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Cho'Gath Build Guide by WhiteTigeR

AP Offtank Cho'Gath the Big, a New Way to Play Cho

AP Offtank Cho'Gath the Big, a New Way to Play Cho

Updated on September 16, 2013
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League of Legends Build Guide Author WhiteTigeR Build Guide By WhiteTigeR 51,049 Views 22 Comments
51,049 Views 22 Comments League of Legends Build Guide Author WhiteTigeR Cho'Gath Build Guide By WhiteTigeR Updated on September 16, 2013
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1
WhiteTigeR (8) | September 13, 2013 2:57am
Meiyjhe wrote:

Long review
(Do not forget to vote! :D)


Thanks for the review, i tryed to correct my mistakes and add stuff. Also I PM'd you already. +Rep given and vote done!
1
Meiyjhe (538) | September 12, 2013 12:18pm
Cheatsheet: 15/20
7/10 item picks + structure
Structure seems fine (though boots at the end seems a bit weird).
I find Lich Bane and Nashors highly questionable picks though.

8/10 the rest
Not amazed by it, but it is fine.


Structure + coding: 6/15
3/10 uses of overviews, schemes and other uses of structure
@Changelog; This might eventually become a very big chapter (if you will keep putting effort in the guide), therefore, it would be better off as a spoiler, or as the final chapter in the guide.
@Summoner spells; Change the "with" title please.
@"Laning"; Might use some paragraph titles to help people find the information they need quickly.
Overal; Avoid changing the structure all the time. Either change it all to your runes structure or items structure

3/5 uses of coding
It's k


Content: 21/50
12/25 Full Build Quality Explanation
All basics about the build explained. However, you might want to add more alternatives to your runes and masteries, avoid oneline explanations like: "Those marks are pretty clear I suppose, you want to deal Magic Damage and this makes you bypass Magic Resist." and avoid stupid recommendations like: "So this item isn't great but if you want to build this, swap this with your offensive item selection.". Why would you even put something in your guide that doesn't work while you are aware of it? Why not put every damn item in the cheatsheet then?

7/20 Tactical Quality Explanation
First of all: "onjectives"
Second of all, your Laning section alone is not enough to serve as a tactical section. Add mid-game sections and late-game sections, or else your guide is just incomplete.

2/5 Quantity content
Its not that amazing.


Bonus: 8/15
0/5 bonus chapters (matchups and synergy chapters)
Nope

4/5 Originality
I guess it kinda is

4/5 attitude towards the readers (wants to improve)
Seems so yes

0/0 Comment to vote
Check


Result: Path of the Student (50/100)
You might want to put a lot of work in your explanations. Well actually, put a lot of work in everything.

Good luck.
(Do not forget to vote! :D)
1
Shadow_Light (38) | September 9, 2013 3:48am
Here's your review!

But before I begin I want to say that my downvote on this guide was justified. I am not the kind of person that goes to a random guide and downvotes it for no reason. I am not evil or something like that. I always have my reasons but not necessarily the time to write a full length review on every guide I see. So if you are not confident with my comment or vote you can always PM me or go to my review shop (what you just did) and ask for a more detailed review.
If you have your moral destroyed by some downvotes you wont get far here. My Diana guide also got a lot of downvotes early but I didn't give up. I took the criticism seriously and improved my guide.


Cheatsheet 6/10
Your cheatsheet is okay. Your item picks are not bad though I am not a big fan of your build. I doubt that you will ever have success with that in solo queue because it will only work in certain team comps.
No mention of: Frozen Heart, Twin Shadows, Iceborn Gauntlet. All these item work very well on Cho. Consider them as optional.
I know you are going 13 in offense masteries for Spellsword but I feel like you need more defense because if you want to make use of your autoattacks you will be right in the middle of a teamfight.
9/21/0 would be much better imo.
And btw if you are focusing on an attackspeed/ap build consider maxing Vorpal Spikes first.



Content 6/10
Thought you made some Major improvements to this guide there's still a lot missing.
Several one line explanations in runes section and also very short explanations throughout the whole guide.
Missing: Matchups, detailed explanation of gameplay.
Somewhere in your introduction you say that this build works best in certain teamcomps but never mention what these team comps are.



Coding/Appearance 6/10
Your coding is decent but not too good. You could arrange some things better and avoid walls of text like in the early-game section. Try learning some more advanced BBCoding to improve that.




Total Score 18/30
Though you have made some improvements to this guide there's still a lot missing. Add more content, explain your build and gameplay more detailed and improve your coding.
The Ambition of a guidewriter should be to help players. You want to do this buy providing them with a build and detailed explanations for a certain champions. The purpose of a guide is not just to share some new original item build. Always keep that in mind.
Result: No vote (I removed my downvote because of the improvements you already made but I still wont upvote. If you are making some more improvements I may still come back and change my opinion)
1
Janitsu (569) | September 3, 2013 9:08am
It was for the cheatsheet section. It should have clear choices.
1
WhiteTigeR (8) | September 3, 2013 9:01am
Janitsu wrote:

Cheatsheet: 16/20
8/10 item picks + structure
You don't have any other boots included while Cho'Gath is probably better with Mercury's Treads or Ninja Tabi because you are most likely going to be in the middle of the fight for the most of the time. You don't mention Frozen Heart which is still pretty good pick.

