actually liked them alot so I have added a new build. I still think that thoese factors are not enough for a downvote because you should make the build a little unique in your own way.
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