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Spells:
Exhaust
Flash
Ability Order
Hextech Munitions (PASSIVE)
Corki Passive Ability
Introduction
In this build i mainly focus in attack damage but with a bit of ability power to full your abilities. The main focus item is






Greater Seal of Replenishment are to get some extra mana, cause when i am with Corki, with this build, i still use my abilities a lot and to have mana to keep using gives me some advantage.

+ High single target burst damage
+ AOE damage
+ Shreds armor
+ physical, magical and true damage
+ Excellent farmer
+ strong poke and harass
+ strong early-mid game nuker
+ Amazing late game dps
+ Built in flash-like ability
+ Urfrider skin is epic

- Mana dependent
- Auto attack range is 550
- Lacks any form of CC.
- Low base movement speed
- Somewhat hard to play and master

Corki's basic attacks deal 10% additional true damage to minions, monsters, and champions.

Corki fires a flash bomb at a target location. This attack reveals non-stealthed units around the blast and champions for 6 seconds.
Deals 80/130/180/230/280 (+0.5) magic damage to enemies in a target area. In addition, the blast reveals the area and champions hit by the blast for 6 seconds (does not reveal stealth).

Corki surges to target location, dealing 60/90/120/150/180 (+0.4) magic damage per second to enemies in the fire left along his path.

Corki's gatling gun fires at all targets in front of him for 4 seconds, dealing 20/32/44/56/68 (+ ) physical damage and reducing 2/4/6/8/10 armor per second. The armor reduction stacks and lasts 2 seconds.

Corki fires a missile toward his targeted location that will collide with the first enemy it hits. Each missile deals 120/190/260 (+) (+0.3) area magic damage.
Corki stores one missile every seconds up to 7 missiles at any given time.
Every 4th missile will be a Big One, dealing 50% extra damage.

Corki's basic attacks deal 10% additional true damage to minions, monsters, and champions.










Situational items
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• Thormail if the enemy team as a feed AD
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•






You can also use





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