8/10 the rest
I don't think Safeguard is better than the other choices and I'm not sure if Spellsword is worth taking because it really doesn't help you unless you have lots of AP. I prefer maxing W first and then E tbh.


Structure + coding: 10/15
7/10 uses of overviews, schemes and other uses of structure
It's clear and smooth but I really like to see something fancy in guides, too. There are walls of text too (or they look like one.)

3/5 uses of coding
Nothing too fancy, basic coding after all.


Content: /50
23/25 Full Build Quality Explanation
Well, you do explain them quite thoroughly and the explanations seem to be correct. You could still add more items to it, it's kinda empty.

10/20 Tactical Quality Explanation
Only early game. This is a huge "-" in this guide. I prefer adding them fast. This also affects "Quantity Content" so you lost many points because of it.

3/5 Quantity content
There really isn't lots of it.


Bonus: /10
0/5 bonus chapters (matchups and synergy chapters)
No, no and no.

5/5 attitude towards the readers (wants to improve)
You probably want to improve but you should've done it earlier. (When you were making it.)

0/0 Comment to vote


Result:




Path of the Successor



+Rep is always appreciated ;)


If you had really read the guide, you could see the other boots in itemization, if you read the Masteries section, you could see why i have Spellsword , with this build you'll have like 400 ap, Nashor's Tooth, Spellsword], and [[Vorpal spikes Spellsword adds 20 magic damage to ur every hit, which farly outdamages every other mastery you can take, think you AA someone 5 times, 100, if you took Havoc with 3 points, which gives %3 more damage, you need to deal 3333 damage, which needs farm more AA's to deal that much damage and Spellsword would deal 2-3x more damage then most favored Havoc , also Safeguard is a really good master 5% isnt little and let's you survive with that 10 hp.
1
Janitsu (569) | September 3, 2013 1:13am
Cheatsheet: 16/20
8/10 item picks + structure
You don't have any other boots included while Cho'Gath is probably better with Mercury's Treads or Ninja Tabi because you are most likely going to be in the middle of the fight for the most of the time. You don't mention Frozen Heart which is still pretty good pick.

8/10 the rest
I don't think Safeguard is better than the other choices and I'm not sure if Spellsword is worth taking because it really doesn't help you unless you have lots of AP. I prefer maxing W first and then E tbh.


Structure + coding: 10/15
7/10 uses of overviews, schemes and other uses of structure
It's clear and smooth but I really like to see something fancy in guides, too. There are walls of text too (or they look like one.)

3/5 uses of coding
Nothing too fancy, basic coding after all.


Content: /50
23/25 Full Build Quality Explanation
Well, you do explain them quite thoroughly and the explanations seem to be correct. You could still add more items to it, it's kinda empty.

10/20 Tactical Quality Explanation
Only early game. This is a huge "-" in this guide. I prefer adding them fast. This also affects "Quantity Content" so you lost many points because of it.

3/5 Quantity content
There really isn't lots of it.


Bonus: /10
0/5 bonus chapters (matchups and synergy chapters)
No, no and no.

5/5 attitude towards the readers (wants to improve)
You probably want to improve but you should've done it earlier. (When you were making it.)

0/0 Comment to vote


Result:




Path of the Successor



+Rep is always appreciated ;)
1
WhiteTigeR (8) | August 25, 2013 3:44pm
Yay, jhoi upvoted my guide and gave a ^^, I'm the happiest person :) Btw, jhoi, I used every one of your builds, you rule!
1
jhoijhoi (2057) | August 25, 2013 4:17am
Voted +1
^^
1
WhiteTigeR (8) | August 15, 2013 11:40am

This looks very promising. Good choices in runes, items and masteries, and everything is explained in the guide. Well done! :D

Thanks for the positive feedback, looks like I'm done for now, I'll look if any changes in my Build happens. (Items, skills, masteries, runes)
1
Quite Nomible (29) | August 15, 2013 10:17am
Voted +1
This looks very promising. Good choices in runes, items and masteries, and everything is explained in the guide. Well done! :D
1
WhiteTigeR (8) | August 12, 2013 12:24am
a5v Astra wrote:

I actually enjoy seeing someone make use of the Vorpal Spikes damage.
I've played AtkSpd Cho'g for a while just to have fun, but it can actually be viable with your build. (Not nearly as fun though :b )

Yeah, it was more of a fun build before but i took a look at the build and said, omg what is that Cho'Gath with no survivability and all. I sometimes play it as fun build but when i'm serious this works good.
1
a5v Astra (1) | August 11, 2013 9:13pm
Voted +1
I actually enjoy seeing someone make use of the Vorpal Spikes damage.
I've played AtkSpd Cho'g for a while just to have fun, but it can actually be viable with your build. (Not nearly as fun though :b )
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